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MMOゲームの世界市場に関する洞察と2028年までの予測

MMOゲームの世界市場に関する洞察と2028年までの予測


Global MMO Games Market Insights and Forecast to 2028

市場の分析と洞察。MMOゲームの世界市場 MMOゲームの世界市場規模は、2021年の1億1400万米ドルから2028年には2億360万米ドルに達し、2022年から2028年の間に8.2%のCAGRで推移すると予測されています。 この健... もっと見る

 

 

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2022年2月18日 US$4,900
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市場の分析と洞察。MMOゲームの世界市場
MMOゲームの世界市場規模は、2021年の1億1400万米ドルから2028年には2億360万米ドルに達し、2022年から2028年の間に8.2%のCAGRで推移すると予測されています。
この健康危機による経済変化を十分に考慮し、2021年にMMOゲームの世界市場の%を占めたMMOロールプレイゲーム(MMORPG)は、2028年までに100万米ドルの価値を持ち、COVID-19後の期間に改訂%のCAGRで成長すると予測されています。一方、モバイルセグメントは、この予測期間を通して%CAGRに変更されています。
中国のMMOゲームの市場規模は2021年に100万米ドル、北米と欧州のMMOゲームはそれぞれ100万米ドル、100万米ドルとなっています。北米の割合は2021年に%、中国と欧州はそれぞれ%と%であり、中国の割合は2028年に%に達すると予測され、分析期間を通してCAGRは%であると追跡しています。日本、韓国、東南アジアはアジアで注目すべき市場であり、今後6年間のCAGRはそれぞれ%、%、%となっています。ヨーロッパのMMOゲームの展望としては、ドイツは2028年までに100万米ドルに達すると予測され、予測期間中のCAGRは%となっています。

本レポートは、業界標準の分析精度と高いデータ整合性により、世界のMMOゲーム市場で利用可能な主要機会を明らかにし、プレイヤーが市場で強力な地位を獲得するのに役立つ素晴らしい試みを行っています。本レポートの購入者は、世界のMMOゲーム市場の全体規模(収益ベース)を含む、検証済みで信頼できる市場予測にアクセスすることができます。
本レポートは、プレイヤーが競合他社に対する競争力を獲得し、世界のMMOゲーム市場での成功を持続させるために利用できる効果的なツールであることが証明されています。本レポートで提供されるすべての調査結果、データ、情報は、信頼できる情報源の助けを借りて検証され、再確認されたものです。本レポートを執筆したアナリストは、世界のMMOゲーム市場を詳細に調査するため、独自の業界最高水準の調査分析アプローチを採用しました。

世界のMMOゲームの範囲と市場規模
MMOゲーム市場は、プレイヤー別、地域(国)別、タイプ別、用途別に分類されています。世界のMMOゲーム市場におけるプレイヤー、ステークホルダー、その他の参加者は、このレポートを強力な資料として利用することで、優位に立つことができるでしょう。セグメント分析では、2017年から2028年までのタイプ別、アプリケーション別の収益と予測に焦点を当てます。

タイプ別セグメント
MMOロールプレイゲーム(MMORPG)
MMOファーストパーソンシューター(MMOFPS)
MMOリアルタイムストラテジー(MMORTS)
その他
アプリケーション別セグメント
モバイル
PC
ゲーム機
その他

会社別
アクティビジョン・ブリザード
エレクトロニック・アーツ(EA)
ジャイアントインタラクティブグループ
株式会社エヌシーソフト
アンカマ
ネクソン
ガミーゴAG
テンセントホールディングス
Jagex Games Studio
ソニー・オンラインエンタテインメント
ユービーアイソフトエンタテインメントSA
ライオットゲームス
バルブコーポレーション
ウォーゲーミング・ドット・ネット
NetEase Inc.
パーフェクトワールドエンターテインメント
シャンダ・インタラクティブ・エンタテインメント

