![]() In-App Advertising Market By Type (Banner Ads, Interstitial Ads, Native Ads, Reward Video Ads, Others), By Platform Type (iOS, Android, Others), By Application Type (Gaming, Social Media, E-commerce, Media and Entertainment, Othersx): Global Opportunity Analysis and Industry Forecast, 2025-2034
The global in-app advertising market was valued at $390.5 billion in 2024, and is projected to reach $952 billion by 2034, growing at a CAGR of 9.2% from 2025 to 2034. The in-app advertising marke... もっと見る
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SummaryThe global in-app advertising market was valued at $390.5 billion in 2024, and is projected to reach $952 billion by 2034, growing at a CAGR of 9.2% from 2025 to 2034.The in-app advertising market includes the network through which advertisements are delivered within mobile applications. It involves strategies, technologies, platforms, and stakeholders responsible for embedding ads in apps using formats like banners, interstitials, videos, and native ads. This market has grown rapidly, fueled by widespread use of smartphones and rise in amount of time users spend on mobile apps. From gaming and social media to news, entertainment, and utility apps, in-app advertising has become a vital revenue stream for app developers and an effective, targeted advertising tool for marketers. The in-app advertising market growth is driven by rise in collaborations among demand-side platforms (DSPs), supply-side platforms (SSPs), ad networks, and app developers, all of which play key roles in the market. Advertisers utilize DSPs to automate the buying of ad space within apps, while SSPs help publishers manage and sell their ad inventory. These transactions are typically carried out through real-time bidding (RTB) and facilitated by ad exchanges that connect advertisers with available ad space. A major factor driving the growth of the market the ability in-app advertising to deliver highly targeted and relevant ads by using user data such as demographics, location, app usage patterns, and interests. However, high installation costs and cybersecurity risks are significant challenges limiting the expansion of the substation monitoring system market during the projected period. Implementing Intelligent Electronic Devices (IEDs), wireless sensor networks, and communication infrastructure involves considerable capital investment, which can deter adoption, particularly in regions with tight budgets. Thus, restraining the growth of the market. Moreover, as digitalization advances, concerns over the security of critical infrastructure against cyber threats are growing, presenting another major obstacle to broader market acceptance. However, challenges such as privacy regulations and ad fraud restrain the market growth. Moreover, continued investments in transparency, data security, and machine learning are helping to address these concerns, further offering growth opportunities in the market. With mobile usage increasingly leading digital engagement, in-app advertising is poised to become a key driver in the evolution of personalized and results-focused marketing strategies. Segment Review: The market is segmented on the basis of type, platform type, application type, and region. By type it is segregated into banner ads, interstitial ads, native ads, rewarded video ads, and others. By platform type, it is fragmented iOS, Android, and others. By application type, it is classified into gaming, social media, e-commerce, media & entertainment, and others. By region, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA. Key Findings: By type, the banned ads segment accounted for the largest in-app advertising market size in 2024. By platform type, the android segment accounted for the largest in-app advertising market share in 2024. By application type, the social media segment accounted for the largest in-app advertising market size in 2024. Region-wise, Asia-Pacific generated the highest revenue in 2024. Competition Analysis: Major players in the in-app advertising industry include Unity Technologies, Alphabet (Google Inc.), AppLovin Corporation, Amobee Inc.