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【調査レポートセット】拡張現実と仮想現実のデータ解析と仮想化 2013-2023年

Data Analytics and Visualization in Augmented and Virtual Reality 2013 - 2023

 

出版社 出版年月電子媒体価格ページ数
Mind Commerce
マインドコマース
2018年7月US$2,995
シングルユーザライセンス
426

サマリー

米国調査会社マインドコマース(Mind Commerce)の下記の調査レポートのセット販売です。たいへんお得な価格設定です。


 

Overview:

Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are perhaps best known as data intensive immersive technologies that require high bandwidth for operations. One of the least evaluated opportunities is the market opportunities associated with visualizing data and information in AR, VR, and MR environments. Much of this data will be unstructured, requiring big data analytics tools to process, categorize, and display in a meaningful manner. This will allow the end user to visualize and utilize information in ways previously inconceivable.

This research assesses AR, MR, and other immersive technology components, the AR/MR ecosystem, and competitive landscape.  The report evaluates market opportunities for hardware, software, and services.  Analysis takes into consideration market drivers and constraints such as potential regulatory implications.  The report provides detailed qualitative and quantitative analysis including forecasts for AR/MR by major hardware components, software, services, semiconductor components, and more.  All purchases of Mind Commerce reports includes time with an expert analyst who will help you link key findings in the report to the business issues you're addressing. This needs to be used within three months of purchasing the report.

This research also provides specific insights and recommendations for major ecosystem constituents including Advertisers and Media Companies, Artificial Intelligence Providers, Automotive Companies, Broadband Infrastructure Providers, Communication Service Providers, Computing Companies, Data Analytics Providers, Equipment Providers, IoT Suppliers and Service Providers, Semiconductor Companies, Smart City Systems Integrators, Social Media Companies, and Software Developers.

This research also provides an in-depth assessment of the VR market including analysis of VR ecosystem and role of value chain partners, evaluation of recent VR patent filings and intellectual property, analysis of current price metrics VR devices, apps, and content, assessment of key VR companies and solutions with SWOT analysis, analysis of emerging business models and evolution of VR monetization, evaluation of VR component market: devices, software, hardware, platforms, and analysis of key VR growth drivers, market challenges, and emerging opportunities. Detailed forecasts for the VR market through 2023 are included.

This research also provides an in-depth assessment of the global Big Data market, including business case issues/analysis, application use cases, vendor landscape, value chain analysis, and a quantitative assessment of the industry with forecasting from 2018 to 2023.  This research also evaluates the components of Big Data infrastructure and security framework.

Target Audience:

  • Network operators
  • Telepresence companies
  • AR, MR, and VR companies
  • ICT infrastructure providers
  • Big Data and Analytics companies
  • Robotics and automation companies
  • Enterprise across all industry verticals

Companies Covered:

  • 1010Data
  • 3D Systems Simbionix
  • Accenture
  • Actian Corporation
  • Alcatel Mobile
  • Amazon
  • Analog Devices Inc.
  • Apache Software Foundation
  • Apple Inc.
  • AppliedVR
  • APTEAN
  • Atheer Inc.
  • Atmel Corporation
  • Avegant Corp.
  • BARCO
  • Blippar
  • Booz Allen Hamilton
  • Bosch Software Innovations
  • CAE Healthcare
  • Capgemini
  • Catchoom Technologies
  • Cisco Systems
  • Cloudera
  • Computer Science Corporation
  • CRAY Inc.
  • Cyber Glove Systems
  • Cypress Semiconductor Corp
  • DataDirect Network
  • Dell
  • Deloitte
  • EMC
  • EON Reality Inc.
  • Facebook Corporation
  • Firsthand Technology (Deepstream VR)
  • FOVE Inc.
  • Fujitsu
  • GE Healthcare
  • General Electric
  • GoodData Corporation
  • Google Inc.
  • Guavus
  • Hitachi Data Systems
  • Hortonworks
  • HP
  • HTC Corporation
  • Huawei Technologies
  • IBM
  • Infinity Augmented Reality Inc.
  • Informatica
  • Inglobe Technologies
  • Integrated Device Technology Inc.
  • Intel Corporation
  • Jasper (Cisco)
  • Juniper Networks
  • Leap Motion Inc.
  • LG Corporation
  • Magic Leap
  • Marklogic
  • Marxent Labs LLC
  • Maxim Integrated
  • Mazor Robotics
  • Meta Company
  • Microsoft Corporation
  • Mimic Technologies
  • MindMaze
  • MongoDB
  • MU Sigma
  • MYO
  • Netapp
  • NextVR
  • NGRAIN Corporation
  • Niantic Inc.
  • NKK Switches
  • Nokia StarGazing VR Application
  • NTT Data
  • Nvidia Corporation
  • NXP
  • Oculus VR, LLC
  • Open Source Virtual Reality (OSVR)
  • Open Text (Actuate Corporation)
  • Opera Solutions
  • Oracle
  • Osterhout Design Group (ODG)
  • Pentaho
  • Philips Healthcare
  • Prologue Immersive
  • PTC Corporation
  • Qlik Tech
  • Qualcomm Inc.
  • Quantum
  • Rackspace
  • Recon Instruments
  • Revolution Analytics
  • Rohm Semiconductor
  • Salesforce
  • Samsung Electronics Co. Ltd.
  • SAP
  • SAS Institute
  • ScopeAR
  • Seiko Epson Corp.
  • Semtech Corporation
  • SenseVirtual
  • Sensics Inc.
  • Sisense
  • Sixense Entertainment Inc.
  • SK Telecom
  • Software AG/Terracotta
  • Sony Corporation
  • Splunk
  • Sqrrl
  • StreamVR
  • Supermicro
  • Tableau Software
  • Tata Consultancy Services
  • Teradata
  • Texas Instruments
  • Think Big Analytics
  • TIBCO
  • Tidemark Systems
  • Ubimax GmbH
  • Unity Technologies
  • Upskill
  • Valve Corporation
  • VIRTALIS
  • VirtaMed AG
  • Virtual Reality Company (VRC)
  • Virtually Better Inc.
  • VMware (EMC)
  • VREAL
  • Vuzix Corporation
  • Wevr
  • Wikitude GmbH
  • Wipro
  • Workday (Platfora)
  • WorldViz
  • Zeiss VR One
  • Zettics
  • ZTE Corporation
  • Zugara Inc.

Overview:



目次

Augmented Reality and Mixed Reality Market Outlook and Forecasts 2018 - 2023

1              Executive Summary       

2              Introduction      

2.1          Augmented Reality and Mixed Reality   

2.2          Augmented Reality vs. Virtual Reality and Merged Reality            

2.3          Augmented Reality Value Chain               

2.4          Market Drivers 

2.5          Market Challenges         

2.6          Augmented Reality Success Factors        

2.7          Augmented Reality Investment Trend  

3              Augmented Reality Ecosystem 

3.1          AR Hardware vs. Software          

3.2          Mobile AR vs. Dedicated Hardware         

3.3          Marker Based Reality vs. Marker Less Reality     

3.4          Mixed Reality and Reconfigurable Workforce    

3.5          AR Application Landscape           

3.5.1      Retail and E-Commerce

3.5.2      Entertainment 

3.5.3      Science and Education  

3.5.4      Military and Defense     

3.5.5      Collectibles Business     

3.5.6      Innovative Applications

3.6          Regulatory landscape    

3.6.1      Digital Millennium Copyright Act (DMCA)             

3.6.2      Communications Decency Act (CDA)      

3.6.3      Federal Trade Commission (FTC)              

3.7          Competitive Landscape

4              Augmented and Mixed Reality Market Drivers and Opportunities            

4.1          Consumer Awareness  

4.2          Compelling Applications and Services and Services          

4.3          Business-to-Business Services  

4.4          Teleoperation and Tele-robotics              

5              Augmented and Mixed Reality Market Analysis and Forecasts   

5.1          Global Market Forecast 2018 – 2023       

5.1.1      Total Augmented and Mixed Reality Market      

5.1.2      Augmented and Mixed Reality Market by Segment        

5.1.2.1   Augmented and Mixed Reality Market by Hardware Type           

5.1.2.1.1               Augmented and Mixed Reality Market by AR Device Type           

5.1.2.1.2               Augmented and Mixed Reality Market by Hardware Component Type  

5.1.2.1.3               Augmented and Mixed Reality Market by Sensors Type               

5.1.2.1.4               Augmented and Mixed Reality Market by Semiconductor Component Type       

5.1.2.2   Augmented and Mixed Reality Market by Software Segment    

5.1.2.2.1               Augmented and Mixed Reality Market by Software Functions   

5.1.2.2.2               Augmented and Mixed Reality Market by Software Type             

5.1.2.3   Augmented and Mixed Reality Market by Service Type 

5.1.2.3.1               Augmented and Mixed Reality Market by Professional Service Type       

5.1.3      Augmented and Mixed Reality Market by Type

5.1.3.1   Augmented and Mixed Reality Market by Marker Based Reality Type    

5.1.3.2   Augmented and Mixed Reality Market by Marker Less Reality Type        

5.1.4      Augmented and Mixed Reality Market by Technology   

5.1.5      Augmented and Mixed Reality Market by Industry Vertical         

5.1.5.1   Augmented and Mixed Reality Market by Consumer Electronics Application       

5.1.5.1.1               Augmented and Mixed Reality Market by Entertainment Application     

5.1.5.2   Augmented and Mixed Reality Market by Enterprise Application              

5.1.5.2.1               Augmented and Mixed Reality Market by Retail and E-Commerce Application   

5.1.5.2.2               Augmented and Mixed Reality Market by Healthcare and Medical Application   

5.1.5.3   Augmented and Mixed Reality Market by Industrial Application

5.1.5.4   Augmented and Mixed Reality Market by Defense Application 

5.2          Regional Market Forecast 2018 – 2023   

5.2.1      Augmented and Mixed Reality Market by Region            

5.2.2      North America Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country  

5.2.3      Europe Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country    

5.2.4      APAC Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country    

5.2.5      MEA Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country    

5.2.6      Latin America Augmented and Mixed Reality Market by Hardware, Software, Service, Market Type, Technology, Industry Vertical, and Country  

5.3          Augmented Reality Device Shipment Forecast 2018 – 2023          

5.3.1      Global Augmented Reality Device Shipment Units           

5.3.2      Augmented Reality Device Shipment Units by Device Type         

5.3.3      Augmented Reality Device Shipment Units by Industry Vertical 

5.3.3.1   Augmented Reality Device Shipment Units by Consumer Electronics Application               

5.3.3.1.1               Augmented Reality Device Shipment Units by Entertainment Application             

5.3.3.2   Augmented Reality Device Shipment Units by Enterprise Application     

5.3.3.2.1               Augmented Reality Device Shipment Units by Retail and E-Commerce Application           

5.3.3.2.2               Augmented Reality Device Shipment Units by Healthcare and Medical Application           

5.3.3.3   Augmented Reality Device Shipment Units by Industrial Application       

5.3.3.4   Augmented Reality Device Shipment Units by Defense Application         

5.3.4      Augmented Reality Device Shipment Units by Region    

5.3.4.1   North America Augmented Reality Device Shipment Units by Country

5.3.4.2   Europe Augmented Reality Device Shipment Units by Country  

5.3.4.3   APAC Augmented Reality Device Shipment Units by Country     

5.3.4.4   MEA Augmented Reality Device Shipment Units by Country       

5.3.4.5   MEA Augmented Reality Device Shipment Units by Country       

6              Company Analysis          

6.1          Google Inc.        

6.3          Meta Company

6.4          Samsung Electronics Co. Ltd.      

6.5          Seiko Epson Corp.           

6.6          Sony Corporation            

6.7          Qualcomm Inc. 

6.8          Recon Instruments        

6.9          Microsoft Corporation  

6.10        PTC Corporation              

6.11        Osterhout Design Group (ODG)               

6.12        Apple Inc.           

6.13        HTC Corporation              

6.14        Niantic Inc.         

6.15        EON Reality Inc.               

6.16        Magic Leap        

6.17        Intel Corporation            

6.18        Facebook Corporation  

6.19        Wikitude GmbH               

6.20        Zugara Inc.         

6.21        Blippar 

6.22        Upskill  

6.23        Infinity Augmented Reality Inc.

6.24        Atheer Inc.        

6.25        Marxent Labs LLC            

6.26        Inglobe Technologies    

6.27        ScopeAR             

6.28        Catchoom Technologies               

6.29        Prologue Immersive      

6.30        Ubimax GmbH 

7              Conclusions and Recommendations

7.1          Advertisers and Media Companies         

7.2          Artificial Intelligence Providers  

7.3          Automotive Companies               

7.4          Broadband Infrastructure Providers       

7.5          Communication Service Providers           

7.6          Computing Companies 

7.7          Data Analytics Providers              

7.8          Equipment (AR, MR, and VR) Providers

7.9          IoT Suppliers and Service Providers        

7.10        Semiconductor Companies         

7.11        Smart City Systems Integrators 

7.12        Social Media Companies              

7.13        Software Developers    

 

