Cosplay Clothing Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2032 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
Manga Market Size, Share & Trends Analysis Report By Content Type (Printed, Digital), By Gender (Male, Female), By Distribution Channel, By Genre, By Audience, By Region, And Segment Forecasts, 2025 - 2030
マンガ市場の成長と動向
Grand View Research, Inc.の最新レポートによると、世界のマンガ市場規模は2025年から2030年にかけて年平均成長率18.7%を記録し、2030年には424億6,830万米ドルに達すると予測されている。市場の大幅な成長は、エンターテインメントの主流ソースと…
Tablet Market Report by Product (Detachable, Slate), Operating System (Android, IOS, Windows), Screen Size (8, 8 and Above), End User (Consumer, Commercial), Distribution Channel (Online, Offline), and Region 2025-2033
Digital Music Content Market Report by Type (Permanent Downloads, Music Streaming), Age Group (Below 18 Years, 18-40 Years, 41-60 Years, Above 60 Years), Application (Commercial Use, Household Use), and Region 2025-2033
Background Music Market by Type (Music Streaming, AV System Equipment), Application (Retail Stores, Restaurants, Public Organizations, Entertainment Places, and Others), and Region 2025-2033
Media & Entertainment Storage Market Report by Storage Solution (Direct-attached Storage, Network-attached Storage, Storage Area Network), Deployment Mode (On-premises, Cloud-based, Hybrid), Storage Medium (HDD, SSD, Digital Tape, and Others), End User (Broadcast, Production and Post-Production, Media Agencies, Advertising, and Others), and Region 2025-2033
AI In Media Market by Software Type (Content Distribution, Workflow Automation (Transcription, Metadata Tagging, Indexing), Audience Analysis), Technology, Application (Video Production, Fake News Detection, Content Moderation) - Global Forecast to 2030
5G System Integration Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2032 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
Music Event Market By Revenue Source (Tickets, Sponsorship, Others), By Genre (Rock, Pop, EDM, Others), By Type (Music Festivals, Music Concerts, Music Shows, Others), By Age Group (Below 20 Years, 21 to 40 Years, Above 40 Years), By Gender (Male, Female): Global Opportunity Analysis and Industry Forecast, 2024-2035
Events Industry Market By Type (Music Concert, Festivals, Sports, Exhibitions and Conferences, Corporate Events and Seminar, Others), By Revenue Source (Ticket Sale, Sponsorship, Food and Beverage, Advertising, Merchandise Sales, Membership Fees, Participation Fees, Media and Licensing Revenue, Others), By Organizer (Corporate, Sports, Education, Entertainment, Others), By Age Group (Below 20 Years, 21 to 40 Years, Above 40 Years), By Origin of Attendees (National, Continental, Transcontinental), By Event Location (Tier 1 Cities, Tier 2 Cities, Tier 3 Cities): Global Opportunity Analysis and Industry Forecast, 2024-2035
Esports Market By Application (Platform, Service), By Streaming type (On demand, Live), By Device Type (Smart phone, Smart TV, Desktop -laptop-tablets, Gaming console), By Revenue Stream (Media rights, Game publisher fee, Sponsorship, Digital advertisement, Tickets and merchandise): Global Opportunity Analysis and Industry Forecast, 2024-2033
Streaming Analytics Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
Mobile Virtual Network Operator Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)