地域別
北アメリカ
米国
カナダ
欧州
ドイツ
フランス
イギリス
イタリア
ロシア
北欧諸国
その他の欧州地域
アジア太平洋地域
中国
日本
韓国
東南アジア
インド
オーストラリア
その他のアジア
ラテンアメリカ
メキシコ
ブラジル
ラテンアメリカの残りの地域
中近東・アフリカ
トルコ
サウジアラビア
UAE
MEAの残りの部分


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目次

1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global MMO Games Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 MMO Role Play Games(MMORPG)
1.2.3 MMO First Person Shooter(MMOFPS)
1.2.4 MMO Real-time Strategy(MMORTS)
1.2.5 Other
1.3 Market by Application
1.3.1 Global MMO Games Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Mobile
1.3.3 PC
1.3.4 Game Consoles
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global MMO Games Market Perspective (2017-2028)
2.2 MMO Games Growth Trends by Region
2.2.1 MMO Games Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 MMO Games Historic Market Size by Region (2017-2022)
2.2.3 MMO Games Forecasted Market Size by Region (2023-2028)
2.3 MMO Games Market Dynamics
2.3.1 MMO Games Industry Trends
2.3.2 MMO Games Market Drivers
2.3.3 MMO Games Market Challenges
2.3.4 MMO Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top MMO Games Players by Revenue
3.1.1 Global Top MMO Games Players by Revenue (2017-2022)
3.1.2 Global MMO Games Revenue Market Share by Players (2017-2022)
3.2 Global MMO Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by MMO Games Revenue
3.4 Global MMO Games Market Concentration Ratio
3.4.1 Global MMO Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by MMO Games Revenue in 2021
3.5 MMO Games Key Players Head office and Area Served
3.6 Key Players MMO Games Product Solution and Service
3.7 Date of Enter into MMO Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 MMO Games Breakdown Data by Type
4.1 Global MMO Games Historic Market Size by Type (2017-2022)
4.2 Global MMO Games Forecasted Market Size by Type (2023-2028)
5 MMO Games Breakdown Data by Application
5.1 Global MMO Games Historic Market Size by Application (2017-2022)
5.2 Global MMO Games Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America MMO Games Market Size (2017-2028)
6.2 North America MMO Games Market Size by Type
6.2.1 North America MMO Games Market Size by Type (2017-2022)
6.2.2 North America MMO Games Market Size by Type (2023-2028)
6.2.3 North America MMO Games Market Share by Type (2017-2028)
6.3 North America MMO Games Market Size by Application
6.3.1 North America MMO Games Market Size by Application (2017-2022)
6.3.2 North America MMO Games Market Size by Application (2023-2028)
6.3.3 North America MMO Games Market Share by Application (2017-2028)
6.4 North America MMO Games Market Size by Country
6.4.1 North America MMO Games Market Size by Country (2017-2022)
6.4.2 North America MMO Games Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe MMO Games Market Size (2017-2028)
7.2 Europe MMO Games Market Size by Type
7.2.1 Europe MMO Games Market Size by Type (2017-2022)
7.2.2 Europe MMO Games Market Size by Type (2023-2028)
7.2.3 Europe MMO Games Market Share by Type (2017-2028)
7.3 Europe MMO Games Market Size by Application
7.3.1 Europe MMO Games Market Size by Application (2017-2022)
7.3.2 Europe MMO Games Market Size by Application (2023-2028)
7.3.3 Europe MMO Games Market Share by Application (2017-2028)
7.4 Europe MMO Games Market Size by Country
7.4.1 Europe MMO Games Market Size by Country (2017-2022)
7.4.2 Europe MMO Games Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific MMO Games Market Size (2017-2028)
