The global cyber-physical systems market is expected to be valued at USD 124.1 billion in 2024 and is projected to reach USD 255.3 billion by 2029; it is expected to grow at a CAGR of 15.5% from 2024 to 2029. The cyber-physical systems market is predomina…
North America Online Gambling Market By Type of Gambling (Sports Betting, Casino Games, Poker, Lottery, Others), By Platform (Desktop, Mobile), By End-User (Individual Players, Operators), By Country, Competition, Forecast and Opportunities, 2019-2029F
India Deck Software Market By Deployment (Cloud, On-premise), By Application (Residential, Commercial), By End-use (Architects & Builders, Remodelers), By Region, Competition, Forecast and Opportunities, 2020-2030F
Multi Core Processors Market Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type (Dual-Core Processor, Quad-Core Processor, Octa-Core Processor, Hexa-Core Processor), By End-User (Consumer Electronics, Automotive, Telecommunication, Healthcare, Energy, Other), By Region & Competition, 2019-2029F
UAE External Hard Drive Market, By Form Factor (2.5 inch, 3.5 inch, Others), By Application (Mobile, Consumer Desktop, Enterprise, Nearline, Others), By Capacity (Less than 1TB, 1-5TB, Above 5TB), By Interface (USB 3.0, USB 2.0, Thunderbolt, USB-C) By Region, Competition, Forecast & Opportunities, 2019-2029F
Virtual Reality Gaming Market Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Hardware (Headsets, Glasses, Devices, Gloves), By Compatibility (MMOs, Smartphones, Casual Web Games, Console), By Region & Competition, 2019-2029F
Molecular Dynamics Simulation Software Market Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type (GPU-Accelerated, Working Only on CPU), By Application (Chemical Research, Medical Research, Material Science Research, Biophysics Research), By End-user (Pharmaceutical Labs, Research Institutes, Academic Users, Others), By Region & Competition, 2019-2029F
Australia Online Adventure Games Market, By Game Type (Role-Playing Games (RPGs), Massively Multiplayer Online Role-Playing Games (MMORPGs), Survival Games, Sandbox Games), By Platform (PC, Console, Mobile), By Monetization Model (Free-To-Play, Premium, Subscription-Based), By Game Features (Single-Player, Multiplayer) By Region, Competition, Forecast & Opportunities, 2019-2029F
Digital Asset Management Market Size, Share & Trends Analysis Report By Type (Solution, Service), By Deployment (On-Premise, Cloud), By Enterprise Size, By Application, By End Use, By Region, And Segment Forecasts, 2024 - 2030
デジタル資産管理市場の成長と動向
Grand View Research, Inc.の最新レポートによると、世界のデジタル資産管理市場規模は2024年から2030年にかけて年平均成長率16.2%で拡大し、2030年には119億4000万米ドルに達すると予測されている。同市場は、ブランドや製品の販売促進の…
3D Imaging Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Component (Software, Hardware, Services), By Organization (Large Enterprises, Small & Medium-sized Enterprises), By Deployment Mode (On-premise, Cloud), By Application (Layout & Animation, Image Reconstruction, 3D Modelling, 3D Scanning, 3D Rendering, Others) By Region & Competition, 2019-2029F
Channel-In-A-Box (CiaB) Market - Global Industry Size, Share, Trends, Opportunities, and Forecast Segmented By End user (Residential Use, Commercial Use, Public & Government Infrastructure), By Coverage area ( International broadcasters, National broadcasters), By Application (Sports, OTT Platforms, News Production, Broadcast TV Channels, Others), By Region and Competition, 2019-2029F
3D Rendering Market Size, Share & Trends Analysis Report By Component (Software, Services), By Operating System (Windows, MacOS), By Organization Size, By End Use, By Region, And Segment Forecasts, 2024 - 2030
Distributed Control Systems (DCS) Market Report by Component (Hardware, Software, Services), Process (Continuous Process, Batch-oriented Process), Application (Power Generation, Oil and Gas, Chemicals, Food and Beverage, Mining and Metals, Paper and Pulp, Pharmaceutical, and Others), and Region 2024-2032
Graphics Add-in Board (AIB) Market Report by Type (Discrete, Integrated), Application (Gaming, Design and Visualization, High-performance Computing, Data Center, and Others), End Use (Desktops, Notebooks and Tablets, Workstations, and Others), and Region 2024-2032
Surface Computing Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)