Figures

Figure 1: Augmented Reality in Smart Buildings 

Figure 2: Mixed Reality in Manufacturing             

Figure 3: Reality-Virtuality Continuum   

Figure 4: Mixed Reality Virtuality Continuum      

Figure 5: Augmented Reality Value Chain             

Figure 6: Augmented Reality Critical Success Factor         

Figure 7: Augmented and Virtual Reality Industry Investment    

Figure 8: Marker Based Augmented Reality        

Figure 9: Marker-less Augmented Reality            

Figure 10: Mixed Reality and the Reconfigurable Workforce        

Figure 11: Augmented Reality Competitive Landscape   

Figure 12: Web-based Robotics

Figure 13: Digital Twin Solutions Architecture     

Figure 14: Mixed Reality and Control of Smart Objects   

Figure 15: Cloud Robotics in Industry      

Figure 16: Global Augmented and Mixed Reality Market 2018 - 2023       

Figure 17: Global Augmented and Mixed Reality Market Yearly Growth Rate 2018 - 2023               

Figure 18: Global Augmented Reality Device Shipment Units 2018 - 2023               

Figure 19: Global Augmented Reality Device Shipment Units Yearly Growth Rate 2018 - 2023       

 

Tables

Table 1: Global Augmented and Mixed Reality Market by Segment 2018 - 2023  

Table 2: Market Share of Global Augmented and Mixed Reality Market by Segment       

Table 3: Global Augmented and Mixed Reality Market by Hardware Type 2018 - 2023     

Table 4: Market Share of Global Augmented and Mixed Reality Market by Hardware Type           

Table 5: Global Augmented and Mixed Reality Market by AR Device Type 2018 - 2023     

Table 6: Market Share of Global Augmented and Mixed Reality Market by AR Device Type          

Table 7: Global Augmented and Mixed Reality Market by Hardware Component Type 2018 - 2023            

Table 8: Market Share of Global Augmented and Mixed Reality Market by Hardware Component Type 

Table 9: Global Augmented and Mixed Reality Market by Sensors Type 2018 - 2023         

Table 10: Market Share of Global Augmented and Mixed Reality Market by Sensors Type            

Table 11: Global Augmented and Mixed Reality Market by Semiconductor Component Type 2018 - 2023               

Table 12: Market Share of Global Augmented and Mixed Reality Market by Semiconductor Component Type    

Table 13: Global Augmented and Mixed Reality Market by Software Segment 2018 - 2023            

Table 14: Market Share of Global Augmented and Mixed Reality Market by Software Segment 

Table 15: Global Augmented and Mixed Reality Market by Software Functions 2018 - 2023           

Table 16: Market Share of Global Augmented and Mixed Reality Market by Software Functions

Table 17: Global Augmented and Mixed Reality Market by Software Type 2018 - 2023    

Table 18: Market Share of Global Augmented and Mixed Reality Market by Software Type          

Table 19: Global Augmented and Mixed Reality Market by Service Type 2018 - 2023        

Table 20: Market Share of Global Augmented and Mixed Reality Market by Service Type              

Table 21: Global Augmented and Mixed Reality Market by Professional Service Type 2018 - 2023              

Table 22: Market Share of Global Augmented and Mixed Reality Market by Professional Service Type    

Table 23: Global Augmented and Mixed Reality Market by Type 2018 - 2023        

Table 24: Market Share of Global Augmented and Mixed Reality Market by Type             

Table 25: Global Augmented and Mixed Reality Market by Marker Based Reality Type 2018 - 2023            

Table 26: Market Share of Global Augmented and Mixed Reality Market by Marker Based Reality Type 

Table 27: Global Augmented and Mixed Reality Market by Marker Less Reality Type 2018 - 2023

Table 28: Market Share of Global Augmented and Mixed Reality Market by Marker Less Reality Type     

Table 29: Global Augmented and Mixed Reality Market by Technology 2018 - 2023           

Table 30: Market Share of Global Augmented and Mixed Reality Market by Technology

Table 31: Global Augmented and Mixed Reality Market by Industry Vertical 2018 - 2023 

Table 32: Market Share of Global Augmented and Mixed Reality Market by Industry Vertical      

Table 33: Global Augmented and Mixed Reality Market by Consumer Electronics Application 2018 - 2023               

Table 34: Market Share of Global Augmented and Mixed Reality Market by Consumer Electronics Application    

Table 35: Global Augmented and Mixed Reality Market by Entertainment Application 2018 - 2023             

Table 36: Market Share of Global Augmented and Mixed Reality Market by Entertainment Application  

Table 37: Global Augmented and Mixed Reality Market by Enterprise Application 2018 - 2023     

Table 38: Market Share of Global Augmented and Mixed Reality Market by Enterprise Application           

Table 39: Global Augmented and Mixed Reality Market by Retail and E-Commerce Application 2018 - 2023           

Table 40: Market Share of Global Augmented and Mixed Reality Market by Retail and E-Commerce Application

Table 41: Global Augmented and Mixed Reality Market by Healthcare and Medical Application 2018 - 2023           

Table 42: Market Share of Global Augmented and Mixed Reality Market by Healthcare and Medical Application

Table 43: Global Augmented and Mixed Reality Market by Industrial Application 2018 - 2023       

Table 44: Market Share of Global Augmented and Mixed Reality Market by Industrial Application             

Table 45: Global Augmented and Mixed Reality Market by Defense Application 2018 - 2023         

Table 46: Market Share of Global Augmented and Mixed Reality Market by Defense Application              

Table 47: Augmented and Mixed Reality Market by Region 2018 - 2023  

Table 48: Market Share of Augmented and Mixed Reality Market by Region       

Table 49: North America Augmented and Mixed Reality Market by Segment 2018 - 2023               

Table 50: North America Augmented and Mixed Reality Market by Hardware Type 2018 - 2023  

Table 51: North America Augmented and Mixed Reality Market by AR Device Type 2018 - 2023  

Table 52: North America Augmented and Mixed Reality Market by Hardware Component Type 2018 - 2023         

Table 53: North America Augmented and Mixed Reality Market by Software Segment 2018 - 2023           

Table 54: North America Augmented and Mixed Reality Market by Service Type 2018 - 2023        

Table 55: North America Augmented and Mixed Reality Market by Type 2018 - 2023       

Table 56: North America Augmented and Mixed Reality Market by Technology 2018 - 2023          

Table 57: North America Augmented and Mixed Reality Market by Industry Vertical 2018 - 2023

Table 58: North America Augmented and Mixed Reality Market by Consumer Electronics Application 2018 - 2023              

Table 59: North America Augmented and Mixed Reality Market by Enterprise Application 2018 - 2023     

Table 60: North America Augmented and Mixed Reality Market by Industrial Application 2018 - 2023       

Table 61: North America Augmented and Mixed Reality Market by Defense Application 2018 - 2023        

Table 62: North America Augmented and Mixed Reality Market by Country 2018 - 2023  71

Table 63: Market Share of North America Augmented and Mixed Reality Market by Country      

Table 64: Europe Augmented and Mixed Reality Market by Segment 2018 - 2023              

Table 65: Europe Augmented and Mixed Reality Market by Hardware Type 2018 - 2023 

Table 66: Europe Augmented and Mixed Reality Market by AR Device Type 2018 - 2023 

Table 67: Europe Augmented and Mixed Reality Market by Hardware Component Type 2018 - 2023        

Table 68: Europe Augmented and Mixed Reality Market by Software Segment 2018 - 2023          

Table 69: Europe Augmented and Mixed Reality Market by Service Type 2018 - 2023       

Table 70: Europe Augmented and Mixed Reality Market by Type 2018 - 2023      

Table 71: Europe Augmented and Mixed Reality Market by Technology 2018 - 2023         

Table 72: Europe Augmented and Mixed Reality Market by Industry Vertical 2018 - 2023               

Table 73: Europe Augmented and Mixed Reality Market by Consumer Electronics Application 2018 - 2023             

Table 74: Europe Augmented and Mixed Reality Market by Enterprise Application 2018 - 2023    

Table 75: Europe Augmented and Mixed Reality Market by Industrial Application 2018 - 2023      

Table 76: Europe Augmented and Mixed Reality Market by Defense Application 2018 - 2023       

Table 77: Europe Augmented and Mixed Reality Market by Country 2018 - 2023

Table 78: Market Share of Europe Augmented and Mixed Reality Market by Country     

Table 79: APAC Augmented and Mixed Reality Market by Segment 2018 - 2023 

Table 80: APAC Augmented and Mixed Reality Market by Hardware Type 2018 - 2023     

Table 81: APAC Augmented and Mixed Reality Market by AR Device Type 2018 - 2023    

Table 82: APAC Augmented and Mixed Reality Market by Hardware Component Type 2018 - 2023           

Table 83: APAC Augmented and Mixed Reality Market by Software Segment 2018 - 2023              

Table 84: APAC Augmented and Mixed Reality Market by Service Type 2018 - 2023          

Table 85: APAC Augmented and Mixed Reality Market by Type 2018 - 2023          

Table 86: APAC Augmented and Mixed Reality Market by Technology 2018 - 2023            

Table 87: APAC Augmented and Mixed Reality Market by Industry Vertical 2018 - 2023  

Table 88: APAC Augmented and Mixed Reality Market by Consumer Electronics Application 2018 - 2023

Table 89: APAC Augmented and Mixed Reality Market by Enterprise Application 2018 - 2023       

Table 90: APAC Augmented and Mixed Reality Market by Industrial Application 2018 - 2023         

Table 91: APAC Augmented and Mixed Reality Market by Defense Application 2018 - 2023           

Table 92: APAC Augmented and Mixed Reality Market by Country 2018 - 2023   

Table 93: Market Share of APAC Augmented and Mixed Reality Market by Country         

Table 94: MEA Augmented and Mixed Reality Market by Segment 2018 - 2023   

Table 95: MEA Augmented and Mixed Reality Market by Hardware Type 2018 - 2023      

Table 96: MEA Augmented and Mixed Reality Market by AR Device Type 2018 - 2023      

Table 97: MEA Augmented and Mixed Reality Market by Hardware Component Type 2018 - 2023             

Table 98: MEA Augmented and Mixed Reality Market by Software Segment 2018 - 2023               

Table 99: MEA Augmented and Mixed Reality Market by Service Type 2018 - 2023            

Table 100: MEA Augmented and Mixed Reality Market by Type 2018 - 2023         

Table 101: MEA Augmented and Mixed Reality Market by Technology 2018 - 2023            

Table 102: MEA Augmented and Mixed Reality Market by Industry Vertical 2018 - 2023  

Table 103: MEA Augmented and Mixed Reality Market by Consumer Electronics Application 2018 - 2023

Table 104: MEA Augmented and Mixed Reality Market by Enterprise Application 2018 - 2023      

Table 105: MEA Augmented and Mixed Reality Market by Industrial Application 2018 - 2023        

Table 106: MEA Augmented and Mixed Reality Market by Defense Application 2018 - 2023          

Table 107: MEA Augmented and Mixed Reality Market by Country 2018 - 2023   

Table 108: Market Share of MEA Augmented and Mixed Reality Market by Country        

Table 109: Latin America Augmented and Mixed Reality Market by Segment 2018 - 2023               