8.2 Asia-Pacific MMO Games Market Size by Type
8.2.1 Asia-Pacific MMO Games Market Size by Type (2017-2022)
8.2.2 Asia-Pacific MMO Games Market Size by Type (2023-2028)
8.2.3 Asia-Pacific MMO Games Market Share by Type (2017-2028)
8.3 Asia-Pacific MMO Games Market Size by Application
8.3.1 Asia-Pacific MMO Games Market Size by Application (2017-2022)
8.3.2 Asia-Pacific MMO Games Market Size by Application (2023-2028)
8.3.3 Asia-Pacific MMO Games Market Share by Application (2017-2028)
8.4 Asia-Pacific MMO Games Market Size by Region
8.4.1 Asia-Pacific MMO Games Market Size by Region (2017-2022)
8.4.2 Asia-Pacific MMO Games Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America MMO Games Market Size (2017-2028)
9.2 Latin America MMO Games Market Size by Type
9.2.1 Latin America MMO Games Market Size by Type (2017-2022)
9.2.2 Latin America MMO Games Market Size by Type (2023-2028)
9.2.3 Latin America MMO Games Market Share by Type (2017-2028)
9.3 Latin America MMO Games Market Size by Application
9.3.1 Latin America MMO Games Market Size by Application (2017-2022)
9.3.2 Latin America MMO Games Market Size by Application (2023-2028)
9.3.3 Latin America MMO Games Market Share by Application (2017-2028)
9.4 Latin America MMO Games Market Size by Country
9.4.1 Latin America MMO Games Market Size by Country (2017-2022)
9.4.2 Latin America MMO Games Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa MMO Games Market Size (2017-2028)
10.2 Middle East & Africa MMO Games Market Size by Type
10.2.1 Middle East & Africa MMO Games Market Size by Type (2017-2022)
10.2.2 Middle East & Africa MMO Games Market Size by Type (2023-2028)
10.2.3 Middle East & Africa MMO Games Market Share by Type (2017-2028)
10.3 Middle East & Africa MMO Games Market Size by Application
10.3.1 Middle East & Africa MMO Games Market Size by Application (2017-2022)
10.3.2 Middle East & Africa MMO Games Market Size by Application (2023-2028)
10.3.3 Middle East & Africa MMO Games Market Share by Application (2017-2028)
10.4 Middle East & Africa MMO Games Market Size by Country
10.4.1 Middle East & Africa MMO Games Market Size by Country (2017-2022)
10.4.2 Middle East & Africa MMO Games Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Activision Blizzard
11.1.1 Activision Blizzard Company Details
11.1.2 Activision Blizzard Business Overview
11.1.3 Activision Blizzard MMO Games Introduction
11.1.4 Activision Blizzard Revenue in MMO Games Business (2017-2022)
11.1.5 Activision Blizzard Recent Developments
11.2 Electronic Arts(EA)
11.2.1 Electronic Arts(EA) Company Details
11.2.2 Electronic Arts(EA) Business Overview
11.2.3 Electronic Arts(EA) MMO Games Introduction
11.2.4 Electronic Arts(EA) Revenue in MMO Games Business (2017-2022)
11.2.5 Electronic Arts(EA) Recent Developments
11.3 Giant Interactive Group
11.3.1 Giant Interactive Group Company Details
11.3.2 Giant Interactive Group Business Overview
11.3.3 Giant Interactive Group MMO Games Introduction
11.3.4 Giant Interactive Group Revenue in MMO Games Business (2017-2022)
11.3.5 Giant Interactive Group Recent Developments
11.4 NCsoft Corporation
11.4.1 NCsoft Corporation Company Details
11.4.2 NCsoft Corporation Business Overview
11.4.3 NCsoft Corporation MMO Games Introduction
11.4.4 NCsoft Corporation Revenue in MMO Games Business (2017-2022)
11.4.5 NCsoft Corporation Recent Developments
11.5 Ankama
11.5.1 Ankama Company Details