(Nexxen International Ltd.), InMobi, Chartboost, Inc. (LoopMe), Smaato Inc. (Verve), Leadbolt Pty Ltd., Liftoff, Inc., PubMatic, Inc., Mintegral, Digital Turbine, Inc., RevX Affle, Entravision Comunications Corporation, AppsFlyer Ltd., Start.io, triplelift, BYYD Inc., Apple Inc., Meta Platforms, Inc. Additional benefits you will get with this purchase are: ● Quarterly Update and* (only available with a corporate license, on listed price) ● 5 additional Company Profile of client Choice pre- or Post-purchase, as a free update. ● Free Upcoming Version on the Purchase of Five and Enterprise User License. ● 16 analyst hours of support* (post-purchase, if you find additional data requirements upon review of the report, you may receive support amounting to 16 analyst hours to solve questions, and post-sale queries) ● 15% Free Customization* (in case the scope or segment of the report does not match your requirements, 15% is equivalent to 3 working days of free work, applicable once) ● Free data Pack on the Five and Enterprise User License. (Excel version of the report) ● Free Updated report if the report is 6-12 months old or older. ● 24-hour priority response* ● Free Industry updates and white papers. Possible Customization with this report (with additional cost and timeline, please talk to the sales executive to know more) ● Additional company profiles with specific to client's interest ● Additional country or region analysis- market size and forecast ● Expanded list for Company Profiles ● Historic market data ● Market share analysis of players at global/region/country level Key Market Segments By Type ● Banner Ads ● Interstitial Ads ● Native Ads ● Reward Video Ads ● Others By Platform Type ● iOS ● Android ● Others By Application Type ● Gaming ● Social Media ● E-commerce ● Media and Entertainment ● Othersx By Region ● North America ○ U.S. ○ Canada ● Europe ○ UK ○ Germany ○ France ○ Italy ○ Spain ○ Rest of Europe ● Asia-Pacific ○ China ○ Japan ○ India ○ Australia ○ South Korea ○ Rest of Asia-Pacific ● LAMEA ○ Latin America ○ Middle East ○ Africa ● Key Market Players ○ AppsFlyer Ltd. ○ RevX Affle ○ Liftoff, Inc. ○ InMobi ○ Smaato Inc. (Verve) ○ Digital Turbine, Inc. ○ Start.io ○ AppLovin Corporation ○ triplelift ○ BYYD Inc. ○ Apple Inc. ○ Amobee Inc.(Nexxen International Ltd.) ○ Chartboost, Inc. (LoopMe) ○ Alphabet (Google Inc.) ○ Unity Technologies ○ Entravision Comunications Corporation ○ Mintegral ○ Leadbolt Pty Ltd. ○ PubMatic, Inc. ○ Meta Platforms, Inc. Table of ContentsCHAPTER 1: INTRODUCTION1.1. Report description 1.2. Key market segments 1.3. Key benefits to the stakeholders 1.4. Research methodology 1.4.1. Primary research 1.4.2. Secondary research 1.4.3. Analyst tools and models CHAPTER 2: EXECUTIVE SUMMARY 2.1. CXO perspective CHAPTER 3: MARKET OVERVIEW 3.1. Market definition and scope 3.2. Key findings 3.2.1. Top impacting factors 3.2.2. Top investment pockets 3.3. Porter’s five forces analysis 3.3.1. Moderate to high bargaining power of suppliers 3.3.2. Moderate to high threat of new entrants 3.3.3. Moderate to high threat of substitutes 3.3.4. Low to high intensity of rivalry 3.3.5. Moderate to high bargaining power of buyers 3.4. Market dynamics 3.4.1. Drivers 3.4.1.1. Surge in mobile app usage 3.4.1.2. Advancement in Programmatic Advertising and AD Tech 3.4.1.3. Rise of gaming and entertainment apps 3.4.2. Restraints 3.4.2.1. Privacy Concerns and regulatory challenges 3.4.2.2. Ad Fatigue and poor user experiences 3.4.3. Opportunities 3.4.3.1. Expansion of 5G and emerging technologies 3.4.3.2. Growth in E-Commerce and M-Commerce CHAPTER 4: IN-APP ADVERTISING MARKET, BY TYPE 4.1. Overview 4.1.1. Market size and forecast 4.2. Banner Ads 4.2.1. Key market trends, growth factors and opportunities 4.2.2. Market size and forecast, by region 4.2.3. Market share analysis by country 4.3. Interstitial Ads 4.3.1. Key market trends, growth factors and opportunities 4.3.2. Market size and forecast, by region 4.3.3. Market share analysis by country 4.4. Native Ads 4.4.1. Key market trends, growth factors and opportunities 4.4.2. Market size and forecast, by region 4.4.3. Market share analysis by country 4.5. Reward Video Ads 4.5.1. Key market trends, growth factors and opportunities 4.5.2. Market size and forecast, by region 4.5.3. Market share analysis by country 4.6. Others 4.6.1. Key market trends, growth factors and opportunities 4.6.2. Market size and forecast, by region 4.6.3. Market share analysis by country CHAPTER 5: IN-APP ADVERTISING MARKET, BY PLATFORM TYPE 5.1. Overview 5.1.1. Market size and forecast 5.2. iOS 5.2.1. Key market trends, growth factors and opportunities 5.2.2. Market size and forecast, by region 5.2.3. Market share analysis by country 5.3. Android 5.3.1. Key market trends, growth factors and opportunities 5.3.2. Market