1. |
EXECUTIVE SUMMARY |
1.1.1. |
Executive Introduction |
1.1.2. |
Nomenclature: VR, AR, MR, XR |
1.1.3. |
Applications in VR, AR & MR |
1.1.4. |
Forecasts for the VR Market |
1.1.5. |
Forecasts for the AR/MR Market |
1.1.6. |
AR/VR/MR and COVID |
1.2. |
Executive Summary: Optics |
1.2.1. |
Key Trends: Optics |
1.2.2. |
Historic Trends: Optics in AR/MR |
1.2.3. |
Historic Trends: Optics in VR |
1.2.4. |
What matters when choosing optics? |
1.2.5. |
AR/MR Optics Forecasts 2020-2030 |
1.2.6. |
VR Optics Forecasts 2020-2030 |
1.3. |
Executive Summary: Displays |
1.3.1. |
Key Trends: Displays |
1.3.2. |
Key Trends: Micro-displays |
1.3.3. |
The uptake of micro-LED |
1.3.4. |
Which properties matter for a display in a VR device? |
1.3.5. |
Which properties matter for a display in an AR/MR device? |
1.3.6. |
Historic Market Data: Displays |
1.3.7. |
Displays in AR/MR and VR: Revenue Trends |
1.3.8. |
Display Trends in AR/MR |
1.3.9. |
Display Trends in VR |
2. |
INTRODUCTION |
2.1. |
Introduction: Virtual, Augmented and Mixed Reality |
2.2. |
AR/VR/MR has advanced in the past decade |
2.3. |
Terminology: Search trends |
2.4. |
Glossary |
2.5. |
Nomenclature: VR, AR, MR, XR |
2.6. |
Applications in VR, AR & MR |
2.7. |
AR/VR/MR and COVID |
2.8. |
The Continued Uptake of Smart Devices |
2.9. |
The Range of Headsets Available |
2.10. |
How the human eye understands space |
2.11. |
Field of view for different headsets |
2.12. |
What optics and displays are used in XR devices? |
2.13. |
How Lenses work |
2.14. |
What needs to be overcome in ARVR |
2.15. |
Vergence- Accommodation Issue |
2.16. |
Optical Aberrations |
2.17. |
The Screen Door Effect |
3. |
OPTICS |
3.1. |
Introduction |
3.1.1. |
What are optics? |
3.1.2. |
Optics Chapter Structure |
3.1.3. |
Optics: Glossary |
3.2. |
Optics in AR/MR: Common Optical Combiner Architectures |
3.2.1. |
Summary of Optical Combiner Architectures |
3.2.2. |
Birdbath Combiners |
3.2.3. |
Bug-eye Combiners |
3.2.4. |
Case Study: Meta 2 |
3.2.5. |
Off-Axis with multiple reflectors |
3.2.6. |
Tilted plate combiner |
3.2.7. |
Total Internal Reflection Prism Combiners |
3.2.8. |
Case Study: Google Glass (2013) |
3.2.9. |
Butterfly Waveguide Combiner |
3.3. |
Optics in AR/MR: Waveguides |
3.3.1. |
Common Waveguides |
3.3.2. |
Common Waveguides - diagram of operation |
3.4. |
Geometric Waveguides |
3.4.1. |
Manufacturing Geometric Waveguides |
3.4.2. |
Companies which make geometric waveguides |
3.4.3. |
Lumus |
3.4.4. |
Case Study: Lumus DK-50/DK-51/DK-52/ DK-vision |
3.4.5. |
Kura |
3.4.6. |
Kura Gallium Headset |
3.4.7. |
SWOT - Geometric Waveguide |
3.4.8. |
RADAR Chart - Geometric Waveguide |
3.5. |
Diffractive Waveguides |
3.5.1. |
Surface Relief Grating Waveguides |
3.5.2. |
SRG Waveguide Example: Hololens |