11.5.2 Ankama Business Overview
11.5.3 Ankama MMO Games Introduction
11.5.4 Ankama Revenue in MMO Games Business (2017-2022)
11.5.5 Ankama Recent Developments
11.6 Nexon
11.6.1 Nexon Company Details
11.6.2 Nexon Business Overview
11.6.3 Nexon MMO Games Introduction
11.6.4 Nexon Revenue in MMO Games Business (2017-2022)
11.6.5 Nexon Recent Developments
11.7 Gamigo AG
11.7.1 Gamigo AG Company Details
11.7.2 Gamigo AG Business Overview
11.7.3 Gamigo AG MMO Games Introduction
11.7.4 Gamigo AG Revenue in MMO Games Business (2017-2022)
11.7.5 Gamigo AG Recent Developments
11.8 Tencent Holdings
11.8.1 Tencent Holdings Company Details
11.8.2 Tencent Holdings Business Overview
11.8.3 Tencent Holdings MMO Games Introduction
11.8.4 Tencent Holdings Revenue in MMO Games Business (2017-2022)
11.8.5 Tencent Holdings Recent Developments
11.9 Jagex Games Studio
11.9.1 Jagex Games Studio Company Details
11.9.2 Jagex Games Studio Business Overview
11.9.3 Jagex Games Studio MMO Games Introduction
11.9.4 Jagex Games Studio Revenue in MMO Games Business (2017-2022)
11.9.5 Jagex Games Studio Recent Developments
11.10 Sony Online Entertainment
11.10.1 Sony Online Entertainment Company Details
11.10.2 Sony Online Entertainment Business Overview
11.10.3 Sony Online Entertainment MMO Games Introduction
11.10.4 Sony Online Entertainment Revenue in MMO Games Business (2017-2022)
11.10.5 Sony Online Entertainment Recent Developments
11.11 Ubisoft Entertainment SA
11.11.1 Ubisoft Entertainment SA Company Details
11.11.2 Ubisoft Entertainment SA Business Overview
11.11.3 Ubisoft Entertainment SA MMO Games Introduction
11.11.4 Ubisoft Entertainment SA Revenue in MMO Games Business (2017-2022)
11.11.5 Ubisoft Entertainment SA Recent Developments
11.12 Riot Games
11.12.1 Riot Games Company Details
11.12.2 Riot Games Business Overview
11.12.3 Riot Games MMO Games Introduction
11.12.4 Riot Games Revenue in MMO Games Business (2017-2022)
11.12.5 Riot Games Recent Developments
11.13 Valve Corporation
11.13.1 Valve Corporation Company Details
11.13.2 Valve Corporation Business Overview
11.13.3 Valve Corporation MMO Games Introduction
11.13.4 Valve Corporation Revenue in MMO Games Business (2017-2022)
11.13.5 Valve Corporation Recent Developments
11.14 Wargaming.net
11.14.1 Wargaming.net Company Details
11.14.2 Wargaming.net Business Overview
11.14.3 Wargaming.net MMO Games Introduction
11.14.4 Wargaming.net Revenue in MMO Games Business (2017-2022)
11.14.5 Wargaming.net Recent Developments
11.15 NetEase Inc
11.15.1 NetEase Inc Company Details
11.15.2 NetEase Inc Business Overview
11.15.3 NetEase Inc MMO Games Introduction
11.15.4 NetEase Inc Revenue in MMO Games Business (2017-2022)
11.15.5 NetEase Inc Recent Developments
11.16 Perfect World Entertainment
11.16.1 Perfect World Entertainment Company Details
11.16.2 Perfect World Entertainment Business Overview
11.16.3 Perfect World Entertainment MMO Games Introduction
11.16.4 Perfect World Entertainment Revenue in MMO Games Business (2017-2022)
11.16.5 Perfect World Entertainment Recent Developments
11.17 Shanda Interactive Entertainment
11.17.1 Shanda Interactive Entertainment Company Details
11.17.2 Shanda Interactive Entertainment Business Overview
11.17.3 Shanda Interactive Entertainment MMO Games Introduction
11.17.4 Shanda Interactive Entertainment Revenue in MMO Games Business (2017-2022)
11.17.5 Shanda Interactive Entertainment Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer

