Near-Eye Display Market Segmentation: By Device Type (AR Devices, VR Devices, Others [EVF and MR Devices]), By Components (Image Generators, Optical Combiners, Imaging Optics), By Technology (TFT LCD, AMOLED, LCoS, OLEDOS, MicroLED, DLP, Laser Beam Scanning), By Vertical (Consumer, Automotive, Aerospace & Defense, Medical, Others [Education and Construction]), And Region – Global Analysis of Market Size, Share & Trends For 2019–2021 And Forecasts To 2031
Micro-LED Market: Segmented: By Product (Micro Display, Large scale Display, Small and Medium-sized Display), By Application (Smartphone and Tablet [NTE Devices], PC and Laptop, TV, Smartwatch, Others), By Industry Vertical (Consumer Electronics, Entertainment and Sports, Automotive, Retail, Government and Defense, Others), And Region – Global Analysis of Market Size, Share & Trends For 2019–2021 And Forecasts To 2031
Industrial Communication Market by Offering (Component, Software and Services), Communication Protocol (Fieldbus, Industrial Ethernet and Wireless), Vertical (Automotive, Engineering/Fabrication) and Region - Global Forecast to 2027
Cloud Gaming Market Size, Share & Trends Analysis Report By Type (File Streaming, Video Streaming), By Device, By Gamer Type, By Region, And Segment Forecasts, 2022 - 2030
クラウドゲーミング市場の成長・トレンド
Grand View Research, Inc.の新しいレポートによると、世界のクラウドゲーム市場規模は、2022年から2030年にかけて45.8%のCAGRを記録し、2030年までに209億4000万ドルに達すると推定されています。クラウドストレージがオンサイトの…
Augmented Reality and Virtual Reality Market by Technology Type (AR: Markerless, Marker-base; VR: Non-Immersive, Semi-immersive and Fully Immersive Technology), Device Type, Offering, Application, Enterprise, and Geography - Global Forecast to 2027