The global affective computing market exhibited strong growth during 2015-2020. Looking forward, IMARC Group expects the market to grow at a CAGR of around 35% during 2021-2026. Keeping in mind the uncertainties of COVID-19, we are continuously tracking a…
This report contains market size and forecasts of Stock Music Software in China, including the following market information:
China Stock Music Software Market Revenue, 2016-2021, 2022-2027, ($ millions)
China top five Stock Music Software companies in 202…
Smart Home Market with COVID-19 Impact Analysis by Product (Lighting Control, Security & Access Control, HVAC Control, Smart Speaker, Smart Kitchen, Smart Furniture), Software & Services, Sales Channel, and Region - Global Forecast to 2026
Anime Market Size, Share & Trends Analysis Report By Type (T.V., Movie, Video, Internet Distribution, Merchandising, Music), By Region, And Segment Forecasts, 2021 - 2028
アニメ市場の成長とトレンド
Grand View Research, Inc.の最新調査によると、世界のアニメ市場規模は、2021年から2028年にかけて9.5%のCAGRを記録し、2028年には480.3億米ドルに達すると予想されています。この市場の成長は、世界中でアニメコンテンツの人気が高まっている…
この調査レポートはモバイルアプリケーション市場を調査し、主要プレイヤと戦略、エコシステムのダイナミクス、モバイルプラットフォーム開発の今後の方向性と機会などを分析・解説しています。
Overview
This report provides a foundation for understanding the sta…
この調査レポートはイギリスの Eコマース決済市場を分析・予測したRenub Researchの市場調査報告書です。OverviewThe United Kingdom e-commerce sector continues to be one with high growth, innovation and dynamism. Cards transactions are the primary solution while…
Germany Ecommerce Payment Market by Category (Food, Clothes, Travel, etc.) Payment Types (Bank Transfer, Card, Digital Wallets, Cash, Direct Debit, Open Invoice, Others), Company Analysis
この調査レポートはドイツの Eコマース 決済市場を分析・予測したRenub Researchの市場調査報告書です。OverviewGermany is one of the biggest ecommerce markets in Europe, behind the United Kingdom and France. It is one of the most populous countries in Europe be…
このレポートは、自動車向けインフォテインメント市場を詳細に調査し、メーカとサードパーティによるコネクテッドカーのインフォテインメントアプリの比較や市場分析結果などを提供しています。
Overview
This research evaluates software and app platforms includin…
This report examines the overall device and technology platform ecosystems for entertainment devices created by large players such as Samsung, Amazon, Roku, Comcast, Sony, Google, and others. The report profiles some of the prominent ecosystems and thei…