 

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Summary

Market Analysis and Insights: Global MMO Games Market
The global MMO Games market size is projected to reach US$ 20360 million by 2028, from US$ 11400 million in 2021, at a CAGR of 8.2% during 2022-2028.
Fully considering the economic change by this health crisis, MMO Role Play Games(MMORPG) accounting for % of the MMO Games global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR in the post-COVID-19 period. While Mobile segment is altered to an % CAGR throughout this forecast period.
China MMO Games market size is valued at US$ million in 2021, while the North America and Europe MMO Games are US$ million and US$ million, severally. The proportion of the North America is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe MMO Games landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global MMO Games market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global MMO Games market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global MMO Games market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global MMO Games market.

Global MMO Games Scope and Market Size
MMO Games market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global MMO Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.

Segment by Type
MMO Role Play Games(MMORPG)
MMO First Person Shooter(MMOFPS)
MMO Real-time Strategy(MMORTS)
Other
Segment by Application
Mobile
PC
Game Consoles
Other

By Company
Activision Blizzard
Electronic Arts(EA)
Giant Interactive Group
NCsoft Corporation
Ankama
Nexon
Gamigo AG
Tencent Holdings
Jagex Games Studio
Sony Online Entertainment
Ubisoft Entertainment SA
Riot Games
Valve Corporation
Wargaming.net
NetEase Inc
Perfect World Entertainment
Shanda Interactive Entertainment

