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航空宇宙の拡張現実・仮想現実市場:拡張現実・仮想現実毎、訓練・運用毎、ハードウェア・ソフトウェア毎、オンボード・オフボード毎、製品毎、産業毎、地域毎 - 2025年までの世界市場予測

Augmented and Virtual Reality (AR VR) Market in Aviation by Technology (AR, VR), Function (Training, Operations), Component (Hardware, Software), Application (On-Board, Off-Board), Product, Vertical, and Region - Global Forecast to 2025

 

出版社 出版年月電子版価格 ページ数図表数
MarketsandMarkets
マーケッツアンドマーケッツ
2019年10月US$5,650
シングルユーザライセンス
163 158

サマリー

幅広い市場に関する調査レポートを出版しているマーケッツアンドマーケッツ(MarketsandMarkets)の航空宇宙の拡張現実・仮想現実市場に関する調査レポートです。

Increasing efficiency and cost savings are expected to drive the augmented and virtual reality market in aviation growth.

The augmented and virtual reality market in aviation is projected to grow from USD 78 million in 2019 to USD 1,372 million by 2025, at a CAGR of 61.2% during the forecast period. AR VR in aviation enables smoother and efficient operations that lead to cost savings in aviation functions such as manufacturing, maintenance, airport operations, airline operations, aviation training, among others. AR VR provides an immersive and interactive approach that connects the aviation ecosystem to improve the efficiency of various tasks. Smoother airport and airline operations lead to more revenue as aircraft spend less time out of service and more time flying.

By product, the gesture tracking device segment is expected to grow at the highest rate during the forecast period.

By product, the gesture tracking devices segment is expected to witness the highest CAGR because as the sensor and tracking algorithms advance, their demand for training and operations will increase. Gesture tracking provides a hands-free interface during manufacturing, designing, and training which gives the user an interactive and real life-like experience.

Gesture tracking in manufacturing is especially helpful as having one hand busy going through manuals or design blueprints can hamper efficiency. Gesture tracking will enable mechanics to go through digital instructions and 3D designs on AR headsets using gestures. Gesture tracking in VR enables an interactive experience for training where the trainees receive real-time feedback of simulations when they take action. These benefits are expected to drive the gesture tracking devices in AR VR at a high rate during the forecast period.

By technology, virtual reality segment is expected to lead the market for AR VR market in aviation during the forecast period.

Virtual reality has been integrated by many OEMs, MROs, and airlines. Airlines such as Qantas and Lufthansa are using VR to prove in-flight entertainment and provide pilot as well as cabin crew training, whereas OEMs, and MROs are using it to train mechanics. This integration is expected to grow further as technology develops. Thus, the virtual reality segment is expected to lead the AR VR technology market in aviation.

Asia Pacific augmented and virtual reality market in aviation is expected to witness the highest CAGR during the forecast period.

The augmented and virtual reality industry in aviation in the Asia Pacific region is projected to grow at the highest rate during the forecast period. Asia Pacific has experienced a boom in the aviation industry due to increased domestic travel, aircraft fleet, and airport projects. Due to Asia being a growing economy, technology developments in Asia are expected to be implemented at a faster rate in the coming years. This includes AR VR technology, as the developments in aviation will create a demand for AR VR technology to be implemented as the next step in this region.

In-depth interviews were conducted with Chief Executive Officers (CEOs), marketing directors, other innovation & technology directors, and executives from various key organizations operating in the augmented and virtual reality market in aviation.

--By Company Type: Tier 1: 40%, Tier 2: 40%, and Tier 3: 20%
--By Designation: C-level Executives: 20%, Directors: 30%, and Others 50%
--By Region: North America: 30%, Europe: 10%, Asia Pacific: 50%, and RoW: 10%

The augmented and virtual reality market in aviation comprises major players such as Microsoft Corporation (US), Google Inc. (US), Eon Reality (US), Aero Glass (US), Upskill (US), Oculus VR (US), Jasoren (US), IMB (US), Fountx (Australia), and Sony (Japan), among others. The study includes an in-depth competitive analysis of these key players in the augmented and virtual reality market in the industry, with their company profiles, recent developments, and key market strategies.

