South Americans have a strong passion for sports and physical fitness. Football (soccer) is particularly popular and deeply ingrained in the culture of many countries in the region. This focus on sports and physical activity has led to a growing interest …
The Middle East & Africa paints and coatings market has witnessed significant growth in recent years. The region's construction and infrastructure sectors have been driving the demand for paints and coatings due to rapid urbanization, population growth, a…
The global metaverse in gaming market size is estimated at USD 22.7 billion in 2023 and is projected to reach USD 119.2 billion by 2028 at a CAGR of 39.3%. Major factors expected to fuel the growth of the metaverse in gaming market include robust and tran…
Global Manga Market Size study & Forecast, by Content Type (Printed, Digital), by Distribution Channel (Online, Offline), by Genre (Action & Adventure, Sci-Fi & Fantasy, Sports, Romance & Drama, Others), by Gender (Male, Female), by Audience (Children & Kids (Aged below 10 years), Teenagers (Aged between 10 to 16 years), Adults (Aged above 16 years)) and Regional Analysis, 2022-2029
Fiction Books Global Market Report 2022
Including: 1) By Type of Fiction: Short Story; Novella; Novel
2) By Type of Book: Physical Book; E- Book; Audio Book
3) By Genre: Action And Adventure; Young Adult; Crime/Mystery; Drama; Horror/Paranormal/Ghost; Science Fiction; Others
4) By End-User: Children; Young Adults; Adults
Covering: Penguin Random House; Hachette Livre Group; HarperCollins Publishers; Macmillan Publishers; Simon & Schuster
The future of the global video game market looks promising with opportunities in the smartphone, tablet, PC, and console market. The global video game market is expected to reach an estimated $215.1 billion by 2027 with a CAGR of 7% from 2021 to 2027. The…