By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA



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Table of Contents

1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global MMO Games Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 MMO Role Play Games(MMORPG)
1.2.3 MMO First Person Shooter(MMOFPS)
1.2.4 MMO Real-time Strategy(MMORTS)
1.2.5 Other
1.3 Market by Application
1.3.1 Global MMO Games Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Mobile
1.3.3 PC
1.3.4 Game Consoles
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global MMO Games Market Perspective (2017-2028)
2.2 MMO Games Growth Trends by Region
2.2.1 MMO Games Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 MMO Games Historic Market Size by Region (2017-2022)
2.2.3 MMO Games Forecasted Market Size by Region (2023-2028)
2.3 MMO Games Market Dynamics
2.3.1 MMO Games Industry Trends
2.3.2 MMO Games Market Drivers
2.3.3 MMO Games Market Challenges
2.3.4 MMO Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top MMO Games Players by Revenue
3.1.1 Global Top MMO Games Players by Revenue (2017-2022)
3.1.2 Global MMO Games Revenue Market Share by Players (2017-2022)
3.2 Global MMO Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by MMO Games Revenue
3.4 Global MMO Games Market Concentration Ratio
3.4.1 Global MMO Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by MMO Games Revenue in 2021
3.5 MMO Games Key Players Head office and Area Served
3.6 Key Players MMO Games Product Solution and Service
3.7 Date of Enter into MMO Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 MMO Games Breakdown Data by Type
4.1 Global MMO Games Historic Market Size by Type (2017-2022)
4.2 Global MMO Games Forecasted Market Size by Type (2023-2028)
5 MMO Games Breakdown Data by Application
5.1 Global MMO Games Historic Market Size by Application (2017-2022)
5.2 Global MMO Games Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America MMO Games Market Size (2017-2028)
6.2 North America MMO Games Market Size by Type
6.2.1 North America MMO Games Market Size by Type (2017-2022)
6.2.2 North America MMO Games Market Size by Type (2023-2028)
6.2.3 North America MMO Games Market Share by Type (2017-2028)
6.3 North America MMO Games Market Size by Application
6.3.1 North America MMO Games Market Size by Application (2017-2022)
6.3.2 North America MMO Games Market Size by Application (2023-2028)
6.3.3 North America MMO Games Market Share by Application (2017-2028)
6.4 North America MMO Games Market Size by Country
6.4.1 North America MMO Games Market Size by Country (2017-2022)
6.4.2 North America MMO Games Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe MMO Games Market Size (2017-2028)
7.2 Europe MMO Games Market Size by Type
7.2.1 Europe MMO Games Market Size by Type (2017-2022)
7.2.2 Europe MMO Games Market Size by Type (2023-2028)
7.2.3 Europe MMO Games Market Share by Type (2017-2028)
7.3 Europe MMO Games Market Size by Application
7.3.1 Europe MMO Games Market Size by Application (2017-2022)
7.3.2 Europe MMO Games Market Size by Application (2023-2028)
7.3.3 Europe MMO Games Market Share by Application (2017-2028)
7.4 Europe MMO Games Market Size by Country
7.4.1 Europe MMO Games Market Size by Country (2017-2022)
7.4.2 Europe MMO Games Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific MMO Games Market Size (2017-2028)
8.2 Asia-Pacific MMO Games Market Size by Type
8.2.1 Asia-Pacific MMO Games Market Size by Type (2017-2022)
8.2.2 Asia-Pacific MMO Games Market Size by Type (2023-2028)
8.2.3 Asia-Pacific MMO Games Market Share by Type (2017-2028)
8.3 Asia-Pacific MMO Games Market Size by Application
8.3.1 Asia-Pacific MMO Games Market Size by Application (2017-2022)
8.3.2 Asia-Pacific MMO Games Market Size by Application (2023-2028)
8.3.3 Asia-Pacific MMO Games Market Share by Application (2017-2028)
8.4 Asia-Pacific MMO Games Market Size by Region
8.4.1 Asia-Pacific MMO Games Market Size by Region (2017-2022)
8.4.2 Asia-Pacific MMO Games Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America MMO Games Market Size (2017-2028)
9.2 Latin America MMO Games Market Size by Type
9.2.1 Latin America MMO Games Market Size by Type (2017-2022)
9.2.2 Latin America MMO Games Market Size by Type (2023-2028)
9.2.3 Latin America MMO Games Market Share by Type (2017-2028)
9.3 Latin America MMO Games Market Size by Application
9.3.1 Latin America MMO Games Market Size by Application (2017-2022)
9.3.2 Latin America MMO Games Market Size by Application (2023-2028)
9.3.3 Latin America MMO Games Market Share by Application (2017-2028)
9.4 Latin America MMO Games Market Size by Country
9.4.1 Latin America MMO Games Market Size by Country (2017-2022)
9.4.2 Latin America MMO Games Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa MMO Games Market Size (2017-2028)
10.2 Middle East & Africa MMO Games Market Size by Type
10.2.1 Middle East & Africa MMO Games Market Size by Type (2017-2022)
10.2.2 Middle East & Africa MMO Games Market Size by Type (2023-2028)
10.2.3 Middle East & Africa MMO Games Market Share by Type (2017-2028)
10.3 Middle East & Africa MMO Games Market Size by Application
