Argentina is the second-biggest eSports gaming market in the region. ESports are associated with different video game genres, with the most popular being first-person shooters, real-time strategy (RTS), fighting, multiplayer online battle arena (MOBA), an…
The Brazilian eSports gaming market is the largest in South America and the 10th largest in the world. According to our research, around 84.5% of players use Android smart phones and tablets, and around 15.3% of payers use iOS. More and more young players…
South Korea, the hub for developers, games, and gamers, is rightfully among the top 3 global esports markets in the world. eSports are associated with different video game genres, with the most popular being first-person shooters, real-time strategy (RTS)…
The eSports industry has grown significantly over the past year, with several teams and star players competing in the most popular game tournaments. eSports are associated with different video game genres, with the most popular being first-person shooters…
Esports revenue ranks India 11th on a global scale, but significant growth is on the way. The rising popularity of mobile and PC video games among millennia’s is propelling the India Esports market. Furthermore, the shifting consumer preference for online…
Japan is the third-biggest eSports gaming market in the region. ESports are associated with different video game genres, with the most popular being first-person shooters, real-time strategy (RTS), fighting, multiplayer online battle arena (MOBA), and oth…
China is leading the charge by dominating the global eSports market and staying ahead of the game in the areas of eSports infrastructure and venues. ESports are associated with different video game genres, with the most popular being first-person shooters…
In 2022, the esports audience in Russia increased by more than 30% over the previous year, reaching 20.4 million people aged 13 and up. According to the study, esports fans are roughly 60% men and 40% women, with an average income of 45,000 rubbles per ca…
Spain is a shining example of the esports industry. It is frequently overlooked because it is part of the larger "European market," which can sometimes obscure the complexities of those in the Americas or Asia. However, with esports mainstays like MAD Lio…
The Italian esports sector is one of the most important esports markets in Europe, with a penetration rate of roughly one in every two Italian consumers (around 48%) between the ages of 16 and 65. Furthermore, in a European comparison, the Italian esports…
France has gradually become one of Europe's most talked-about countries when it comes to esports. French President Emmanuel Macron has publicly praised the esports industry and stated that esports should be included in the 2024 Paris Olympics in some capa…
Esports is now known in many countries, thanks to the increasing reach of technology and the internet, with a growing UK scene in recent years. More than 1.2 million adults in the UK say they watch esports and other competitive gaming events, and esports …
Esports is one of the world's fastest-growing industries, and the number of esports fans and supporters will reach more than 1 billion by 2028. Among the 25–34 age group, 15 percent play computer and video games competitively on a daily or weekly basis. T…
Mexico will celebrate the "Day of the Gamer" as the capital of esports in Latin America, something it earned thanks to the size of its population, its geographical proximity to the United States, and being the regional headquarters of large video game com…
The eSports revolution has taken hold around the world, and Canada has also shown much inclination towards the sport. In recent years, the industry has exploded, attracting investments from professional sports organisations and celebrities. It’s no surpri…
The esports market in the United States is a rapidly growing industry with a high potential for continued growth. Esports is also gaining recognition as a legitimate form of sports competition, with the formation of leagues and organizations such as the N…
放送・ケーブルテレビ市場の成長・トレンド
Grand View Research, Inc.の新しいレポートによると、世界の放送とケーブルテレビの市場規模は2030年までに4483億4000万米ドルに達すると予測され、2023年から2030年までのCAGRは3.9%で拡大すると予測されています。放送技術に…