3.5.3. |
SRG Waveguide Example: Magic Leap |
3.5.4. |
WaveOptics |
3.5.5. |
Vuzix |
3.5.6. |
Volumetric Holographic Grating Waveguides |
3.5.7. |
ImagineOptix |
3.5.8. |
Luminit |
3.5.9. |
Holoptic |
3.5.10. |
Zemax |
3.5.11. |
Akonia |
3.5.12. |
DigiLens |
3.5.13. |
Manufacturing techniques for diffractive waveguides |
3.5.14. |
SWOT - Diffractive Waveguide |
3.5.15. |
RADAR chart - Diffractive Waveguide |
3.5.16. |
Case Study: Sony SED-100A |
3.5.17. |
Case Study: Hololens 2 |
3.6. |
What makes a successful waveguide? |
3.6.1. |
Factors to consider |
3.6.2. |
RADAR Chart: Waveguides |
3.6.3. |
The future of waveguide technology |
3.7. |
Optics in AR/MR: Alternative AR/MR Combiners |
3.7.1. |
Alternative AR/MR combiners |
3.7.2. |
Alternative AR combiners |
3.7.3. |
Pin Mirror Optics |
3.7.4. |
Laser Beam Scanning |
3.7.5. |
Optics: Lenses in VR |
3.8. |
Lenses in VR |
3.8.1. |
Types of Fresnel Lens |
3.8.2. |
Facebook patented Fresnel lens |
3.8.3. |
Oculus' Half Dome 3 |
3.8.4. |
Users modifying headsets |
3.9. |
Optical Coatings In AR and VR Devices |
3.9.1. |
Optic Coatings in VR and AR |
3.9.2. |
Anti-reflective Coatings |
3.9.3. |
Beam-splitter Coatings |
3.9.4. |
Metal Mirror Coatings |
3.9.5. |
Companies: Optical Coatings |
3.9.6. |
Denton Vacuum |
3.9.7. |
AccuCoat inc |
3.9.8. |
Optics Blazers |
4. |
FORECASTS AND DISCUSSION: OPTICS |
4.1. |
Comparison of Historic Optics Properties |
4.1.1. |
Historic Trends: Optics in AR/MR |
4.1.2. |
Historic Trends: Optics in VR |
4.1.3. |
What matters when choosing optics? |
4.2. |
Forecasts: Optics in AR/MR and VR |
4.2.1. |
Forecasts for the VR Market |
4.2.2. |
Forecasts for the AR/MR Market |
4.2.3. |
Waveguides in AR/MR |
4.2.4. |
AR/MR Optics: Revenue |
4.2.5. |
AR/MR Optics: Volumes |
4.2.6. |
VR Optics Forecasts |
4.2.7. |
VR Optics: Revenue Forecasts |
4.2.8. |
VR Optics: Volume Forecasts |
5. |
DISPLAYS |
5.1. |
Introduction |
5.1.1. |
Micro-display technology comparison |
5.1.2. |
Displays Discussed |
5.1.3. |
Display Types in VR Products |
5.1.4. |
Display Types in AR/MR Products |
5.2. |
Display Deep Dive: LCD |
5.2.1. |
Structural comparison between Microdisplays: LCD |
5.2.2. |
Manufacturing Methods: LCD |
5.2.3. |
Headset example - LCD |
5.2.4. |
LCD Manufactures |
5.3. |
Display Deep Dive: OLED |
5.3.1. |
Structural comparison between Microdisplays: OLED |
5.3.2. |
Structural comparison between Microdisplays: PMOLED and AMOLED |
5.3.3. |
Manufacturing methods: OLED |
5.3.4. |
Headset Example - OLED |
5.3.5. |
Headset Example - AMOLED |
5.3.6. |
OLED Manufactures |
5.3.7. |
Raystar Optronics |
5.3.8. |
KOPIN |
5.4. |
Display Deep Dive: DLP |
5.4.1. |
Structural Comparison: DLP |
5.4.2. |
Headset Example - Texas Instruments |
5.4.3. |