10.3.1 Middle East & Africa MMO Games Market Size by Application (2017-2022)
10.3.2 Middle East & Africa MMO Games Market Size by Application (2023-2028)
10.3.3 Middle East & Africa MMO Games Market Share by Application (2017-2028)
10.4 Middle East & Africa MMO Games Market Size by Country
10.4.1 Middle East & Africa MMO Games Market Size by Country (2017-2022)
10.4.2 Middle East & Africa MMO Games Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Activision Blizzard
11.1.1 Activision Blizzard Company Details
11.1.2 Activision Blizzard Business Overview
11.1.3 Activision Blizzard MMO Games Introduction
11.1.4 Activision Blizzard Revenue in MMO Games Business (2017-2022)
11.1.5 Activision Blizzard Recent Developments
11.2 Electronic Arts(EA)
11.2.1 Electronic Arts(EA) Company Details
11.2.2 Electronic Arts(EA) Business Overview
11.2.3 Electronic Arts(EA) MMO Games Introduction
11.2.4 Electronic Arts(EA) Revenue in MMO Games Business (2017-2022)
11.2.5 Electronic Arts(EA) Recent Developments
11.3 Giant Interactive Group
11.3.1 Giant Interactive Group Company Details
11.3.2 Giant Interactive Group Business Overview
11.3.3 Giant Interactive Group MMO Games Introduction
11.3.4 Giant Interactive Group Revenue in MMO Games Business (2017-2022)
11.3.5 Giant Interactive Group Recent Developments
11.4 NCsoft Corporation
11.4.1 NCsoft Corporation Company Details
11.4.2 NCsoft Corporation Business Overview
11.4.3 NCsoft Corporation MMO Games Introduction
11.4.4 NCsoft Corporation Revenue in MMO Games Business (2017-2022)
11.4.5 NCsoft Corporation Recent Developments
11.5 Ankama
11.5.1 Ankama Company Details
11.5.2 Ankama Business Overview
11.5.3 Ankama MMO Games Introduction
11.5.4 Ankama Revenue in MMO Games Business (2017-2022)
11.5.5 Ankama Recent Developments
11.6 Nexon
11.6.1 Nexon Company Details
11.6.2 Nexon Business Overview
11.6.3 Nexon MMO Games Introduction
11.6.4 Nexon Revenue in MMO Games Business (2017-2022)
11.6.5 Nexon Recent Developments
11.7 Gamigo AG
11.7.1 Gamigo AG Company Details
11.7.2 Gamigo AG Business Overview
11.7.3 Gamigo AG MMO Games Introduction
11.7.4 Gamigo AG Revenue in MMO Games Business (2017-2022)
11.7.5 Gamigo AG Recent Developments
11.8 Tencent Holdings
11.8.1 Tencent Holdings Company Details
11.8.2 Tencent Holdings Business Overview
11.8.3 Tencent Holdings MMO Games Introduction
11.8.4 Tencent Holdings Revenue in MMO Games Business (2017-2022)
11.8.5 Tencent Holdings Recent Developments
11.9 Jagex Games Studio
11.9.1 Jagex Games Studio Company Details
11.9.2 Jagex Games Studio Business Overview
11.9.3 Jagex Games Studio MMO Games Introduction
11.9.4 Jagex Games Studio Revenue in MMO Games Business (2017-2022)
11.9.5 Jagex Games Studio Recent Developments
11.10 Sony Online Entertainment
11.10.1 Sony Online Entertainment Company Details
11.10.2 Sony Online Entertainment Business Overview
11.10.3 Sony Online Entertainment MMO Games Introduction
11.10.4 Sony Online Entertainment Revenue in MMO Games Business (2017-2022)
11.10.5 Sony Online Entertainment Recent Developments
11.11 Ubisoft Entertainment SA
11.11.1 Ubisoft Entertainment SA Company Details
11.11.2 Ubisoft Entertainment SA Business Overview
11.11.3 Ubisoft Entertainment SA MMO Games Introduction
11.11.4 Ubisoft Entertainment SA Revenue in MMO Games Business (2017-2022)
11.11.5 Ubisoft Entertainment SA Recent Developments
11.12 Riot Games
11.12.1 Riot Games Company Details
11.12.2 Riot Games Business Overview
11.12.3 Riot Games MMO Games Introduction
11.12.4 Riot Games Revenue in MMO Games Business (2017-2022)
11.12.5 Riot Games Recent Developments
11.13 Valve Corporation
11.13.1 Valve Corporation Company Details
11.13.2 Valve Corporation Business Overview
11.13.3 Valve Corporation MMO Games Introduction
11.13.4 Valve Corporation Revenue in MMO Games Business (2017-2022)
11.13.5 Valve Corporation Recent Developments
11.14 Wargaming.net
11.14.1 Wargaming.net Company Details
11.14.2 Wargaming.net Business Overview
11.14.3 Wargaming.net MMO Games Introduction
11.14.4 Wargaming.net Revenue in MMO Games Business (2017-2022)
11.14.5 Wargaming.net Recent Developments
11.15 NetEase Inc
11.15.1 NetEase Inc Company Details
11.15.2 NetEase Inc Business Overview
11.15.3 NetEase Inc MMO Games Introduction
11.15.4 NetEase Inc Revenue in MMO Games Business (2017-2022)
11.15.5 NetEase Inc Recent Developments
11.16 Perfect World Entertainment
11.16.1 Perfect World Entertainment Company Details
11.16.2 Perfect World Entertainment Business Overview
11.16.3 Perfect World Entertainment MMO Games Introduction
11.16.4 Perfect World Entertainment Revenue in MMO Games Business (2017-2022)
11.16.5 Perfect World Entertainment Recent Developments
11.17 Shanda Interactive Entertainment
11.17.1 Shanda Interactive Entertainment Company Details
11.17.2 Shanda Interactive Entertainment Business Overview
11.17.3 Shanda Interactive Entertainment MMO Games Introduction
11.17.4 Shanda Interactive Entertainment Revenue in MMO Games Business (2017-2022)
11.17.5 Shanda Interactive Entertainment Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer

 

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