Research Coverage:

The study covers the augmented and virtual reality market in aviation and aims at estimating the market size and growth potential across different segments, such as Technology, Function, Component, Application, Product, Vertical, and Region. The study also includes an in-depth competitive analysis of the key market players, along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.

Key Benefits of Buying the Report

The report will provide market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall augmented and virtual reality market in aviation and its subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and to plan suitable go-to-market strategies. The report also helps stakeholders understand the pulse of the market and provides them with information on key market drivers, restraints, opportunities, and challenges.



目次

1 INTRODUCTION 19
1.1 OBJECTIVES OF THE STUDY 19
1.2 MARKET DEFINITION 19
1.3 MARKET SCOPE 20
1.3.1 REGIONAL SCOPE 21
1.3.2 YEARS CONSIDERED 21
1.4 CURRENCY & PRICING 21
1.5 MARKET STAKEHOLDERS 22
2 RESEARCH METHODOLOGY 23
2.1 RESEARCH DATA 23
2.1.1 SECONDARY DATA 24
2.1.1.1 Secondary sources 25
2.1.2 PRIMARY DATA 25
2.1.2.1 Key data from primary sources 26
2.1.2.2 Breakdown of primaries 26
2.1.3 MARKET DEFINITION & SCOPE 27
2.1.4 SEGMENT DEFINITIONS 27
2.1.4.1 AR VR market in aviation, by application 27
2.1.4.2 AR VR market in aviation, by product 27
2.1.4.3 AR VR market in aviation, by vertical 27
2.1.4.4 AR VR market in aviation, by technology 27
2.1.4.5 AR VR market in aviation, by function 28
2.1.4.6 AR VR market in aviation, by component 28
2.2 RESEARCH APPROACH AND METHODOLOGY 28
2.2.1 BOTTOM-UP APPROACH 28
2.2.1.1 AR VR market in aviation 28
2.2.1.2 AR VR market in aviation by training function 29
2.2.1.3 AR VR market in aviation by operations function 29
2.2.1.4 Total AR VR market in aviation, by country, application, vertical,
and product 30
2.2.2 TOP-DOWN APPROACH 30
2.2.2.1 AR VR market in aviation, by technology 30
2.3 DATA TRIANGULATION & VALIDATION 31
2.3.1 TRIANGULATION THROUGH SECONDARY 31
2.3.2 TRIANGULATION THROUGH PRIMARIES 31
2.4 RESEARCH LIMITATIONS 33
2.5 RESEARCH ASSUMPTIONS 33
2.6 RISKS 34
3 EXECUTIVE SUMMARY 35
4 PREMIUM INSIGHTS 38
4.1 AR VR MARKET IN AVIATION, 2019–2025 38
4.2 AR VR MARKET IN AVIATION, BY FUNCTION 38
4.3 AR VR MARKET IN AVIATION, BY TECHNOLOGY 39
4.4 AR VR MARKET IN AVIATION, BY COUNTRY 39
5 MARKET OVERVIEW 40
5.1 INTRODUCTION 40
5.2 MARKET DYNAMICS 40
5.2.1 DRIVERS 41
5.2.1.1 Increased demand for higher efficiency and cost saving in aviation 41
5.2.1.2 Reduced chances of human error 41
5.2.1.3 Improved passenger experience 42
5.2.2 RESTRAINTS 42
5.2.2.1 Privacy concerns regarding personal data 42
5.2.2.2 Associated health risks 42
5.2.3 OPPORTUNITIES 43
5.2.3.1 Integration of Artificial Intelligence (AI) and Machine Learning (ML) with AR VR 43
5.2.4 CHALLENGES 43
5.2.4.1 Technology limitations 43
5.2.4.2 Cyber security issues 44
6 INDUSTRY TRENDS 45
6.1 INTRODUCTION 45
6.2 DIGITAL REALITY 45
6.2.1 AUGMENTED REALITY (AR) TECHNOLOGY TRENDS 46
6.2.1.1 360-degree view for pilots 46
