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世界のスロットマシーン市場 2018-2022年

Global Slot Machine Market 2018-2022

IRTNTR21027

 

出版社 出版年月電子版価格 ページ数
TechNavio
テクナビオ
2018年9月US$2,500
シングルユーザライセンス
98

サマリー

この調査レポートは世界のスロットマシーン市場を分析・予測したTechNavioの市場調査報告書です。

Description

About Slot Machine

Slot machines are casino gambling machines consisting of three more reels, in which a random number generator (RNG) picks up a random number on pressing the button of the machine.

Technavio’s analysts forecast the Global Slot Machine Market to grow at a CAGR of 15.52% during the period 2018-2022.

Covered in this report
The report covers the present scenario and the growth prospects of the global slot machine market. To calculate the market size, the report considers the revenue generated from the adoption of slot machines.

The market is divided into the following segments based on geography:
- Americas
- APAC
- EMEA

Technavio's report, global slot machine market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
- Apollo Games
- Aristocrat Leisure
- IGT
- NOVOMATIC Group
- Scientific Games


Market driver
- Relaxation of government regulations
- For a full, detailed list, view our report

Market challenge
- Availability of substitutes
- For a full, detailed list, view our report

Market trend
- Soundtracking in slot machines
- For a full, detailed list, view our report

Key questions answered in this report
- What will the market size be in 2022 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors-

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.



目次

PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
- Market ecosystem
- Market characteristics
- Market segmentation analysis
PART 05: MARKET SIZING
- Market definition
- Market sizing 2017
- Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
- Bargaining power of buyers
- Bargaining power of suppliers
- Threat of new entrants
- Threat of substitutes
- Threat of rivalry
- Market condition
PART 07: MARKET SEGMENTATION BY TYPE
- Segmentation by type
- Comparison by type
- Digital - Market size and forecast 2017-2022
- Mechanical - Market size and forecast 2017-2022
- Market opportunity by type
PART 08: CUSTOMER LANDSCAPE
PART 09: REGIONAL LANDSCAPE
- Geographical segmentation
- Regional comparison
- Americas - Market size and forecast 2017-2022
- EMEA - Market size and forecast 2017-2022
- APAC - Market size and forecast 2017-2022
- Key leading countries
- Market opportunity
PART 10: DECISION FRAMEWORK
PART 11: DRIVERS AND CHALLENGES
- Market drivers
- Market challenges
PART 12: MARKET TRENDS
- Popularity of reconfigurable electronic gaming machines
- Adoption of VR in the slot machine market
- Soundtracking in slot machines
PART 13: VENDOR LANDSCAPE
- Overview
- Landscape disruption
PART 14: VENDOR ANALYSIS
- Vendors covered
- Vendor classification
- Market positioning of vendors
- Apollo Games
- Aristocrat Leisure
- IGT
- NOVOMATIC Group
- Scientific Games
PART 15: APPENDIX
- List of abbreviations



Exhibit 01: Parent market
Exhibit 02: Global media and entertainment market: Segmentation
Exhibit 03: Market characteristics
Exhibit 04: Market segments
Exhibit 05: Market definition - Inclusions and exclusions checklist
Exhibit 06: Market size 2017
Exhibit 07: Validation techniques employed for market sizing 2017
Exhibit 08: Global slot machine market - Market size and forecast 2017-2022 ($ bn)
Exhibit 09: Global slot machine market - Year over year growth 2018-2022 (%)
Exhibit 10: Five forces analysis 2017
Exhibit 11: Five forces analysis 2022
Exhibit 12: Bargaining power of buyers
Exhibit 13: Bargaining power of suppliers
Exhibit 14: Threat of new entrants
Exhibit 15: Threat of substitutes
Exhibit 16: Threat of rivalry
Exhibit 17: Market condition - Five forces 2017
Exhibit 18: Type - Market share 2017-2022 (%)
Exhibit 19: Comparison by type
Exhibit 20: Digital - Market size and forecast 2017-2022 ($ bn)
Exhibit 21: Digital - Year-over-year growth 2018-2022 (%)
Exhibit 22: Mechanical - Market size and forecast 2017-2022 ($ bn)
Exhibit 23: Mechanical - Year-over-year growth 2018-2022 (%)
Exhibit 24: Market opportunity by type
Exhibit 25: Customer landscape
Exhibit 26: Global slot machine market - Market share by geography 2017-2022 (%)
Exhibit 27: Regional comparison
Exhibit 28: Americas - Market size and forecast 2017-2022 ($ bn)
Exhibit 29: Americas - Year-over-year growth 2018-2022 (%)
Exhibit 30: EMEA - Market size and forecast 2017-2022 ($ bn)
Exhibit 31: EMEA - Year-over-year growth 2018-2022 (%)
Exhibit 32: APAC - Market size and forecast 2017-2022 ($ bn)
Exhibit 33: APAC - Year-over-year growth 2018-2022 (%)
Exhibit 34: Key leading countries
Exhibit 35: Market opportunity
Exhibit 36: Vendor landscape
Exhibit 37: Landscape disruption
Exhibit 38: Vendors covered
Exhibit 39: Vendor classification
Exhibit 40: Market positioning of vendors
Exhibit 41: Apollo Games: Vendor overview
Exhibit 42: Apollo Games - Product segments
Exhibit 43: Apollo Games - Organizational developments
Exhibit 44: Aristocrat Leisure: Vendor overview
Exhibit 45: Aristocrat Leisure - Business segments
Exhibit 46: Aristocrat Leisure - Organizational developments
Exhibit 47: Aristocrat Leisure - Segment focus
Exhibit 48: Aristocrat Leisure - Key offerings
Exhibit 49: IGT: Vendor overview
Exhibit 50: IGT - Business segments
Exhibit 51: IGT - Organizational developments
Exhibit 52: IGT - Geographical focus
Exhibit 53: IGT - Segment focus
Exhibit 54: IGT - Key offerings
Exhibit 55: NOVOMATIC Group: Vendor overview
Exhibit 56: NOVOMATIC Group - Business segments
Exhibit 57: NOVOMATIC Group - Organizational developments
Exhibit 58: NOVOMATIC Group - Geographical focus
Exhibit 59: NOVOMATIC Group - Segment focus
Exhibit 60: NOVOMATIC Group - Key offerings
Exhibit 61: Scientific Games: Vendor overview
Exhibit 62: Scientific Games - Business segments
Exhibit 63: Scientific Games - Organizational developments
Exhibit 64: Scientific Games - Geographical focus
Exhibit 65: Scientific Games - Segment focus
Exhibit 66: Scientific Games - Key offerings


 

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