Table 110: Latin America Augmented and Mixed Reality Market by Hardware Type 2018 - 2023  

Table 111: Latin America Augmented and Mixed Reality Market by AR Device Type 2018 - 2023  

Table 112: Latin America Augmented and Mixed Reality Market by Hardware Component Type 2018 - 2023         

Table 113: Latin America Augmented and Mixed Reality Market by Software Segment 2018 - 2023           

Table 114: Latin America Augmented and Mixed Reality Market by Service Type 2018 - 2023        

Table 115: Latin America Augmented and Mixed Reality Market by Type 2018 - 2023       

Table 116: Latin America Augmented and Mixed Reality Market by Technology 2018 - 2023          

Table 117: Latin America Augmented and Mixed Reality Market by Industry Vertical 2018 - 2023

Table 118: Latin America Augmented and Mixed Reality Market by Consumer Electronics Application 2018 - 2023              

Table 119: Latin America Augmented and Mixed Reality Market by Enterprise Application 2018 - 2023     

Table 120: Latin America Augmented and Mixed Reality Market by Industrial Application 2018 - 2023       

Table 121: Latin America Augmented and Mixed Reality Market by Defense Application 2018 - 2023        

Table 122: Latin America Augmented and Mixed Reality Market by Country 2018 - 2023 

Table 123: Market Share of Latin America Augmented and Mixed Reality Market by Country      

Table 124: Global Augmented Reality Device Shipment Units by Device Type 2018 - 2023               

Table 125: Market Share of Global Augmented Reality Device Shipment Units by Device Type    

Table 126: Global Augmented Reality Device Shipment Units by Industry Vertical 2018 - 2023      

Table 127: Market Share of Global Augmented Reality Device Shipment Units by Industry Vertical           

Table 128: Global Augmented Reality Device Shipment Units by Consumer Electronics Application 2018 - 2023    

Table 129: Market Share of Global Augmented Reality Device Shipment Units by Consumer Electronics Application         

Table 130: Global Augmented Reality Device Shipment Units by Entertainment Application 2018 - 2023  

Table 131: Market Share of Global Augmented Reality Device Shipment Units by Entertainment Application       

Table 132: Global Augmented Reality Device Shipment Units by Enterprise Application 2018 - 2023           

Table 133: Market Share of Global Augmented Reality Device Shipment Units by Enterprise Application

Table 134: Global Augmented Reality Device Shipment Units by Retail and E-Commerce Application 2018 - 2023

Table 135: Market Share of Global Augmented Reality Device Shipment Units by Retail and E-Commerce Application      

Table 136: Global Augmented Reality Device Shipment Units by Healthcare and Medical Application 2018 - 2023

Table 137: Market Share of Global Augmented Reality Device Shipment Units by Healthcare and Medical Application     

Table 138: Global Augmented Reality Device Shipment Units by Industrial Application 2018 - 2023             

Table 139: Market Share of Global Augmented Reality Device Shipment Units by Industrial Application  

Table 140: Global Augmented Reality Device Shipment Units by Defense Application 2018 - 2023              

Table 141: Market Share of Global Augmented Reality Device Shipment Units by Defense Application    

Table 142: Augmented Reality Device Shipment Units by Region 2018 - 2023       

Table 143: Market Share of Augmented Reality Device Shipment Units by Region             

Table 144: North America Augmented Reality Device Shipment Units by Country 2018 - 2023      

Table 145: Market Share of North America Augmented Reality Device Shipment Units by Country            

Table 146: Europe Augmented Reality Device Shipment Units by Country 2018 - 2023     

Table 147: Market Share of Europe Augmented Reality Device Shipment Units by Country           

Table 148: APAC Augmented Reality Device Shipment Units by Country 2018 - 2023         

Table 149: Market Share of APAC Augmented Reality Device Shipment Units by Country              

Table 150: MEA Augmented Reality Device Shipment Units by Country 2018 - 2023          

Table 151: Market Share of MEA Augmented Reality Device Shipment Units by Country

Table 152: MEA Augmented Reality Device Shipment Units by Country 2018 - 2023          

Table 153: Market Share of MEA Augmented Reality Device Shipment Units by Country

 

Virtual Reality (VR) Marketplace: VR Technologies, Companies, Solutions, Devices, Components, Applications and Services 2018 - 2023

