Emotion AI Market by Solutions (Emotion Recognition, Emotion AI SDKs and APIs, Emotion Analytics), Type (Text-Focused, Voice-Focused, Video & Multimodal), Technology (Machine Learning, NLP, Computer Vision) - Global Forecast to 2030
AI in Sports Market by Solutions (Performance Analytics, Player Monitoring, Broadcast Management), Technology (Generative AI and Other AI), and End User (Sports Associations, Sports Teams) - Global Forecast to 2030
AI In Media & Entertainment Market Size, Share & Trends Analysis Report By Solution (Hardware/ Equipment, Services), By Application (Gaming, Fake Story Detection), By Region, And Segment Forecasts, 2025 - 2030
メディア&エンターテインメントにおけるAI市場の成長と動向
Grand View Research, Inc.の最新レポートによると、メディア&エンターテイメントにおけるAIの世界市場規模は、2025年から2030年にかけて年平均成長率24.2%を記録し、2030年までに994億8000万米ドルに達すると…
South & Central America Immersive Entertainment Market Forecast to 2031 - Regional Analysis - by Component (Hardware and Software & Services), Technology (Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and Others), and End User (Media & Entertainment, Gaming, Design & Architecture, Retail, Education, and Others)
Image Sensors Market by Technique (2D,3D), Type (CMOS, CCD, Hybrid), Imaging (Digital, Infrared), Array (Linear, Area Scan), Spectrum (Visible, Non-visible), Technology (Shutter, Time of Flight), Resolution (1.3-3, 5-10, 12-16) - Global Forecast to 2029
Smart Stadiums Market by Solutions (Digital Content Management, Stadium and Public Security, Building Automation, Event Management, Network Management, and Crowd Management), Stadium Type (Indoor, Outdoor, and Multi-Purpose) - Global Forecast to 2029
Automatic Content Recognition Market Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Component (Solution, Services), By Platform (Smart TVs, Linear TVs, Over-The-Top (OTT)), By Technology (Audio & Video Fingerprinting, Audio & Video Watermarking, Speech Recognition, Optical Character Recognition, Others), By Deployment (On Premises, Cloud), By Enterprise Size (SMEs, Large Enterprises), By End Use Industry (Media & Entertainment, IT & Telecom, Automotive, Retail & E-commerce, Education, Healthcare, Consumer Electronics, Others), By Application (Audience Measurement, Content Enhancement, Broadcast Monitoring, Content Filtering, Ad-tracking, Others), By Region & Competition, 2019-2029F
United States Dating Apps Market By Age (18-25 years, 26-34 years, 35-50 years, above 50 years), By Gender (Male, Female), By Subscription (Premium Annually, Premium Monthly, Non-Premium), By Region, Competition, Forecast & Opportunities, 2019-2029F
Garden Hand Tools Market Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type (Digging Tools, Pruning Tools, and Striking Tools, and Others), By End-User (Residential and Commercial), By Distribution Channel (Online and Offline), By Region & Competition, 2019-2029F
Web Content Management (WCM) Market by Product Type (Content Management (AI image generation, AI voice generation), Digital Asset Management, Content Marketing, Website Development), Architecture (Coupled, Decoupled, Hybrid) - Global Forecast to 2029
AI in Social Media Market by Product Type (Social Media Management (Social Media Listening), Content Generation Type (Text, Video, Image, & Content Idea), Influencer Marketing, Reporting & Analytics, Content Strategy), End User - Global Forecast to 2029