Mobile TV Market Report by Content Type (Video-on-Demand, Online Video, Live Streaming), Technology (IPTV, OTT, Satellite, and Others), Service Type (Free-to-Air Services, Pay TV Services), Application (Commercial, Personal), and Region 2024-2032
The global mobile TV market size reached US$ 13.5 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 26.2 Billion by 2032, exhibiting a growth rate (CAGR) of 7.4% during 2024-2032. The growing smartphone penetration, enhanced in…
The sports industry continues its post-pandemic recovery in 2024, with strong attendances and significant commercial activity, especially with brands from emerging industries. Fan engagement and exposure growth remain the main goals in the industry, while…
Horse Racing Trends and ForecastThe future of the global horse racing market looks promising with opportunities in the online, lottery store, and racecourse markets. The global horse racing market is expected to reach an estimated $665.8 billion by 2030 w…
Over the Top (OTT) Market Report by Component (Solution, Services), Platform Type (Smartphones, Smart TV's, Laptops Desktops and Tablets, Gaming Consoles, Set-Top Boxes, and Others), Deployment Type (Cloud, On-Premise), Content Type (Voice Over IP, Text and Images, Video, and Others), Revenue Model (Subscription, Procurement, Rental, and Others), Service Type (Consulting, Installation and Maintenance, Training and Support, Managed Services), Vertical (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government, and Others), and Region 2024-2032
The global over the top (OTT) market size reached US$ 461.0 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 3,400.0 Billion by 2032, exhibiting a growth rate (CAGR) of 24.1% during 2024-2032. The growing internet penetration,…
Video Switcher Trends and ForecastThe future of the global video switcher market looks promising with opportunities in the sports broadcasting, studio production, news production, and post production markets. The global video switcher market is expected t…
Global Contrast Media Market: Analysis By Type, By Indication, By Route of Administration, By Procedure, By End User, By Region Size and Trends with Impact of COVID-19 and Forecast up to 2029
Contrast media, also known as contrast agents, are substances used in medical imaging to improve the visibility of internal structures. These agents enhance the contrast of images produced by modalities such as X-rays, computed tomography (CT) scans, magn…
Global Esports Market 2024-2028The esports market is forecasted to grow by USD 3.47 bn during 2023-2028, accelerating at a CAGR of 20.5% during the forecast period. The report on the esports market provides a holistic analysis, market size and forecast, t…
Global Mobile Gaming Market 2024-2028The mobile gaming market is forecasted to grow by USD 76.42 bn during 2023-2028, accelerating at a CAGR of 11.44% during the forecast period. The report on the mobile gaming market provides a holistic analysis, market …
Global Video Streaming Market Size Study & Forecast, By Streaming Type (Live Video Streaming, Non-Linear Video Streaming (Video on Demand)) By Solution Type (Internet Protocol TV, Over-the-Top (OTT), Pay-TV), By Platform (Gaming Consoles, Laptops & Desktops, Smartphones & Tablets, Smart TV), By Service (Consulting, Managed Services, Training & Support), By Revenue (Advertising, Rental, Subscription), By Deployment (Cloud, On-Premises), by User (Enterprise, Consumer) and Regional Analysis, 2023-2030
Global Video Streaming Market is valued at approximately USD 87.93 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 21.50% over the forecast period 2023-2030. Video streaming refers to the method of delivering video conte…
Global In-Game Advertising Market 2024-2028The in-game advertising market is forecasted to grow by USD 6.07 bn during 2023-2028, accelerating at a CAGR of 13.87% during the forecast period. The report on the in-game advertising market provides a holistic …
Generative AI in Media and Entertainment Forecast till 2032Market OverviewGenerative AI in Media and Entertainment Market is anticipated to register an incredible CAGR of 43.2% during the review period. Increasing demand from content makers and Growing li…
Global Over The Top (OTT) Devices And Services Market Size study & Forecast, by Type (OTT Services, OTT Devices), by Devices (Streaming Media Players, Streaming Sticks), by Services (OTT Media Services, OTT Communication Services), by OTT Business model ((AVOD, SVOD, TVOD), by Platform (Smart Phones, Smart TVs & Set-top Box, Others) and Regional Analysis, 2023-2030
Global Over The Top (OTT) Devices And Services Market is valued at approximately USD 190.5 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 24.3% during the forecast period 2023-2030. OTT (Over-the-Top) Devices and Servic…
Global Online Video Platform Market Size Study & Forecast, by Type (Video processing, Video management, Video distribution, Video analytics, Others), by Component (Solution, Services), by Streaming Type (Live streaming, Video on demand), by End-user (Media & entertainment, BFSI, Retail, Education, IT and telecom, Others), and Regional Analysis, 2023-2030
Global Online Video Platform Market is valued at approximately USD 8.09 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 20.7% during the forecast period 2023-2030. An Online Video Platform (OVP) is a fee-based software t…
Global Gaming Headset Market 2024-2028The gaming headset market is forecasted to grow by USD 1.57 bn during 2023-2028, accelerating at a CAGR of 7.14% during the forecast period. The report on the gaming headset market provides a holistic analysis, market…
Global Digital OOH Market 2024-2028The digital OOH market is forecasted to grow by USD 16.92 bn during 2023-2028, accelerating at a CAGR of 10.51% during the forecast period. The report on the digital OOH market provides a holistic analysis, market size a…
Live Streaming Global Market Report 2024Including: 1) By Component: Platform; Services2) By Model: Business-To-Business (B2B); Business-To-Consumer (B2C) 3) By End User: Media And Entertainment; Education; E-Sports; Government; RetailCovering: Huya Inc.; ViacomCBS Inc.; Afreecatv Corp; Twitch Interactive Inc.; Scienjoy Holdings Corporation
Live Streaming Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on live streaming market which is experienci…
FAST (Free Ad-Supported TV) Channel Trends and ForecastThe future of the global FAST (free Ad-supported TV) channel market looks promising with opportunities in the linear channels and video on demand markets. The global FAST (free Ad-supported TV) channe…
Podcast Advertising Trends and ForecastThe future of the global podcast advertising market looks promising with opportunities in the BFSI, media & entertainment, retail, IT & telecommunication, healthcare, and automotive markets. The global podcast advert…
Car Satellite Antenna Trends and ForecastThe future of the global car satellite antenna market looks promising with opportunities in the commercial, critical infrastructure & government, and military markets. The global car satellite antenna market is exp…
Global Massive Multiplayer Online (MMO) Games Market 2024-2028The massive multiplayer online (MMO) games market is forecasted to grow by USD 29.96 bn during 2023-2028, accelerating at a CAGR of 10.68% during the forecast period. The report on the massive …