1              Introduction      

1.1          Research Objectives      

1.2          Scope of Research          

1.3          Target Audience              

1.4          Company Coverage       

2              Executive Summary       

2.1          VR Market Segments and Sub-Segments             

2.2          Key Report Findings       

3              Overview           

3.1          Introduction to VR          

3.1.1      VR System         

3.1.2      VR System Assessment

3.2          VR Market Segment      

3.2.1      VR Device           

3.2.1.1   Head Mounted Display (HMD)  

3.2.1.2   Gesture Tracking Device (GTD) 

3.2.1.2.1               Haptic Gloves   

3.2.1.2.2               Haptic Suits        

3.2.1.2.3               Other Devices including Controller and Camera 

3.2.1.3   Projectors and Display Wall (PDW)          

3.2.1.4   Heads-Up Displays (HUD)            

3.2.2      VR Hardware Component           

3.2.2.1   Sensors               

3.2.2.1.1               Accelerometers               

3.2.2.1.2               Proximity Sensor             

3.2.2.1.3               Magnetometers              

3.2.2.1.4               GPS System       

3.2.2.1.5               Gyroscopes       

3.2.2.1.6               3D Image Sensor             

3.2.2.2   Semiconductor Component       

3.2.2.2.1               Haptic Controller and Integrated Circuits              

3.2.2.2.2               Graphic Processing Unit (GPU) 

3.2.2.2.3               VR Displays        

3.2.2.2.4               Central Processing Unit (CPU)   

3.2.2.2.5               Memory             

3.2.2.2.6               Tracking System              

3.2.2.2.7               Process Acceleration Cards         

3.2.2.2.8               Input Devices   

3.2.2.2.9               USB Connector

3.2.2.3   Audio Hardware              

3.2.3      VR Software      

3.2.3.1   VR Apps              

3.2.3.2   Software Component   

3.2.3.2.1               Reality Engine   

3.2.3.2.2               Software Development Kits       

3.2.3.2.3               3D Modeling     

3.2.3.2.4               2D Graphics       

3.2.3.2.5               Digital Sound Editing      

3.2.4      VR Service          

3.2.4.1   VR Simulation Service   

3.2.4.2   VR App store Service     

3.2.4.3   Deployment and Management Service 

3.2.5      VR Content        

3.2.5.1   Games and Entertainment         

3.2.5.2   VR, Video, and an Emphasis on Instructional Content     

3.2.5.3   VR Theme Park: An Immersive Experience          

3.2.5.3.1               VR Content Developer Engagement       

3.3          Market Drivers 

3.3.1      Increasing Popularity of Immersive Vision           

3.3.2      Usability to Increase Adoption of VR Devices     

3.3.3      Built in VR Functions with Smartphones and Tablets       

3.3.4      VR in Training and Simulation     

3.3.5      Price Affordability of Devices and Components 

3.3.6      VR in Enterprise and Industrial Settings 

3.4          Market Challenge           

3.4.1      Adverse Impact on User Health

3.4.2      Fully Immersive VR Experience is Costly               

3.4.3      Ensuring Usability in Design and Tracking System              

3.4.4      High Energy Consumption May Lead to Poor Performance          

3.5          Market Opportunity      

3.5.1      Increasing Investment Trend     

3.5.2      Merger and Acquisition Trend to Fuel VR Innovation      

3.5.3      Convergence of VR and AR for Mixed Reality     

3.5.4      VR Telepresence Apps 

3.5.5      VR meets Immersive Social Platform      

3.5.6      VR in Drones and Telerobotics  

3.5.7      VR in Adult Video Industry          

3.5.8      VR Accelerate 3D TV and Printing             

3.5.9      VR in Life Saving Applications     

3.5.10    VR Opportunity for Telecom Operator  

3.5.11    VR to Take 5G Haptic or Tactile Experience Mainstream

4              VR Ecosystem Analysis 

4.1          Stakeholder Analysis     

4.1.1      VR Device Manufacturers           

4.1.2      VR Component Manufacturers 

4.1.3      VR Software Solution Providers

4.1.4      VR Service Suit Providers             

4.1.5      VR Content Providers   

4.1.6      VR End Users    

4.2          Emerging Business Model           

4.2.1      VR Suit Subscription       

4.2.2      Pay Per Experience (PPE)            

4.3          VR Patent Analysis         

4.4          VR Technology 

4.4.1      Non-Immersive Technology       

4.4.2      Semi-Immersive Technology     

4.4.3      Fully Immersive Technology       

4.5          VR Device Platforms      

4.6          VR Application Industry

4.6.1      Consumer Application  

4.6.2      Enterprise / Commercial Applications    

4.6.3      Industrial Applications

4.7          Regional VR Market       

4.8          VR ARPU             

4.9          Virtual Reality in an Edge Computing Environment           

4.10        Enterprise Premise-based VR Solutions

4.11        Cloud-based VR Solutions           

4.12        Commerce in Virtual Environments        

4.12.1    Hologram Payment Initiatives   

4.12.2    Masterpass AR/VR         

4.12.3    Worldpay VR Payment using AirPIN        

4.12.4    MasterCard Partnership with Wearality for Ecommerce Payments           

4.12.5    Vantiv VR Payment API 174

4.12.6    MasterCard and Swarovski to Offer VR Shopping             

4.12.7    Lowes and Ikea to Offer VR Showroom Experience         

4.12.8    Consumer Adoption      

5              VR Market Forecasts     

5.1          Global VR Revenue Forecast 2018 – 2023             

5.1.1      Combined VR Revenue

5.1.2      VR Revenue by Segment             

5.1.2.1   VR Hardware Revenue by Segment        

5.1.2.1.1               VR Device Revenue by Segment              

5.1.2.1.2               VR GTD Revenue by Segment   

5.1.2.1.3               VR Hardware Component Revenue by Segment              

5.1.2.1.4               VR Sensor Revenue by Type      

5.1.2.1.5               VR Semiconductor Component Revenue by Type            

5.1.2.1.6               VR Display Revenue by Type      

5.1.2.2   VR Software Revenue by Segment         

5.1.2.2.1               VR Software Application Revenue by Deployment Type               

5.1.2.2.2               VR Software Component Revenue by Segment

5.1.2.3   VR Service Revenue by Segment             

5.1.2.4   VR Content Revenue by Segment           

5.1.3      VR Revenue by Technology Type             

5.1.4      VR Revenue by Device Platform               

5.1.5      VR Revenue by Vertical Sector  

5.1.5.1   VR Consumer Application Revenue by Industry Vertical

5.1.5.2   VR Enterprise/Commercial Application Revenue by Industry Vertical      

5.1.5.3   VR Industrial Application Revenue by Industry Vertical  

5.1.5.3.1               VR Medical Industry Revenue by Application Type          

5.1.5.3.2               VR Aviation Industry Revenue by Sector              

5.2          Regional VR Revenue Forecast 2018 – 2023         

5.2.1      VR Revenue by Region 

5.2.2      North America VR Revenue by Segment, Technology, Device, Industry Vertical, and Country     

5.2.3      APAC VR Revenue by Segment, Technology, Device, Industry Vertical, and Country        

5.2.4      Europe VR Revenue by Segment, Technology, Device, Industry Vertical, and Country    

5.2.5      Latin America VR Revenue by Segment, Technology, Device, Industry Vertical, and Country        

5.2.6      Middle East and Africa VR Revenue by Segment, Technology, Device, Industry Vertical, and Country      

5.3          Country VR Revenue Forecast 2018 – 2023          

5.3.1      Top Ten VR Countries   

5.3.2      USA VR Revenue by Segment, Technology, Device, and Industry Vertical             

5.3.3      Canada VR Revenue by Segment, Technology, Device, and Industry Vertical       

5.3.4      UK VR Revenue by Segment, Technology, Device, and Industry Vertical

5.3.5      Germany VR Revenue by Segment, Technology, Device, and Industry Vertical   

5.3.6      China VR Revenue by Segment, Technology, Device, and Industry Vertical          

5.3.7      Japan VR Revenue by Segment, Technology, Device, and Industry Vertical          

5.3.8      France VR Revenue by Segment, Technology, Device, and Industry Vertical        

5.3.9      South Korea VR Revenue by Segment, Technology, Device, and Industry Vertical             

5.3.10    Sweden VR Revenue by Segment, Technology, Device, and Industry Vertical     

5.3.11    India VR Revenue by Segment, Technology, Device, and Industry Vertical            

5.4          Multi-access Edge Computing (MEC) Enabled VR Revenue 2018 – 2023  

5.4.1      Combined MEC Enabled VR Revenue    

5.4.2      MEC Enabled VR Revenue by Segment 

5.4.2.1   MEC Enabled VR Infrastructure Revenue by Segment    

5.4.2.1.1               MEC Enabled VR Server Revenue by Segment   

5.4.2.2   MEC Enabled VR Hardware Revenue by Segment            

5.4.2.2.1               MEC Enabled VR Device Revenue by Segment  

5.4.2.2.2               MEC Enabled VR GTD Revenue by Segment       

5.4.2.2.3               MEC Enabled VR Hardware Component Revenue by Segment   

5.4.2.2.4               MEC Enabled VR Sensor Revenue by Type          

5.4.2.2.5               MEC Enabled VR Semiconductor Component Revenue by Type

5.4.2.2.6               MEC Enabled VR Display Revenue by Type          

5.4.2.3   MEC Enabled VR Software Revenue by Segment             

5.4.2.3.1               MEC Enabled VR Software Application Revenue by Deployment               

5.4.2.3.2               MEC Enabled VR Platform Revenue by Segment              

5.4.2.3.3               MEC Enabled VR Software Component Revenue by Segment    

5.4.2.4   MEC Enabled VR Service Revenue by Segment 

5.4.2.5   MEC Enabled VR Content Revenue by Segment               

5.4.3      MEC Enabled VR Revenue by Technology Type 

5.4.4      MEC Enabled VR Revenue by Device Platform   

5.4.5      MEC Enabled VR Revenue by Vertical Sector      

5.4.5.1   MEC Enabled VR Consumer Application Revenue by Industry Vertical    

5.4.5.2   MEC Enabled VR Enterprise/Commercial Application Revenue by Industry Vertical          

5.4.5.3   MEC Enabled VR Industrial Application Revenue by Industry Vertical      

5.4.5.3.1               MEC Enabled VR Medical Industry Revenue by Application Type               

5.4.5.3.2               MEC Enabled VR Aviation Industry Revenue by Sector   

5.4.6      MEC Enabled VR Revenue by Region     

5.4.6.1   North America MEC Enabled VR Revenue by Country    

5.4.6.2   APAC MEC Enabled VR Revenue by Country       

5.4.6.3   Europe MEC Enabled VR Revenue by Country   

5.4.6.4   ROW MEC Enabled VR Revenue by Country        

5.5          Enterprise Hosted VR Revenue 2018 – 2023        

5.5.1      Combined Enterprise Hosted VR Revenue          

5.5.2      Enterprise Hosted VR Revenue by Segment       

5.5.2.1   Enterprise Hosted VR Infrastructure Revenue by Segment          

5.5.2.2   Enterprise Hosted VR Software Revenue by Segment   

5.5.2.2.1               Enterprise Hosted VR Software Component Revenue by Type  

5.5.2.3   Enterprise Hosted VR Platform Revenue by Type             

5.5.2.4   Enterprise Hosted VR Content Revenue by Type              

5.5.2.5   Enterprise Hosted VR Service Revenue by Type

5.5.3      Enterprise Hosted VR Revenue by Technology Type       

5.5.4      Enterprise Hosted VR Revenue by Device Platform         

5.5.5      Enterprise Hosted VR Revenue by Vertical Sector            

5.5.5.1   Enterprise Hosted VR Solution Revenue by Consumer Application Industry         

5.5.5.2   Enterprise Hosted VR Solution Revenue by Enterprise/Commercial Application Industry               

5.5.5.3   Enterprise Hosted VR Solution Revenue by Industrial Application Vertical             

5.5.5.3.1               Enterprise Hosted VR Solution Revenue by Medical Application Type     

5.5.5.3.2               Enterprise Hosted VR Solution Revenue by Aviation Industry Segment  

5.5.6      Enterprise Hosted VR Revenue by Region           

5.5.6.1   North America Enterprise Hosted VR Revenue by Country          

5.5.6.2   APAC Enterprise Hosted VR Revenue by Country             

5.5.6.3   Europe Enterprise Hosted VR Revenue by Country         

5.5.6.4   Latin America Enterprise Hosted VR Revenue by Country             

5.5.6.5   MEA Enterprise Hosted VR Revenue by Country              

5.6          Cloud Based Enterprise VR Revenue 2018 – 2023              

5.6.1      Combined Cloud Based Enterprise VR Revenue

5.6.2      Cloud Based Enterprise VR Revenue by Segment             

5.6.2.1   Cloud Based Enterprise VR Infrastructure Revenue by Segment               

5.6.2.2   Cloud Based Enterprise VR Software Revenue by Segment         

5.6.2.2.1               Cloud Based Enterprise VR Software Component Revenue by Type        

5.6.2.3   Cloud Based Enterprise VR Platform Revenue by Type  

5.6.2.4   Cloud Based Enterprise VR Content Revenue by Type   

5.6.2.5   Cloud Based Enterprise VR Service Revenue by Type     

5.6.3      Cloud Based Enterprise VR Revenue by Cloud Type        

5.6.4      Cloud Based Enterprise VR Revenue by Technology Type             

5.6.5      Cloud Based Enterprise VR Revenue by Device Platform               

5.6.6      Cloud Based Enterprise VR Revenue by Vertical Sector  

5.6.6.1   Cloud Based Enterprise VR Solution Revenue by Consumer Application Industry               

5.6.6.2   Cloud Based Enterprise VR Solution Revenue by Enterprise/Commercial Application Industry     

5.6.6.3   Cloud Based Enterprise VR Solution Revenue by Industrial Application Vertical  

5.6.6.3.1               Cloud Based Enterprise VR Solution Revenue by Medical Application Type           

5.6.6.3.2               Cloud Based Enterprise VR Solution Revenue by Aviation Industry Segment       

5.6.7      Cloud Based Enterprise VR Revenue by Region 

5.6.7.1   North America Cloud Based Enterprise VR Revenue by Country

5.6.7.2   APAC Cloud Based Enterprise VR Revenue by Country  

5.6.7.3   Europe Cloud Based Enterprise VR Revenue by Country               

5.6.7.4   Latin America Cloud Based Enterprise VR Revenue by Country  

5.6.7.5   MEA Cloud Based Enterprise VR Revenue by Country    

5.7          VR Shipment Forecast 2018 – 2023          

5.7.1      Combined VR Shipment               

5.7.2      VR Shipment by Segment           

5.7.2.1   VR Device Shipment by Segment             

5.7.2.1.1               VR GTD Shipment by Segment  

5.7.2.2   VR Component Shipment by Segment  

5.7.2.2.1               VR Hardware Component Shipment by Segment             

5.7.2.2.2               VR Sensor Shipment by Type     

5.7.2.2.3               VR Semiconductor Component Shipment by Type           

5.7.2.2.4               VR Display Shipment by Segment            

5.7.2.2.5               VR Software Component Shipment by Segment              

5.7.2.3   VR Apps Shipment by Type        

5.7.3      VR Shipment by Device Platform             

5.7.4      VR Shipment by Vertical Sector

5.7.4.1   VR Shipment by Consumer Industry Vertical      

5.7.4.2   VR Shipment by Enterprise/Commercial Industry Vertical            

5.7.4.3   VR Shipment by Industrial Application Vertical   

5.7.4.3.1               VR Shipment by Medical Application Type           

5.7.4.3.2               VR Shipment by Aviation Industry Vertical           

5.7.5      VR Shipment by Region

5.7.5.1   North America VR Shipment by Country               

5.7.5.2   APAC VR Shipment by Country 

5.7.5.3   Europe VR Shipment by Country              

5.7.5.4   Latin America VR Shipment by Country 

5.7.5.5   Middle East and Africa VR Shipment by Country               

5.8          VR Active User Forecast 2018 – 2023      

5.8.1      Combined VR Active User           

5.8.2      VR Active User by Segment        

5.8.2.1   VR Active User by Device Type 

5.8.2.1.1               VR Active User by GTD Type      

5.8.2.2   VR Apps Active User by Type     

5.8.3      VR Active User by Technology Type        

5.8.4      VR Active User by Device Platform          

5.8.5      VR Active User by Vertical Sector             

5.8.5.1   VR Active User by Consumer Industry Vertical   

5.8.5.2   VR Active User by Enterprise/Commercial Industry Vertical         

5.8.5.3   VR Active User by Industrial Application Vertical               

5.8.5.3.1               VR Active User by Medical Application Type       

5.8.5.3.2               VR Active User by Aviation Industry Vertical       

5.8.6      VR Active User by Region            

5.8.6.1   North America VR Active User by Country           

5.8.6.2   APAC VR Active User by Country             

5.8.6.3   Europe VR Active User by Country          

5.8.6.4   Latin America VR Active User by Country             

5.8.6.5   Middle East and Africa VR Active User by Country            

6              VR Company Analysis    

6.1          Oculus VR, LLC  

6.2          Sony Corporation            

6.3          Samsung Electronics Co. Ltd.      

6.4          HTC Corporation              

6.5          EON Reality Inc.               

6.6          Google Inc.        

6.7          Microsoft Corporation  

6.8          Vuzix Corporation           

6.9          Cyber Glove Systems    

6.10        Sensics Inc.        

6.11        Leap Motion Inc.             

6.12        Sixense Entertainment Inc.        

6.13        Avegant Corp.  

6.14        FOVE Inc.            

6.15        Open Source Virtual Reality (OSVR)        

6.16        Zeiss VR One     

6.17        Intel Corporation            

6.18        Alcatel Mobile  

6.19        ZTE Corporation               

6.20        Unity Technologies        

6.21        Magic Leap        

6.22        Nvidia Corporation         

6.23        BARCO 

6.24        MYO     

6.25        NGRAIN Corporation     

6.26        WorldViz             

6.27        Wevr    

6.28        NextVR               

6.29        Osterhout Design Group (ODG)               

6.30        Niantic Inc.         

6.31        Virtual Reality Company (VRC)  

6.32        VIRTALIS             

6.33        Facebook           

6.34        Huawei Technologies    

6.35        Qualcomm Inc. 

6.36        SK Telecom        

6.37        LG Corporation

6.38        Nokia StarGazing VR Application              

6.39        VREAL  

6.40        StreamVR           

6.41        Analog Devices Inc.        

6.42        Atmel Corporation         

6.43        Cypress Semiconductor Corp     

6.44        NXP      

6.45        Integrated Device Technology Inc.          

6.46        Maxim Integrated          

6.47        NKK Switches   

6.48        Rohm Semiconductor   

6.49        Semtech Corporation    

6.50        Texas Instruments         

6.51        3D Systems Simbionix   

6.52        AppliedVR          

6.53        CAE Healthcare

6.54        Firsthand Technology (Deepstream VR)               

6.55        GE Healthcare  

6.56        Mazor Robotics

6.57        Mimic Technologies       

6.58        MindMaze         

6.59        Philips Healthcare           

6.60        Siemens Healthineers   

6.61        Valve Corporation          

6.62        VirtaMed AG    

6.63        Virtually Better Inc.        

6.64        SenseVirtual     

7              Conclusions and Recommendations       

7.1          Period of Rapid VR Market Penetration

7.2          5G Driven Virtual Reality Applications    

7.3          Virtual Reality 5G Ecosystem      

7.4          VR Ethics Issues and Challenges               

7.5          Legality of Criminal Acts with VR               

7.6          Considerations for Select Market Players             

7.6.1      VR Ecosystem Vendors

7.6.2      Investment Community               

 

