South Korea Video Game Market & Forecast, by Category (Mobile, Download, Online Games, Gaming Networks), Users, Age Group, Gender, Income, Company Analysis
この調査レポートは韓国のテレビゲーム市場を分析・予測したRenub Researchの市場調査報告書です。OverviewSouth Korea is the world's 4th largest market for video games. About half the population of the country plays games on their smartphone. From the past seve…
米国調査会社CIR社(Communications Industry Researchers)の調査レポート「ビヨンド400G:800G、テラビットプラガブル、オンボードオプティクス、コ・パッケージオプティクスの展望」は、800G以上で動作する光ネットワークの市場ポテンシャルを評価している。
特に、プ…
Commercial TV channels are facing a twin threat: the migration of both viewers and advertisers to the Internet. Television is still the medium that best withstands the advance of the Internet, but the fall in TV time, particularly amongst yo…
This report focuses on aspects of Analysys Mason's Connected Consumer Survey that relate to the behaviour, preferences and plans of smartphone users in emerging Asia–Pacific. In particular, it focuses on respondents' usage of over-the-top …