6.2.1.2 3D aircraft inspection and maintenance 46
6.2.1.3 Enhanced aviation manufacturing 46
6.2.2 VIRTUAL REALITY (VR) TECHNOLOGY TRENDS 47
6.2.2.1 Immersive training 47
6.2.2.2 Passenger experience 47
6.2.3 MIXED REALITY (MR) TECHNOLOGY TRENDS 47
6.2.3.1 MR approach towards MRO 47
6.2.3.2 MR in aviation training and manufacturing 48
6.2.4 FUTURISTIC TREND: WEARABLE COCKPITS 48
6.3 INNOVATION & PATENT REGISTRATIONS 48
7 AUGMENTED REALITY AND VIRTUAL REALITY MARKET IN AVIATION,
BY TECHNOLOGY 53
7.1 INTRODUCTION 54
7.2 AUGMENTED REALITY 55
7.2.1 MARKER-BASED 55
7.2.1.1 Low memory and processing capacity requirements 55
7.2.1.2 Passive markers 56
7.2.1.3 Active markers 56
7.2.2 NON-MARKER-BASED 56
7.2.2.1 Real-time and more interactive augmentation 56
7.2.2.2 Model-based tracking 56
7.2.2.3 Image-based tracking 56
7.3 VIRTUAL REALITY 57
7.3.1 IMMERSIVE 57
7.3.1.1 Enhanced user experience 57
7.3.1.2 Semi-immersive 57
7.3.1.3 Fully immersive 58
7.3.2 NON-IMMERSIVE 58
7.3.2.1 Low-cost solutions and technical ease 58
8 AUGMENTED REALITY AND VIRTUAL REALITY MARKET IN AVIATION,
BY FUNCTION 59
8.1 INTRODUCTION 60
8.2 TRAINING 61
8.2.1 PILOTS 61
8.2.1.1 Immersive simulator training essential for pilots 61
8.2.2 CREW & GROUND SUPPORT STAFF 62
8.2.2.1 Well-trained crew & ground staff ensures smooth functioning of airlines 62
8.2.3 ENGINEERS 62
8.2.3.1 Reduced human error drives the demand for AR VR training for engineers 62
8.3 OPERATIONS 63
8.3.1 AIRLINES 63
8.3.1.1 Need to reduce airline operating costs drives the demand for AR VR 63
8.3.2 MRO 64
8.3.2.1 Quick MRO turnaround time drives the use of AR VR technology 64
8.3.3 AIRPORTS 64
8.3.3.1 Increased need for connected and smart airports drives the demand for AR VR technology 64
8.3.4 AIRCRAFT 65
8.3.4.1 Demand for VR-based in-flight entertainment drives its market 65
8.3.5 OEMS 65
8.3.5.1 Optimizing aviation manufacturing and design made possible with AR VR 65
9 AUGMENTED REALITY AND VIRTUAL REALITY MARKET IN AVIATION,
BY PRODUCT 67
9.1 INTRODUCTION 68
9.2 HEAD-MOUNTED DISPLAYS 69
9.2.1 EASY REAL-TIME ACCESS TO INFORMATION AND INCREASED FIELD OF VIEW FOR PILOTS 69
9.3 HEAD-UP DISPLAYS 69
9.3.1 ASSISTS PILOTS WITH NAVIGATIONAL INFORMATION DURING TAKE-OFF
AND LANDING 69
9.4 HANDHELD DEVICES 70
9.4.1 IMPROVED EFFICIENCY OF CABIN CREW TRAINING DRIVES THE MARKET 70
9.5 GESTURE-TRACKING DEVICES 71
9.5.1 USED AS A MEDIUM TO INTERACT AND NAVIGATE IN THE VIRTUAL WORLD 71
10 AUGMENTED REALITY AND VIRTUAL REALITY MARKET IN AVIATION,
BY COMPONENT 72
10.1 INTRODUCTION 73
10.2 HARDWARE 74
10.2.1 SENSORS 75
10.2.1.1 Accurate input of physical environment helps track a user’s position 75
10.2.2 PROCESSORS & CONTROLLERS 75
10.2.2.1 Need for better computing power drives the market 75
10.2.3 DISPLAYS 75
10.2.3.1 Demand for next-generation miniature displays drives the market 75
10.2.4 CAMERAS 75
10.2.4.1 Use of 3D cameras aids growth of the AR VR market 75
10.2.5 OTHERS 75
10.3 SOFTWARE 76
10.3.1 AUGMENTED REALITY 76
10.3.1.1 Widely used in crew training programs 76
10.3.2 VIRTUAL REALITY 77
10.3.2.1 Increasing use of simulators in training programs drives the market 77