Figures

Figure 1: VR System Development Costs              

Figure 2: VR System Architecture             

Figure 3: VR Market Segment    

Figure 4: VR Sensory Displays    

Figure 5: VR Content Developer Engagement 2017 and 2023       

Figure 6: VR Investment Trending and Outlook 

Figure 7: VR Investment Structure          

Figure 8: VR Technologies and Platforms              

Figure 9: VR Application Industry Landscape       

Figure 10: VR ARPU 2017 and 2023           

Figure 11: MEC Network Diagram for VR System               

Figure 12: Global VR Combined Revenue 2018 – 2023     

Figure 13: VR Revenue Share by Major Country 236

Figure 14: Global MEC Enabled VR Combined Revenue 2018 – 2023         

Figure 15: Global Enterprise Hosted VR Combined Revenue 2018 – 2023               

Figure 16: Global Cloud Based Enterprise VR Combined Revenue 2018 – 2023     

Figure 17: Global VR Shipment 2018 – 2023          

Figure 18: Global VR Active Users 2018 – 2023    

Figure 19: VR Market Acceleration Curve 2016 – 2025     

Figure 20: 5G VR Use Cases and Bandwidth         

Figure 21: VR Live Sports Streaming        

Figure 22: VR 5G Ecosystem Framework               

 

Tables

Table 1: HMD Manufacturers     

Table 2: VR Gloves Manufacturers          

Table 3: VR Haptic Suit Manufacturers   

Table 4: GTD Product Manufacturers     

Table 5: PDW Manufacturers     

Table 6: HUD Manufacturers      

Table 7: MEMS Accelerometers Manufacturers

Table 8 Proximity Sensor Manufacturers              

Table 9: Magnetometers Manufactures               

Table 10: GPS System Manufactures      

Table 11: MEMS Gyroscopes Manufactures        

Table 12: 3D Image Sensor Manufactures            

Table 13: Capacitive Sensing Controller and ICs Manufacturers  

Table 14: VR GPU Manufacturers             

Table 15: VR Display Manufacturers        

Table 16: VR CPU Manufacturers             

Table 17: Memory Chip Manufacturers 

Table 18: VR Tracking System Manufacturers     

Table 19: Process Acceleration Cards Manufacturers      

Table 20: VR Input Device Manufacturers            

Table 21: USB Connector Manufacturers              

Table 22: VR 3D Audio Device Manufacturers     

Table 23: VR Software and Component Provider              

Table 24: HMD Pricing   

Table 25: VR Content Price          

Table 26: VR Merger and Acquisitions 2015 – 2016            

Table 27: VR Patents 2014 - 2017              

Table 28: Global VR Revenue by Segment 2018 – 2023   

Table 29: Global VR Hardware Revenue by Segment 2018 – 2023              

Table 30: Global VR Device Revenue by Segment 2018 – 2023     

Table 31: Global VR GTD Revenue by Segment 2018 – 2023          

Table 32: Global VR Hardware Component Revenue by Segment 2018 – 2023     

Table 33: Global VR Sensor Revenue by Type 2018 – 2023             

Table 34: Global VR Semiconductor Component Revenue by Type 2018 – 2023   

Table 35: Global VR Display Revenue by Type 2018 – 2023            

Table 36: Global VR Software Revenue by Segment 2018 – 2023

Table 37: Global VR Software Application Revenue by Deployment Type 2018 – 2023      

Table 38: Global VR Software Component Revenue by Segment 2018 – 2023      

Table 39: Global VR Service Revenue by Segment 2018 – 2023    

Table 40: Global VR Content Revenue by Segment 2018 – 2023  

Table 41: Global VR Revenue by Technology Type 2018 – 2023   

Table 42: Global VR Revenue by Device Platform 2018 – 2023     

Table 43: Global VR Revenue by Vertical Application Sector 2018 – 2023 

Table 44: Global VR Consumer Application Revenue by Industry Vertical 2018 – 2023       

Table 45: Global VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023             

Table 46: Global VR Industrial Application Revenue by Industry Vertical 2018 – 2023         

Table 47: Global VR Medical Industry Revenue by Application Type 2018 – 2023 

Table 48: Global VR Aviation Industry Revenue by Sector 2018 – 2023     

Table 49: Global VR Revenue by Region 2018 – 2023        

Table 50: North America VR Revenue by Segment 2018 – 2023   

Table 51: North America VR Hardware Revenue by Segment 2018 – 2023              

Table 52: North America VR Device Revenue by Segment 2018 – 2023    

Table 53: North America VR GTD Revenue by Segment 2018 – 2023         

Table 54: North America VR Hardware Component Revenue by Segment 2018 – 2023    

Table 55: North America VR Sensor Revenue by Type 2018 – 2023            

Table 56: North America VR Semiconductor Component Revenue by Type 2018 – 2023  

Table 57: North America VR Display Revenue by Type 2018 – 2023            

Table 58: North America VR Software Revenue by Segment 2018 – 2023               

Table 59: North America VR Software Application Revenue by Deployment Type 2018 – 2023     

Table 60: North America VR Software Component Revenue by Segment 2018 – 2023      

Table 61: North America VR Service Revenue by Segment 2018 – 2023   

Table 62: North America VR Content Revenue by Segment 2018 – 2023 

Table 63: North America VR Revenue by Technology Type 2018 – 2023   

Table 64: North America VR Revenue by Device Platform 2018 – 2023     

Table 65: North America VR Revenue by Vertical Application Sector 2018 – 2023

Table 66: North America VR Consumer Application Revenue by Industry Vertical 2018 – 2023      

Table 67: North America VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023            

Table 68: North America VR Industrial Application Revenue by Industry Vertical 2018 – 2023        

Table 69: North America VR Medical Industry Revenue by Application Type 2018 – 2023

Table 70: North America VR Aviation Industry Revenue by Sector 2018 – 2023    

Table 71: North America VR Revenue by Country 2018 – 2023     

Table 72: APAC VR Revenue by Segment 2018 – 2023     

Table 73: APAC VR Hardware Revenue by Segment 2018 – 2023

Table 74: APAC VR Device Revenue by Segment 2018 – 2023      

Table 75: APAC VR GTD Revenue by Segment 2018 – 2023           

Table 76: APAC VR Hardware Component Revenue by Segment 2018 – 2023       

Table 77: APAC VR Sensor Revenue by Type 2018 – 2023              

Table 78: APAC VR Semiconductor Component Revenue by Type 2018 – 2023    

Table 79: APAC VR Display Revenue by Type 2018 – 2023              

Table 80: APAC VR Software Revenue by Segment 2018 – 2023 

Table 81: APAC VR Software Application Revenue by Deployment Type 2018 – 2023        

Table 82: APAC VR Software Component Revenue by Segment 2018 – 2023        

Table 83: APAC VR Service Revenue by Segment 2018 – 2023     

Table 84: APAC VR Content Revenue by Segment 2018 – 2023   

Table 85: APAC VR Revenue by Technology Type 2018 – 2023     

Table 86: APAC VR Revenue by Device Platform 2018 – 2023       

Table 87: APAC VR Revenue by Vertical Application Sector 2018 – 2023  

Table 88: APAC VR Consumer Application Revenue by Industry Vertical 2018 – 2023        

Table 89: APAC VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023              

Table 90: APAC VR Industrial Application Revenue by Industry Vertical 2018 – 2023          

Table 91: APAC VR Medical Industry Revenue by Application Type 2018 – 2023   

Table 92: APAC VR Aviation Industry Revenue by Sector 2018 – 2023       

Table 93: APAC VR Revenue by Country 2018 – 2023       

Table 94: Europe VR Revenue by Segment 2018 – 2023  

Table 95: Europe VR Hardware Revenue by Segment 2018 – 2023             

Table 96: Europe VR Device Revenue by Segment 2018 – 2023   

Table 97: Europe VR GTD Revenue by Segment 2018 – 2023        

Table 98: Europe VR Hardware Component Revenue by Segment 2018 – 2023   

Table 99: Europe VR Sensor Revenue by Type 2018 – 2023           

Table 100: Europe VR Semiconductor Component Revenue by Type 2018 – 2023               

Table 101: Europe VR Display Revenue by Type 2018 – 2023        

Table 102: Europe VR Software Revenue by Segment 2018 – 2023            

Table 103: Europe VR Software Application Revenue by Deployment Type 2018 – 2023  

Table 104: Europe VR Software Component Revenue by Segment 2018 – 2023  

Table 105: Europe VR Service Revenue by Segment 2018 – 2023

Table 106: Europe VR Content Revenue by Segment 2018 – 2023              

Table 107: Europe VR Revenue by Technology Type 2018 – 2023               

Table 108: Europe VR Revenue by Device Platform 2018 – 2023 

Table 109: Europe VR Revenue by Vertical Application Sector 2018 – 2023             

Table 110: Europe VR Consumer Application Revenue by Industry Vertical 2018 – 2023   

Table 111: Europe VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023         

Table 112: Europe VR Industrial Application Revenue by Industry Vertical 2018 – 2023     

Table 113: Europe VR Medical Industry Revenue by Application Type 2018 – 2023             

Table 114: Europe VR Aviation Industry Revenue by Sector 2018 – 2023 

Table 115: Europe VR Revenue by Country 2018 – 2023 

Table 116: Latin America VR Revenue by Segment 2018 – 2023   

Table 117: Latin America VR Hardware Revenue by Segment 2018 – 2023              

Table 118: Latin America VR Device Revenue by Segment 2018 – 2023    

Table 119: Latin America VR GTD Revenue by Segment 2018 – 2023         

Table 120: Latin America VR Hardware Component Revenue by Segment 2018 – 2023    

Table 121: Latin America VR Sensor Revenue by Type 2018 – 2023            

Table 122: Latin America VR Semiconductor Component Revenue by Type 2018 – 2023  

Table 123: Latin America VR Display Revenue by Type 2018 – 2023            

Table 124: Latin America VR Software Revenue by Segment 2018 – 2023               

Table 125: Latin America VR Software Application Revenue by Deployment Type 2018 – 2023     

Table 126: Latin America VR Software Component Revenue by Segment 2018 – 2023      

Table 127: Latin America VR Service Revenue by Segment 2018 – 2023   

Table 128: Latin America VR Content Revenue by Segment 2018 – 2023 

Table 129: Latin America VR Revenue by Technology Type 2018 – 2023   

Table 130: Latin America VR Revenue by Device Platform 2018 – 2023     

Table 131: Latin America VR Revenue by Vertical Application Sector 2018 – 2023

Table 132: Latin America VR Consumer Application Revenue by Industry Vertical 2018 – 2023      

Table 133: Latin America VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023            

Table 134: Latin America VR Industrial Application Revenue by Industry Vertical 2018 – 2023        

Table 135: Latin America VR Medical Industry Revenue by Application Type 2018 – 2023

Table 136: Latin America VR Aviation Industry Revenue by Sector 2018 – 2023    

Table 137: Latin America VR Revenue by Country 2018 – 2023     

Table 138: MEA VR Revenue by Segment 2018 – 2023    

Table 139: MEA VR Hardware Revenue by Segment 2018 – 2023               

Table 140: MEA VR Device Revenue by Segment 2018 – 2023      

Table 141: MEA VR GTD Revenue by Segment 2018 – 2023           

Table 142: MEA VR Hardware Component Revenue by Segment 2018 – 2023      

Table 143: MEA VR Sensor Revenue by Type 2018 – 2023              

Table 144: MEA VR Semiconductor Component Revenue by Type 2018 – 2023    

Table 145: MEA VR Display Revenue by Type 2018 – 2023             

Table 146: MEA VR Software Revenue by Segment 2018 – 2023 

Table 147: MEA VR Software Application Revenue by Deployment Type 2018 – 2023       

Table 148: MEA VR Software Component Revenue by Segment 2018 – 2023       

Table 149: MEA VR Service Revenue by Segment 2018 – 2023     

Table 150: MEA VR Content Revenue by Segment 2018 – 2023   

Table 151: MEA VR Revenue by Technology Type 2018 – 2023    

Table 152: MEA VR Revenue by Device Platform 2018 – 2023      

Table 153: MEA VR Revenue by Vertical Application Sector 2018 – 2023  

Table 154: MEA VR Consumer Application Revenue by Industry Vertical 2018 – 2023        

Table 155: MEA VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023              

Table 156: MEA VR Industrial Application Revenue by Industry Vertical 2018 – 2023          