size and forecast, by region 5.3.3. Market share analysis by country 5.4. Others 5.4.1. Key market trends, growth factors and opportunities 5.4.2. Market size and forecast, by region 5.4.3. Market share analysis by country CHAPTER 6: IN-APP ADVERTISING MARKET, BY APPLICATION TYPE 6.1. Overview 6.1.1. Market size and forecast 6.2. Gaming 6.2.1. Key market trends, growth factors and opportunities 6.2.2. Market size and forecast, by region 6.2.3. Market share analysis by country 6.3. Social Media 6.3.1. Key market trends, growth factors and opportunities 6.3.2. Market size and forecast, by region 6.3.3. Market share analysis by country 6.4. E-commerce 6.4.1. Key market trends, growth factors and opportunities 6.4.2. Market size and forecast, by region 6.4.3. Market share analysis by country 6.5. Media and Entertainment 6.5.1. Key market trends, growth factors and opportunities 6.5.2. Market size and forecast, by region 6.5.3. Market share analysis by country 6.6. Othersx 6.6.1. Key market trends, growth factors and opportunities 6.6.2. Market size and forecast, by region 6.6.3. Market share analysis by country CHAPTER 7: IN-APP ADVERTISING MARKET, BY REGION 7.1. Overview 7.1.1. Market size and forecast By Region 7.2. North America 7.2.1. Key market trends, growth factors and opportunities 7.2.2. Market size and forecast, by Type 7.2.3. Market size and forecast, by Platform Type 7.2.4. Market size and forecast, by Application Type 7.2.5. Market size and forecast, by country 7.2.5.1. U.S. 7.2.5.1.1. Market size and forecast, by Type 7.2.5.1.2. Market size and forecast, by Platform Type 7.2.5.1.3. Market size and forecast, by Application Type 7.2.5.2. Canada 7.2.5.2.1. Market size and forecast, by Type 7.2.5.2.2. Market size and forecast, by Platform Type 7.2.5.2.3. Market size and forecast, by Application Type 7.3. Europe 7.3.1. Key market trends, growth factors and opportunities 7.3.2. Market size and forecast, by Type 7.3.3. Market size and forecast, by Platform Type 7.3.4. Market size and forecast, by Application Type 7.3.5. Market size and forecast, by country 7.3.5.1. UK 7.3.5.1.1. Market size and forecast, by Type 7.3.5.1.2. Market size and forecast, by Platform Type 7.3.5.1.3. Market size and forecast, by Application Type 7.3.5.2. Germany 7.3.5.2.1. Market size and forecast, by Type 7.3.5.2.2. Market size and forecast, by Platform Type 7.3.5.2.3. Market size and forecast, by Application Type 7.3.5.3. France 7.3.5.3.1. Market size and forecast, by Type 7.3.5.3.2. Market size and forecast, by Platform Type 7.3.5.3.3. Market size and forecast, by Application Type 7.3.5.4. Italy 7.3.5.4.1. Market size and forecast, by Type 7.3.5.4.2. Market size and forecast, by Platform Type 7.3.5.4.3. Market size and forecast, by Application Type 7.3.5.5. Spain 7.3.5.5.1. Market size and forecast, by Type 7.3.5.5.2. Market size and forecast, by Platform Type 7.3.5.5.3. Market size and forecast, by Application Type 7.3.5.6. Rest of Europe 7.3.5.6.1. Market size and forecast, by Type 7.3.5.6.2. Market size and forecast, by Platform Type 7.3.5.6.3. Market size and forecast, by Application Type 7.4. Asia-Pacific 7.4.1. Key market trends, growth factors and opportunities 7.4.2. Market size and forecast, by Type 7.4.3. Market size and forecast, by Platform Type 7.4.4. Market size and forecast, by Application Type 7.4.5. Market size and forecast, by country 7.4.5.1. China 7.4.5.1.1. Market size and forecast, by Type 7.4.5.1.2. Market size and forecast, by Platform Type 7.4.5.1.3. Market size and forecast, by Application Type 7.4.5.2. Japan 7.4.5.2.1. Market size and forecast, by Type 7.4.5.2.2. Market size and forecast, by Platform Type 7.4.5.2.3. Market size and forecast, by Application Type 7.4.5.3. India 7.4.5.3.1. Market size and forecast, by Type 7.4.5.3.2. Market size and forecast, by Platform Type 7.4.5.3.3. Market size and forecast, by Application Type 7.4.5.4. Australia 7.4.5.4.1. Market size and forecast, by Type 7.4.5.4.2. Market size and forecast, by Platform Type 7.4.5.4.3. Market size and forecast, by Application Type 7.4.5.5. South Korea 7.4.5.5.1. Market size and forecast, by Type 7.4.5.5.2. Market size and forecast, by Platform Type 7.4.5.5.3. Market size and forecast, by Application Type 7.4.5.6. Rest of Asia-Pacific 7.4.5.6.1. Market size and forecast, by Type 7.4.5.6.2. Market size and forecast, by Platform Type 7.4.5.6.3. Market size and forecast, by Application Type 7.5. LAMEA 7.5.1. Key market trends, growth