11 AUGMENTED REALITY AND VIRTUAL REALITY MARKET IN AVIATION,
BY APPLICATION 78
11.1 INTRODUCTION 79
11.2 ON-BOARD 80
11.2.1 IN-FLIGHT ENTERTAINMENT 81
11.2.1.1 Need to upgrade passenger experience is accelerating the use of VR devices in aviation 81
11.2.2 FLIGHT DECK SYSTEMS 81
11.2.2.1 Trend of automated pilot assistance to drive the demand for AR VR in cockpits 81
11.3 OFF-BOARD 82
11.3.1 INCREASING EFFICIENCY AND COST SAVINGS ARE POSSIBLE USING AR VR TECHNOLOGY 82
12 AUGMENTED REALITY AND VIRTUAL REALITY MARKET IN AVIATION,
BY VERTICAL 83
12.1 INTRODUCTION 84
12.2 CIVIL 85
12.3 MILITARY 85
13 REGIONAL ANALYSIS 86
13.1 INTRODUCTION 87
13.2 NORTH AMERICA 88
13.2.1 US 91
13.2.1.1 Presence of key AR VR players is driving demand in the US 91
13.2.2 CANADA 92
13.2.2.1 High projected demand is expected to drive the market 92
13.3 EUROPE 93
13.3.1 FRANCE 96
13.3.1.1 Partnerships between aircraft OEMs and AR VR players driving
the market 96
13.3.2 UK 97
13.3.2.1 High passenger traffic driving the need for operational efficiency via AR VR technology at airports 97
13.3.3 GERMANY 99
13.3.3.1 Partnerships between airlines and AR VR players driving the market 99
13.3.4 REST OF EUROPE 100
13.3.4.1 Military fighter procurement and presence of major airports driving the demand for AR VR technology 100

13.4 ASIA PACIFIC 102
13.4.1 CHINA 104
13.4.1.1 Large aircraft fleet and military spending driving the demand 104
13.4.2 INDIA 105
13.4.2.1 New airport projects driving the demand for off-board AR VR technology 105
13.4.3 JAPAN 107
13.4.3.1 Strong capabilities in electronics driving the market 107
13.4.4 SINGAPORE 108
13.4.4.1 AR VR in MRO training and operations driving the market 108
13.4.5 REST OF ASIA PACIFIC 109
13.4.5.1 AR VR demand is driven by passenger traffic due to increased tourism 109
13.5 REST OF THE WORLD 110
13.5.1 LATIN AMERICA 112
13.5.1.1 Presence of aircraft OEMs driving the market 112
13.5.2 MIDDLE EAST 113
13.5.2.1 Airlines & MRO training and operations driving the demand 113
13.5.3 AFRICA 115
13.5.3.1 Growth in passenger traffic driving the market 115
14 COMPETITIVE LANDSCAPE 117
14.1 INTRODUCTION 117
14.2 COMPETITIVE ANALYSIS 119
14.2.1 AR VR MARKET IN AVIATION COMPETITIVE LEADERSHIP MAPPING (OVERALL MARKET) 119
14.2.1.1 Visionary Leaders 119
14.2.1.2 Innovators 119
14.2.1.3 Dynamic differentiators 119
14.2.1.4 Emerging companies 119
14.3 COMPETITIVE SCENARIO 123
14.3.1 CONTRACTS 123
14.3.2 NEW PRODUCT LAUNCHES 124
14.3.3 COLLABORATIONS AND PARTNERSHIPS 124
14.3.4 OTHER STRATEGIES 125
15 COMPANY PROFILES 126
(Business Overview, Products Offered, Recent Developments, SWOT Analysis, MnM View)*
15.1 MICROSOFT CORPORATION 126
15.2 GOOGLE INC. 129
15.3 EON REALITY 132
15.4 AERO GLASS 133
15.5 UPSKILL 134
15.6 SITA 136
15.7 HTC 137
15.8 BOHEMIA INTERACTIVE SIMULATIONS 139
15.9 OCULUS VR 140
15.10 SKYLIGHTS AERO 141
15.11 MAGIC LEAP 143
15.12 PTC INC 144
15.13 FOUNTX 146
15.14 FUTURE VISUAL 147
15.15 JASOREN 148
15.16 ATHEER AIR 149
15.17 ELBIT SYSTEMS 150
15.18 HONEY WELL 152
15.19 SONY 153
15.20 IBM 154
*Details on Business Overview, Products Offered, Recent Developments, SWOT Analysis, MnM View might not be captured in case of unlisted companies.
16 APPENDIX 155
16.1 DISCUSSION GUIDE 155
16.2 KNOWLEDGE STORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 158
16.3 AVAILABLE CUSTOMIZATIONS 160
16.4 Related reports 161