Table 157: MEA VR Medical Industry Revenue by Application Type 2018 – 2023  

Table 158: MEA VR Aviation Industry Revenue by Sector 2018 – 2023      

Table 159: MEA VR Revenue by Country 2018 – 2023      

Table 160: USA VR Revenue by Segment 2018 – 2023     

Table 161: USA VR Hardware Revenue by Segment 2018 – 2023

Table 162: USA VR Device Revenue by Segment 2018 – 2023       

Table 163: USA VR Hardware Component Revenue by Segment 2018 – 2023       

Table 164: USA VR Software Revenue by Segment 2018 – 2023  

Table 165: USA VR Revenue by Technology Type 2018 – 2023     

Table 166: USA VR Revenue by Device Platform 2018 – 2023       

Table 167: USA VR Revenue by Vertical Application Sector 2018 – 2023   

Table 168: USA VR Consumer Application Revenue by Industry Vertical 2018 – 2023         

Table 169: USA VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023               

Table 170: USA VR Industrial Application Revenue by Industry Vertical 2018 – 2023           

Table 171: USA VR Aviation Industry Revenue by Sector 2018 – 2023       

Table 172: Canada VR Revenue by Segment 2018 – 2023               

Table 173: Canada VR Hardware Revenue by Segment 2018 – 2023          

Table 174: Canada VR Device Revenue by Segment 2018 – 2023 241

Table 175: Canada VR Hardware Component Revenue by Segment 2018 – 2023 

Table 176: Canada VR Software Revenue by Segment 2018 – 2023           

Table 177: Canada VR Revenue by Technology Type 2018 – 2023               

Table 178: Canada VR Revenue by Device Platform 2018 – 2023 

Table 179: Canada VR Revenue by Vertical Application Sector 2018 – 2023            

Table 180: Canada VR Consumer Application Revenue by Industry Vertical 2018 – 2023  

Table 181: Canada VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023        

Table 182: Canada VR Industrial Application Revenue by Industry Vertical 2018 – 2023    

Table 183: Canada VR Aviation Industry Revenue by Sector 2018 – 2023 

Table 184: UK VR Revenue by Segment 2018 – 2023        

Table 185: UK VR Hardware Revenue by Segment 2018 – 2023   

Table 186: UK VR Device Revenue by Segment 2018 – 2023         

Table 187: UK VR Hardware Component Revenue by Segment 2018 – 2023          

Table 188: UK VR Software Revenue by Segment 2018 – 2023    

Table 189: UK VR Revenue by Technology Type 2018 – 2023        

Table 190: UK VR Revenue by Device Platform 2018 – 2023          

Table 191: UK VR Revenue by Vertical Application Sector 2018 – 2023     

Table 192: UK VR Consumer Application Revenue by Industry Vertical 2018 – 2023           

Table 193: UK VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023 

Table 194: UK VR Industrial Application Revenue by Industry Vertical 2018 – 2023             

Table 195: UK VR Aviation Industry Revenue by Sector 2018 – 2023          

Table 196: Germany VR Revenue by Segment 2018 – 2023           

Table 197: Germany VR Hardware Revenue by Segment 2018 – 2023      

Table 198: Germany VR Device Revenue by Segment 2018 – 2023            

Table 199: Germany VR Hardware Component Revenue by Segment 2018 – 2023             

Table 200: Germany VR Software Revenue by Segment 2018 – 2023       

Table 201: Germany VR Revenue by Technology Type 2018 – 2023           

Table 202: Germany VR Revenue by Device Platform 2018 – 2023             

Table 203: Germany VR Revenue by Vertical Application Sector 2018 – 2023        

Table 204: Germany VR Consumer Application Revenue by Industry Vertical 2018 – 2023              

Table 205: Germany VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023    

Table 206: Germany VR Industrial Application Revenue by Industry Vertical 2018 – 2023

Table 207: Germany VR Aviation Industry Revenue by Sector 2018 – 2023             

Table 208: China VR Revenue by Segment 2018 – 2023   

Table 209: China VR Hardware Revenue by Segment 2018 – 2023              

Table 210: China VR Device Revenue by Segment 2018 – 2023    

Table 211: China VR Hardware Component Revenue by Segment 2018 – 2023    

Table 212: China VR Software Revenue by Segment 2018 – 2023               

Table 213: China VR Revenue by Technology Type 2018 – 2023   

Table 214: China VR Revenue by Device Platform 2018 – 2023     

Table 215: China VR Revenue by Vertical Application Sector 2018 – 2023

Table 216: China VR Consumer Application Revenue by Industry Vertical 2018 – 2023      

Table 217: China VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023            

Table 218: China VR Industrial Application Revenue by Industry Vertical 2018 – 2023        

Table 219: China VR Aviation Industry Revenue by Sector 2018 – 2023    

Table 220: Japan VR Revenue by Segment 2018 – 2023  

Table 221: Japan VR Hardware Revenue by Segment 2018 – 2023             

Table 222: Japan VR Device Revenue by Segment 2018 – 2023    

Table 223: Japan VR Hardware Component Revenue by Segment 2018 – 2023    

Table 224: Japan VR Software Revenue by Segment 2018 – 2023               

Table 225: Japan VR Revenue by Technology Type 2018 – 2023  

Table 226: Japan VR Revenue by Device Platform 2018 – 2023    

Table 227: Japan VR Revenue by Vertical Application Sector 2018 – 2023

Table 228: Japan VR Consumer Application Revenue by Industry Vertical 2018 – 2023      

Table 229: Japan VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023            

Table 230: Japan VR Industrial Application Revenue by Industry Vertical 2018 – 2023        

Table 231: Japan VR Aviation Industry Revenue by Sector 2018 – 2023    

Table 232: France VR Revenue by Segment 2018 – 2023

Table 233: France VR Hardware Revenue by Segment 2018 – 2023           

Table 234: France VR Device Revenue by Segment 2018 – 2023  

Table 235: France VR Hardware Component Revenue by Segment 2018 – 2023  

Table 236: France VR Software Revenue by Segment 2018 – 2023             

Table 237: France VR Revenue by Technology Type 2018 – 2023

Table 238: France VR Revenue by Device Platform 2018 – 2023  

Table 239: France VR Revenue by Vertical Application Sector 2018 – 2023              

Table 240: France VR Consumer Application Revenue by Industry Vertical 2018 – 2023    

Table 241: France VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023          

Table 242: France VR Industrial Application Revenue by Industry Vertical 2018 – 2023      

Table 243: France VR Aviation Industry Revenue by Sector 2018 – 2023  

Table 244: South Korea VR Revenue by Segment 2018 – 2023     

Table 245: South Korea VR Hardware Revenue by Segment 2018 – 2023

Table 246: South Korea VR Device Revenue by Segment 2018 – 2023      

Table 247: South Korea VR Hardware Component Revenue by Segment 2018 – 2023       

Table 248: South Korea VR Software Revenue by Segment 2018 – 2023 

Table 249: South Korea VR Revenue by Technology Type 2018 – 2023     

Table 250: South Korea VR Revenue by Device Platform 2018 – 2023       

Table 251: South Korea VR Revenue by Vertical Application Sector 2018 – 2023  

Table 252: South Korea VR Consumer Application Revenue by Industry Vertical 2018 – 2023        

Table 253: South Korea VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023              

Table 254: South Korea VR Industrial Application Revenue by Industry Vertical 2018 – 2023          

Table 255: South Korea VR Aviation Industry Revenue by Sector 2018 – 2023       

Table 256: Sweden VR Revenue by Segment 2018 – 2023             

Table 257: Sweden VR Hardware Revenue by Segment 2018 – 2023        

Table 258: Sweden VR Device Revenue by Segment 2018 – 2023               

Table 259: Sweden VR Hardware Component Revenue by Segment 2018 – 2023               

Table 260: Sweden VR Software Revenue by Segment 2018 – 2023          

Table 261: Sweden VR Revenue by Technology Type 2018 – 2023             

Table 262: Sweden VR Revenue by Device Platform 2018 – 2023

Table 263: Sweden VR Revenue by Vertical Application Sector 2018 – 2023           

Table 264: Sweden VR Consumer Application Revenue by Industry Vertical 2018 – 2023 

Table 265: Sweden VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023       

Table 266: Sweden VR Industrial Application Revenue by Industry Vertical 2018 – 2023   

Table 267: Sweden VR Aviation Industry Revenue by Sector 2018 – 2023               

Table 268: India VR Revenue by Segment 2018 – 2023    

Table 269: India VR Hardware Revenue by Segment 2018 – 2023               

Table 270: India VR Device Revenue by Segment 2018 – 2023     

Table 271: India VR Hardware Component Revenue by Segment 2018 – 2023      

Table 272: India VR Software Revenue by Segment 2018 – 2023

Table 273: India VR Revenue by Technology Type 2018 – 2023    

Table 274: India VR Revenue by Device Platform 2018 – 2023      

Table 275: India VR Revenue by Vertical Application Sector 2018 – 2023 

Table 276: India VR Consumer Application Revenue by Industry Vertical 2018 – 2023       

Table 277: India VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023             

Table 278: India VR Industrial Application Revenue by Industry Vertical 2018 – 2023         

Table 279: India VR Aviation Industry Revenue by Sector 2018 – 2023      

Table 280: Global MEC Enabled VR Revenue by Segment 2018 – 2023     

Table 281: Global MEC Enabled VR Infrastructure Revenue by Segment 2018 – 2023        

Table 282: Global MEC Enabled VR Server Revenue by Segment 2018 – 2023       

Table 283: Global MEC Enabled VR Hardware Revenue by Segment 2018 – 2023

Table 284: Global MEC Enabled VR Device Revenue by Segment 2018 – 2023       

Table 285: Global MEC Enabled VR GTD Revenue by Segment 2018 – 2023            

Table 286: Global MEC Enabled VR Hardware Component Revenue by Segment 2018 – 2023       

Table 287: Global MEC Enabled VR Sensor Revenue by Type 2018 – 2023               

Table 288: Global MEC Enabled VR Semiconductor Component Revenue by Type 2018 – 2023     

Table 289: Global MEC Enabled VR Display Revenue by Type 2018 – 2023              

Table 290: Global MEC Enabled VR Software Revenue by Segment 2018 – 2023  

Table 291: Global MEC Enabled VR Software Application Revenue by Deployment 2018 – 2023   

Table 292: Global MEC Enabled VR Platform Revenue by Segment 2018 – 2023    290

Table 293: Global MEC Enabled VR Software Component Revenue by Segment 2018 – 2023        

Table 294: Global MEC Enabled VR Service Revenue by Segment 2018 – 2023      

Table 295: Global MEC Enabled VR Content Revenue by Segment 2018 – 2023    

Table 296: Global MEC Enabled VR Revenue by Technology Type 2018 – 2023     

Table 297: Global MEC Enabled VR Revenue by Device Platform 2018 – 2023       

Table 298: Global MEC Enabled VR Revenue by Vertical Application Sector 2018 – 2023   

Table 299: Global MEC Enabled VR Consumer Application Revenue by Industry Vertical 2018 – 2023         

Table 300: Global MEC Enabled VR Enterprise/Commercial Application Revenue by Industry Vertical 2018 – 2023               

Table 301: Global MEC Enabled VR Industrial Application Revenue by Industry Vertical 2018 – 2023           

Table 302: Global MEC Enabled VR Medical Industry Revenue by Application Type 2018 – 2023   