factors and opportunities 7.5.2. Market size and forecast, by Type 7.5.3. Market size and forecast, by Platform Type 7.5.4. Market size and forecast, by Application Type 7.5.5. Market size and forecast, by country 7.5.5.1. Latin America 7.5.5.1.1. Market size and forecast, by Type 7.5.5.1.2. Market size and forecast, by Platform Type 7.5.5.1.3. Market size and forecast, by Application Type 7.5.5.2. Middle East 7.5.5.2.1. Market size and forecast, by Type 7.5.5.2.2. Market size and forecast, by Platform Type 7.5.5.2.3. Market size and forecast, by Application Type 7.5.5.3. Africa 7.5.5.3.1. Market size and forecast, by Type 7.5.5.3.2. Market size and forecast, by Platform Type 7.5.5.3.3. Market size and forecast, by Application Type CHAPTER 8: COMPETITIVE LANDSCAPE 8.1. Introduction 8.2. Top winning strategies 8.3. Product mapping of top 10 player 8.4. Competitive dashboard 8.5. Competitive heatmap 8.6. Top player positioning, 2024 CHAPTER 9: COMPANY PROFILES 9.1. Unity Technologies 9.1.1. Company overview 9.1.2. Key executives 9.1.3. Company snapshot 9.1.4. Operating business segments 9.1.5. Product portfolio 9.1.6. Business performance 9.1.7. Key strategic moves and developments 9.2. Alphabet (Google Inc.) 9.2.1. Company overview 9.2.2. Key executives 9.2.3. Company snapshot 9.2.4. Operating business segments 9.2.5. Product portfolio 9.2.6. Business performance 9.2.7. Key strategic moves and developments 9.3. AppLovin Corporation 9.3.1. Company overview 9.3.2. Key executives 9.3.3. Company snapshot 9.3.4. Operating business segments 9.3.5. Product portfolio 9.3.6. Business performance 9.4. Amobee Inc.(Nexxen International Ltd.) 9.4.1. Company overview 9.4.2. Key executives 9.4.3. Company snapshot 9.4.4. Operating business segments 9.4.5. Product portfolio 9.4.6. Business performance 9.5. InMobi 9.5.1. Company overview 9.5.2. Key executives 9.5.3. Company snapshot 9.5.4. Operating business segments 9.5.5. Product portfolio 9.6. Chartboost, Inc. (LoopMe) 9.6.1. Company overview 9.6.2. Key executives 9.6.3. Company snapshot 9.6.4. Operating business segments 9.6.5. Product portfolio 9.7. Smaato Inc. (Verve) 9.7.1. Company overview 9.7.2. Key executives 9.7.3. Company snapshot 9.7.4. Operating business segments 9.7.5. Product portfolio 9.8. Leadbolt Pty Ltd. 9.8.1. Company overview 9.8.2. Key executives 9.8.3. Company snapshot 9.8.4. Operating business segments 9.8.5. Product portfolio 9.9. Liftoff, Inc. 9.9.1. Company overview 9.9.2. Key executives 9.9.3. Company snapshot 9.9.4. Operating business segments 9.9.5. Product portfolio 9.10. PubMatic, Inc. 9.10.1. Company overview 9.10.2. Key executives 9.10.3. Company snapshot 9.10.4. Operating business segments 9.10.5. Product portfolio 9.10.6. Business performance 9.11. Mintegral 9.11.1. Company overview 9.11.2. Key executives 9.11.3. Company snapshot 9.11.4. Operating business segments 9.11.5. Product portfolio 9.12. Digital Turbine, Inc. 9.12.1. Company overview 9.12.2. Key executives 9.12.3. Company snapshot 9.12.4. Operating business segments 9.12.5. Product portfolio 9.12.6. Business performance 9.13. RevX Affle 9.13.1. Company overview 9.13.2. Key executives 9.13.3. Company snapshot 9.13.4. Operating business segments 9.13.5. Product portfolio 9.14. Entravision Comunications Corporation 9.14.1. Company overview 9.14.2. Key executives 9.14.3. Company snapshot 9.14.4. Operating business segments 9.14.5. Product portfolio 9.14.6. Business performance 9.15. AppsFlyer Ltd. 9.15.1. Company overview 9.15.2. Key executives 9.15.3. Company snapshot 9.15.4. Operating business segments 9.15.5. Product portfolio 9.16. Start.io 9.16.1. Company overview 9.16.2. Key executives 9.16.3. Company snapshot 9.16.4. Operating business segments 9.16.5. Product portfolio 9.17. triplelift 9.17.1. Company overview 9.17.2. Key executives 9.17.3. Company snapshot 9.17.4. Operating business segments 9.17.5. Product portfolio 9.18. BYYD Inc. 9.18.1. Company overview 9.18.2. Key executives 9.18.3. Company snapshot 9.18.4. Operating business segments 9.18.5. Product portfolio 9.19. Apple Inc. 9.19.1. Company overview 9.19.2. Key executives 9.19.3. Company snapshot 9.19.4. Operating business segments 9.19.5. Product portfolio 9.19.6. Business performance 9.20. Meta Platforms, Inc. 9.20.1. Company overview 9.20.2. Key executives 9.20.3. Company snapshot 9.20.4. Operating business segments 9.20.5. Product portfolio 9.20.6. Business performance
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