Manufactures of DLP micro-displays |
5.5. |
Display Deep Dive: LCoS |
5.5.1. |
Structural comparison between Microdisplays: LCoS |
5.5.2. |
Manufacturing Methods: LCoS |
5.5.3. |
Headset examples - LCoS |
5.5.4. |
LCoS Manufactures |
5.5.5. |
Syndiant |
5.5.6. |
OmniVision |
5.5.7. |
Meadowlark Optics Inc. |
5.5.8. |
HOLOEYE Photonics |
5.5.9. |
Himax Technologies Inc. |
5.6. |
Display Deep Dive: OLED-on-Silicon |
5.6.1. |
Structural comparison between Microdisplays: OLED-on-Silicon |
5.6.2. |
Headset Example -OLED-on-Si |
5.6.3. |
OLED-on-Silicon Manufacturers |
5.6.4. |
MicroOLED |
5.6.5. |
SONY |
5.6.6. |
eMagin |
5.6.7. |
Epson |
5.7. |
Displays: Micro-LED |
5.7.1. |
RADAR Chart: micro-LED display |
5.7.2. |
Display types based on micro-LEDs |
5.7.3. |
Structural Comparison: Micro-LED |
5.7.4. |
Manufacturing Methods: Micro-LED |
5.7.5. |
Positives and Negatives: micro-LED |
5.7.6. |
SWOT analysis of micro-LED micro-displays |
5.7.7. |
Micro-LED Manufacturers |
5.8. |
Sharp |
5.8.1. |
Sharp: introduction |
5.8.2. |
Process flow of Silicon Display |
5.8.3. |
Display driver |
5.8.4. |
Monolithic micro-LED array |
5.8.5. |
Full colour realization |
5.8.6. |
Prototypes made by Sharp |
5.9. |
Plessey |
5.9.1. |
Plessey: GaN-on-Silicon |
5.9.2. |
Plessey's display development roadmap |
5.9.3. |
LED manufacturing |
5.9.4. |
Pixel development |
5.9.5. |
RGB GaN on silicon |
5.9.6. |
Plessey's core development |
5.9.7. |
Prototype |
5.10. |
Lumiode |
5.10.1. |
Lumiode: introduction |
5.10.2. |
Lumiode approach, process details |
5.10.3. |
Lumiode's micro-LED performance |
5.10.4. |
Lumiode's device performance |
5.11. |
Jade Bird Display |
5.11.1. |
Jade Bird Display: introduction |
5.11.2. |
Existing hybrid integration technology by flip chip technique |
5.11.3. |
Device fabrication |
5.11.4. |
Device structure and architecture |
5.11.5. |
micro-LEDs for JBD's micro-displays |
5.11.6. |
JBD's monochromatic AM micro-LED micro-displays |
5.11.7. |
AM micro-LED with directional emission |
5.11.8. |
Application: 3 colour LED projector |
5.11.9. |
High PPI AM micro-LED micro-display |
5.11.10. |
AM micro-LED chips |
5.11.11. |
Prototype for AR/VR |
5.12. |
Glō |
5.12.1. |
Introduction of Glō |
5.12.2. |
Glō's technology |
5.12.3. |
Glō's prototypes |
5.13. |
Displays: Overall Comparison |
5.13.1. |
Introduction |
5.13.2. |
Comparing Micro-displays |
5.13.3. |
Deeper Dive: LCD |
5.13.4. |
Deeper Dive: OLED |
5.13.5. |
Deeper Dive: DLP |
5.13.6. |
Deeper Dive: LCoS |
5.13.7. |
Deeper Dive: OLED-on-Silicon |
5.13.8. |
Deeper Dive: micro-LED |
5.14. |
The Future: Focus Tunable Displays |
5.14.1. |
Monovision vs. focus-tunable displays |
5.14.2. |
Deep Optics: dynamically focus-tunable displays |
5.14.3. |
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