Table 303: Global MEC Enabled VR Aviation Industry Revenue by Sector 2018 – 2023       

Table 304: MEC Enabled VR Revenue by Region 2018 – 2023        

Table 305: North America MEC Enabled VR Revenue by Country 2018 – 2023       

Table 306: APAC MEC Enabled VR Revenue by Country 2018 – 2023         

Table 307: Europe MEC Enabled VR Revenue by Country 2018 – 2023      

Table 308: ROW MEC Enabled VR Revenue by Country 2018 – 2023          

Table 309: Global Enterprise Hosted VR Revenue by Segment 2018 – 2023           

Table 310: Global Enterprise Hosted VR Infrastructure Revenue by Segment 2018 – 2023              

Table 311: Global Enterprise Hosted VR Software Revenue by Segment 2018 – 2023        

Table 312: Global Enterprise Hosted VR Software Component Revenue by Type 2018 – 2023       

Table 313: Global Enterprise Hosted VR Platform Solution Revenue by Type 2018 – 2023               

Table 314: Global Enterprise Hosted VR Content Solution Revenue by Type 2018 – 2023

Table 315: Global Enterprise Hosted VR Service Revenue by Segment 2018 – 2023            

Table 316: Global Enterprise Hosted VR Revenue by Technology Type 2018 – 2023           

Table 317: Global Enterprise Hosted VR Revenue by Device Platform 2018 – 2023             

Table 318: Global Enterprise Hosted VR Revenue by Vertical Application Sector 2018 – 2023         

Table 319: Global Enterprise Hosted VR Solution Revenue by Consumer Application Industry 2018 – 2023             

Table 320: Global Enterprise Hosted VR Solution Revenue by Enterprise/Commercial Application Industry 2018 – 2023   

Table 321: Global Enterprise Hosted VR Solution Revenue by Industrial Application Vertical 2018 – 2023 

Table 322: Global Enterprise Hosted VR Solution Revenue by Medical Application Type 2018 – 2023         

Table 323: Global Enterprise Hosted VR Solution Revenue by Aviation Industry Segment 2018 – 2023      

Table 324: Enterprise Hosted VR Revenue by Region 2018 – 2023              

Table 325: North America Enterprise Hosted VR Revenue by Country 2018 – 2023             

Table 326: APAC Enterprise Hosted VR Revenue by Country 2018 – 2023               

Table 327: Europe Enterprise Hosted VR Revenue by Country 2018 – 2023            

Table 328: Latin America Enterprise Hosted VR Revenue by Country 2018 – 2023               

Table 329: MEA Enterprise Hosted VR Revenue by Country 2018 – 2023 

Table 330: Global Cloud Based Enterprise VR Revenue by Segment 2018 – 2023 

Table 331: Global Cloud Based Enterprise VR Infrastructure Revenue by Segment 2018 – 2023    

Table 332: Global Cloud Based Enterprise VR Software Revenue by Segment 2018 – 2023             

Table 333: Global Cloud Based Enterprise VR Software Component Revenue by Type 2018 – 2023            

Table 334: Global Cloud Based Enterprise VR Platform Solution Revenue by Type 2018 – 2023     

Table 335: Global Cloud Based Enterprise VR Content Solution Revenue by Type 2018 – 2023      

Table 336: Global Cloud Based Enterprise VR Service Revenue by Segment 2018 – 2023 

Table 337: Global Cloud Based Enterprise VR Revenue by Cloud Type 2018 – 2023             

Table 338: Global Cloud Based Enterprise VR Revenue by Technology Type 2018 – 2023 

Table 339: Global Cloud Based Enterprise VR Revenue by Device Platform 2018 – 2023   

Table 340: Global Cloud Based Enterprise VR Revenue by Vertical Application Sector 2018 – 2023              

Table 341: Global Cloud Based Enterprise VR Solution Revenue by Consumer Application Industry 2018 – 2023   

Table 342: Global Cloud Based Enterprise VR Solution Revenue by Enterprise/Commercial Application Industry 2018 – 2023               

Table 343: Global Cloud Based Enterprise VR Solution Revenue by Industrial Application Vertical 2018 – 2023       

Table 344: Global Cloud Based Enterprise VR Solution Revenue by Medical Application Type 2018 – 2023               

Table 345: Global Cloud Based Enterprise VR Solution Revenue by Aviation Industry Segment 2018 – 2023            

Table 346: Cloud Based Enterprise VR Revenue by Region 2018 – 2023   

Table 347: North America Cloud Based Enterprise VR Revenue by Country 2018 – 2023  

Table 348: APAC Cloud Based Enterprise VR Revenue by Country 2018 – 2023     

Table 349: Europe Cloud Based Enterprise VR Revenue by Country 2018 – 2023 

Table 350: Latin America Cloud Based Enterprise VR Revenue by Country 2018 – 2023     

Table 351: MEA Cloud Based Enterprise VR Revenue by Country 2018 – 2023      

Table 352: Global VR Shipment by Segment 2018 – 2023

Table 353: Global VR Device Shipment by Segment 2018 – 2023 

Table 354: Global VR GTD Shipment by Segment 2018 – 2023      

Table 355: Global VR Component Shipment by Segment 2018 – 2023      

Table 356: Global VR Hardware Component Shipment by Segment 2018 – 2023 

Table 357: Global VR Sensor Shipment by Type 2018 – 2023         

Table 358: Global VR Semiconductor Component Shipment by Type 2018 – 2023               

Table 359: Global VR Display Shipment by Segment 2018 – 2023

Table 360: Global VR Software Component Shipment by Segment 2018 – 2023   

Table 361: Global VR Apps Shipment by Type 2018 – 2023             

Table 362: Global VR Shipment by Device Platform 2018 – 2023  

Table 363: Global VR Shipment by Vertical Application Sector 2018 – 2023             

Table 364: Global VR Shipment by Consumer Industry Vertical 2018 – 2023           

Table 365: Global VR Shipment by Enterprise/Commercial Industry Vertical 2018 – 2023 

Table 366: Global VR Shipment by Industrial Application Vertical 2018 – 2023       

Table 367: Global VR Shipment by Medical Application Type 2018 – 2023               

Table 368: Global VR Shipment by Aviation Industry Vertical 2018 – 2023               

Table 369: VR Shipment by Region 2018 – 2023  

Table 370: North America VR Shipment by Country 2018 – 2023 

Table 371: APAC VR Shipment by Country 2018 – 2023   

Table 372: Europe VR Shipment by Country 2018 – 2023

Table 373: Latin America VR Shipment by Country 2018 – 2023   

Table 374: MEA VR Shipment by Country 2018 – 2023     

Table 375: Global VR Active User by Segment 2018 – 2023            

Table 376: Global VR Active User by Device Type 2018 – 2023      

Table 377: Global VR Active User by GTD Type 2018 – 2023           

Table 378: Global VR Apps Active User by Type 2018 – 2023         

Table 379: Global VR Active User by Technology Type 2018 – 2023            

Table 380: Global VR Active User by Device Platform 2018 – 2023              

Table 381: Global VR Active User by Vertical Application Sector 2018 – 2023         

Table 382: Global VR Active User by Consumer Industry Vertical 2018 – 2023       

Table 383: Global VR Active User by Enterprise/Commercial Industry Vertical 2018 – 2023             

Table 384: Global VR Active User by Industrial Application Vertical 2018 – 2023   

Table 385: Global VR Active User by Medical Application Type 2018 – 2023            

Table 386: Global VR Shipment by Aviation Industry Vertical 2018 – 2023               

Table 387: VR Active User by Region 2018 – 2023              

Table 388: North America VR Active User by Country 2018 – 2023             

Table 389: APAC VR Active User by Country 2018 – 2023

Table 390: Europe VR Active User by Country 2018 – 2023            

Table 391: Latin America VR Active User by Country 2018 – 2023

Table 392: MEA VR Active User by Country 2018 – 2023 

Table 393: VR 5G Ecosystem Manufacturer

 

The Big Data Market: Business Case, Market Analysis and Forecasts 2018 - 2023

1              Executive Summary

2              Introduction

2.1          Big Data Overview

2.1.1      Defining Big Data

2.1.2      Big Data Ecosystem

2.1.3      Key Characteristics of Big Data

2.2          Research Background

2.2.1      Scope

2.2.2      Coverage

2.2.3      Company Focus

3              Big Data Challenges and Opportunities

3.1          Securing Big Data Infrastructure

3.1.1      Big Data Infrastructure

3.1.2      Infrastructure Challenges

3.1.3      Big Data Infrastructure Opportunities

3.2          Unstructured Data and the Internet of Things

3.2.1      New Protocols, Platforms, Streaming and Parsing, Software and Analytical Tools

3.2.2      Big Data in IoT will require Lightweight Data Interchange Format

3.2.3      Big Data in IoT will use Lightweight Protocols

3.2.4      Big Data in IoT will need Protocol for Network Interoperability

3.2.5      Big Data in IoT Demands Data Processing on Appropriate Scale

4              Big Data Technology and Business Case

4.1          Big Data Technology

4.1.1      Hadoop

4.1.2      NoSQL

4.1.3      MPP Databases

4.1.4      Others and Emerging Technologies

4.2          Emerging Technologies,Tools, and Techniques

4.2.1      Streaming Analytics

4.2.2      Cloud Technology

4.2.3      Google Search

4.2.4      Customize Analytical Tools

4.2.5      Internet Keywords

4.2.6      Gamification

4.3          Big Data Roadmap

4.4          Market Drivers

4.4.1      Data Volume & Variety

4.4.2      Increasing Adoption of Big Data by Enterprises and Telecom

4.4.3      Maturation of Big Data Software

4.4.4      Continued Investments in Big Data by Web Giants

4.4.5      Business Drivers

4.5          Market Barriers

4.5.1      Privacy and Security: The ‘Big’ Barrier

4.5.2      Workforce Re-skilling and Organizational Resistance

4.5.3      Lack of Clear Big Data Strategies

4.5.4      Technical Challenges: Scalability & Maintenance

4.5.5      Big Data Development Expertise

5              Key Sectors for Big Data

5.1          Industrial Internet and Machine-to-Machine

5.1.1      Big Data in M2M

5.1.2      Vertical Opportunities

5.2          Retail and Hospitality

5.2.1      Improving Accuracy of Forecasts and Stock Management

5.2.2      Determining Buying Patterns

5.2.3      Hospitality Use Cases

5.2.4      Personalized Marketing

5.3          Media

5.3.1      Social Media

5.3.2      Social Gaming Analytics

5.3.3      Usage of Social Media Analytics by Other Verticals

5.3.4      Internet Keyword Search

5.4          Utilities

5.4.1      Analysis of Operational Data

5.4.2      Application Areas for the Future

5.5          Financial Services

5.5.1      Fraud Analysis, Mitigation & Risk Profiling

5.5.2      Merchant-Funded Reward Programs

5.5.3      Customer Segmentation

5.5.4      Customer Retention & Personalized Product Offering

5.5.5      Insurance Companies

5.6          Healthcare and Pharmaceutical

5.6.1      Drug Development

5.6.2      Medical Data Analytics

5.6.3      Case Study: Identifying Heartbeat Patterns

5.7          Telecommunications

5.7.1      Telco Analytics: Customer/Usage Profiling and Service Optimization

5.7.2      Big Data Analytic Tools

5.7.3      Speech Analytics

5.7.4      New Products and Services

5.8          Government and Homeland Security

5.8.1      Big Data Research

5.8.2      Statistical Analysis

5.8.3      Language Translation

5.8.4      Developing New Applications for the Public

5.8.5      Tracking Crime

5.8.6      Intelligence Gathering

5.8.7      Fraud Detection and Revenue Generation

5.9          Other Sectors

5.9.1      Aviation

5.9.2      Transportation and Logistics: Optimizing Fleet Usage

5.9.3      Real-Time Processing of Sports Statistics

5.9.4      Education

5.9.5      Manufacturing

6              The Big Data Value Chain

6.1          Fragmentation in the Big Data Value

6.2          Data Acquisitioning and Provisioning

6.3          Data Warehousing and Business Intelligence

6.4          Analytics and Visualization

6.5          Actioning and Business Process Management

6.6          Data Governance

7              Big Data Analytics

7.1          The Role and Importance of Big Data Analytics

7.2          Big Data Analytics Processes

7.3          Reactive vs. Proactive Analytics

7.4          Technology and Implementation Approaches

7.4.1      Grid Computing

7.4.2      In-Database processing

7.4.3      In-Memory Analytics

7.4.4      Data Mining

7.4.5      Predictive Analytics

7.4.6      Natural Language Processing

7.4.7      Text Analytics

7.4.8      Visual Analytics

7.4.9      Association Rule Learning

7.4.10    Classification Tree Analysis

7.4.11    Machine Learning

7.4.12    Neural Networks

7.4.13    Multilayer Perceptron (MLP)

7.4.14    Radial Basis Functions

7.4.15    Geospatial Predictive Modelling

7.4.16    Regression Analysis

7.4.17    Social Network Analysis

8              Standardization and Regulatory Initiatives

8.1          Cloud Standards Customer Council

8.2          National Institute of Standards and Technology

8.3          OASIS

8.4          Open Data Foundation

8.5          Open Data Center Alliance

8.6          Cloud Security Alliance

8.7          International Telecommunications Union

8.8          International Organization for Standardization

9              Global Markets and Forecasts for Big Data

9.1          Global Big Data Markets 2018 – 2023

9.2          Regional Markets for Big Data 2018 – 2023

9.3          Leading Countries in Big Data

9.3.1      United States

9.3.2      China

9.4          Big Data Revenue by Product Segment 2018 – 2023

9.4.1      Database Management Systems

9.4.2      Big Data Integration Tools

9.4.3      Application Infrastructure and Middleware

9.4.4      Business Intelligence Tools and Analytics Platforms

9.4.5      Big Data in Professional Services

10           Key Big Data Players

10.1        Vendor Assessment Matrix

10.2        1010Data (Advance Communication Corp.)

10.3        Accenture

10.4        Actian Corporation

10.5        Alteryx

10.6        Amazon

10.7        Anova Data

10.8        Apache Software Foundation

10.9        APTEAN (Formerly CDC Software)

10.10     Booz Allen Hamilton

10.11     Bosch Software Innovations: Bosch IoT Suite

10.12     Capgemini

10.13     Cisco Systems

10.14     Cloudera

10.15     CRAY Inc.

10.16     Computer Science Corporation (CSC)

10.17     DataDirect Network

10.18     Dell EMC

10.19     Deloitte

10.20     Facebook

10.21     Fujitsu

10.22     General Electric (GE)

10.23     GoodData Corporation

10.24     Google

10.25     Guavus

10.26     HP Enterprise

10.27     Hitachi Data Systems

10.28     Hortonworks

10.29     IBM

10.30     Informatica

10.31     Intel

10.32     Jasper (Cisco Jasper)

10.33     Juniper Networks

10.34     Longview

10.35     Marklogic

10.36     Microsoft

10.37     Microstrategy

10.38     MongoDB (Formerly 10Gen)

10.39     MU Sigma

10.40     Netapp

10.41     NTT Data

10.42     Open Text (Actuate Corporation)

10.43     Opera Solutions

10.44     Oracle

10.45     Pentaho (Hitachi)

10.46     Qlik Tech

10.47     Quantum

10.48     Rackspace

10.49     Revolution Analytics

10.50     Salesforce

10.51     SAP

10.52     SAS Institute

10.53     Sisense

10.54     Software AG/Terracotta

10.55     Splunk

10.56     Sqrrl

10.57     Supermicro

10.58     Tableau Software

10.59     Tata Consultancy Services

10.60     Teradata

10.61     Think Big Analytics

10.62     TIBCO

10.63     Verint Systems

10.64     VMware (Part of EMC)

10.65     Wipro

10.66     Workday (Platfora)

11           Appendix: Big Data Support of Streaming IoT Data

11.1        Big Data Technology Market Outlook for Streaming IoT Data

11.1.1    IoT Data Management is a Ubiquitous Opportunity across Enterprise

11.1.2    IoT Data becomes a Big Data Revenue Opportunity

11.1.3    Real-time Streaming IoT Data Analytics becoming a Substantial Business Opportunity

11.2        Global Streaming IoT Data Analytics Revenue

11.2.1    Overall Streaming Data Analytics Revenue for IoT

11.2.2    Global Streaming IoT Data Analytics Revenue by App, Software, and Services

11.2.3    Global Streaming IoT Data Analytics Revenue in Industry Verticals

11.3        Regional Streaming IoT Data Analytics Revenue

11.3.1    Revenue in Region

11.3.2    APAC Market Revenue

11.3.3    Europe Market Revenue

11.3.4    North America Market Revenue

11.3.5    Latin America Market Revenue

11.3.6    ME&A Market Revenue

11.4        Streaming IoT Data Analytics Revenue by Country

11.4.1    Revenue by APAC Countries

11.4.2    Revenue by Europe Countries

11.4.3    Revenue by North America Countries

11.4.4    Revenue by Latin America Countries

11.4.5    Revenue by ME&A Countries

 

Figures

Figure 1: Big Data Ecosystem

Figure 2: Key Characteristics of Big Data

Figure 3: Big Data Use Cases in Industry Verticals

Figure 4: Big Data Stack

Figure 5: Framework for Big Data in IoT

Figure 2: NoSQL vs Legacy DB Performance Comparisons

Figure 7: Roadmap Big Data Technologies 2018 - 2030

Figure 8: The Big Data Value Chain

Figure 9: Big Data Value Flow

Figure 10: Big Data Analytics

Figure 11: Global Big Data Markets 2018 – 2023

Figure 12: Regional Big Data Markets 2018 – 2023

Figure 13: Database Management Systems 2018 – 2023

Figure 14: Data Integration and Quality Tools 2018 – 2023

Figure 15: Application Infrastructure and Middleware 2018 – 2023

Figure 16: Business Intelligence Tools and Analytics Platforms 2018 – 2023

Figure 17: Big Data in Professional Services 2018 – 2023

Figure 18: Big Data Vendor Ranking Matrix

Figure 19: Streaming IoT Data Sources Compared

Figure 20: Overall Streaming IoT Data Analytics

 

Tables

Table 1: Global Big Data Markets 2018 – 2023

Table 2: Regional Big Data Markets 2018 – 2023

Table 3: Big Data Markets by Product Segments 2018 – 2023

Table 4: Database Management Systems 2018 – 2023

Table 5: Data Integration Tools 2018 – 2023

Table 6: Application Infrastructure and Middleware 2018 – 2023

Table 7: Business Intelligence Tools and Analytics Platforms 2018 – 2023

Table 8: Big Data in Professional Services 2018 – 2023

Table 9: Big Data Analytics Platforms by Company

Table 10: Global Streaming IoT Data Analytics Revenue by App, Software, and Service

Table 11: Global Streaming IoT Data Analytics Revenue in Industry Vertical

Table 12: Retail Streaming IoT Data Analytics Revenue by Retail Segment

Table 13: Retail Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 14: Telecom & IT Streaming IoT Data Analytics Rev by Segment

Table 15: Telecom & IT Streaming IoT Data Analytics Rev by App, Software, and Services

Table 16: Energy & Utilities Streaming IoT Data Analytics Rev by Segment

Table 17: Energy & Utilities Streaming IoT Data Analytics Rev by App, Software, and Services

Table 18: Government Streaming IoT Data Analytics Revenue by Segment

Table 19: Government Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 20: Healthcare & Life Science Streaming IoT Data Analytics Revenue by Segment

Table 21: Healthcare & Life Science Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 22: Manufacturing Streaming IoT Data Analytics Revenue by Segment

Table 23: Manufacturing Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 24: Transportation & Logistics Streaming IoT Data Analytics Revenue by Segment

Table 25: Transportation & Logistics Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 26: Banking and Finance Streaming IoT Data Analytics Revenue by Segment

Table 27: Banking & Finance Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 28: Smart Cities Streaming IoT Data Analytics Revenue by Segment

Table 29: Smart Cities Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 30: Automotive Streaming IoT Data Analytics Revenue by Segment

Table 31: Automotive Streaming IoT Data Analytics Revenue by Apps, Software, and Services

Table 32: Education Streaming IoT Data Analytics Revenue by Segment

Table 33: Education Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 34: Outsourcing Service Streaming IoT Data Analytics Revenue by Segment

Table 35: Outsourcing Service Streaming IoT Data Analytics Revenue by App, Software, and Services

Table 36: Streaming IoT Data Analytics Revenue by Leading Vendor Platforms

Table 37: Streaming IoT Data Analytics Revenue in Region

Table 38: APAC Streaming IoT Data Analytics Revenue by Solution and Services

Table 39: APAC Streaming IoT Data Analytics Revenue in Industry Vertical

Table 40: APAC Streaming IoT Data Analytics Revenue by Leading Vendor Platforms

Table 41: Europe Streaming IoT Data Analytics Revenue by Solution and Services

Table 42: Europe Streaming IoT Data Analytics Revenue in Industry Vertical

Table 43: Europe Streaming IoT Data Analytics Revenue by Leading Vendor Platforms

Table 44: North America Streaming IoT Data Analytics Revenue by Solution and Services

Table 45: North America Streaming IoT Data Analytics Revenue in Industry Vertical

Table 46: North America Streaming IoT Data Analytics Revenue by Leading Vendor Platforms

Table 47: Latin America Streaming IoT Data Analytics Revenue by Solution and Services

Table 48: Latin America Streaming IoT Data Analytics Revenue in Industry Vertical

Table 49: Latin America Streaming IoT Data Analytics Revenue by Leading Vendor Platforms

Table 50: ME&A Streaming IoT Data Analytics Revenue by Solution and Services

Table 51: ME&A Streaming IoT Data Analytics Revenue in Industry Vertical

Table 52: ME&A Streaming IoT Data Analytics Revenue by Leading Vendor Platforms

Table 53: Streaming IoT Data Analytics Revenue by APAC Countries

Table 54: Japan Streaming IoT Data Analytics Revenue by Solution and Services

Table 55: Japan Streaming IoT Data Analytics Revenue in Industry Vertical

Table 56: China Streaming IoT Data Analytics Revenue by Solution and Services

Table 57: China Streaming IoT Data Analytics Revenue in Industry Vertical

Table 58: India Streaming IoT Data Analytics Revenue by Solution and Services

Table 59: India Streaming IoT Data Analytics Revenue in Industry Vertical

Table 60: Australia Streaming IoT Data Analytics Revenue by Solution and Services

Table 61: Australia Streaming IoT Data Analytics Revenue in Industry Vertical

Table 62: Streaming IoT Data Analytics Revenue by Europe Countries

Table 63: Germany Streaming IoT Data Analytics Revenue by Solution and Services

Table 64: Germany Streaming IoT Data Analytics Revenue in Industry Vertical

Table 65: UK Streaming IoT Data Analytics Revenue by Solution and Services

Table 66: UK Streaming IoT Data Analytics Revenue in Industry Vertical

Table 67: France Streaming IoT Data Analytics Revenue by Solution and Services

Table 68: France Streaming IoT Data Analytics Revenue in Industry Vertical

Table 69: Streaming IoT Data Analytics Revenue by North America Countries

Table 70: US Streaming IoT Data Analytics Revenue by Solution and Services

Table 71: US Streaming IoT Data Analytics Revenue in Industry Vertical

Table 72: Canada Streaming IoT Data Analytics Revenue by Solution and Services

Table 73: Canada Streaming IoT Data Analytics Revenue in Industry Vertical

Table 74: Streaming IoT Data Analytics Revenue by Latin America Countries

Table 75: Brazil Streaming IoT Data Analytics Revenue by Solution and Services

Table 76: Brazil Streaming IoT Data Analytics Revenue in Industry Vertical

Table 77: Mexico Streaming IoT Data Analytics Revenue by Solution and Services

Table 78: Mexico Streaming IoT Data Analytics Revenue in Industry Vertical

Table 79: Streaming IoT Data Analytics Revenue by ME&A Countries

Table 80: South Africa Streaming IoT Data Analytics Revenue by Solution and Services

Table 81: South Africa Streaming IoT Data Analytics Revenue in Industry Vertical

Table 82: UAE Streaming IoT Data Analytics Revenue by Solution and Services

Table 83: UAE Streaming IoT Data Analytics Revenue in Industry Vertical

 

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