 

LIST OF TABLES

TABLE 1 USD EXCHANGE RATES 22
TABLE 2 INNOVATION & PATENT REGISTRATIONS (JANUARY 2017– SEPTEMBER 2019) 48
TABLE 3 AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY, 2017–2025 (USD MILLION) 54
TABLE 4 AUGMENTED REALITY IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 55
TABLE 5 VIRTUAL REALITY IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 57
TABLE 6 AR VR IN AVIATION MARKET SIZE, BY FUNCTION, 2017–2025 (USD MILLION) 60
TABLE 7 AR VR IN AVIATION TRAINING MARKET SIZE, BY END USER,
2017–2025 (USD MILLION) 61
TABLE 8 USE CASE: PILOTS 61
TABLE 9 USE CASE: CREW & GROUND SUPPORT STAFF 62
TABLE 10 USE CASE: ENGINEERS 62
TABLE 11 AR VR IN AVIATION OPERATIONS MARKET SIZE, BY END USER,
2017–2025 (USD MILLION) 63
TABLE 12 USE CASE: AIRLINES 64
TABLE 13 USE CASE: MRO 64
TABLE 14 USE CASE: AIRPORTS 65
TABLE 15 USE CASE: AIRCRAFT 65
TABLE 16 USE CASE: OEMS 66
TABLE 17 AR VR IN AVIATION MARKET SIZE , BY PRODUCT, 2017–2025 (USD MILLION) 68
TABLE 18 HEAD-MOUNTED DISPLAYS MARKET SIZE, BY REGION, 2017–2025 (USD MILLION) 69
TABLE 19 HEAD-UP DISPLAYS MARKET SIZE, BY REGION, 2017–2025 (USD MILLION) 70
TABLE 20 HANDHELD DEVICES MARKET SIZE, BY REGION, 2017–2025 (USD MILLION) 70
TABLE 21 GESTURE-TRACKING DEVICES MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 71
TABLE 22 AR VR IN AVIATION MARKET SIZE, BY COMPONENT, 2017–2025 (USD MILLION) 73
TABLE 23 AR VR IN AVIATION MARKET SIZE, BY HARDWARE, 2017–2025 (USD MILLION) 74
TABLE 24 AR VR HARDWARE IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 74
TABLE 25 AR VR IN AVIATION MARKET SIZE, BY SOFTWARE, 2017–2025 (USD MILLION) 76
TABLE 26 AR VR SOFTWARE IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 76
TABLE 27 AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2017–2025 (USD MILLION) 79
TABLE 28 ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 80
TABLE 29 ON-BOARD AR VR IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 80
TABLE 30 IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 81
TABLE 31 FLIGHT DECK SYSTEMS MARKET SIZE, BY REGION, 2017–2025 (USD MILLION) 81
TABLE 32 OFF-BOARD AR VR IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 82
TABLE 33 AR VR IN AVIATION MARKET SIZE, BY VERTICAL, 2017–2025 (USD MILLION) 84
TABLE 34 AR VR IN AVIATION MARKET SIZE, BY REGION, 2017–2025 (USD MILLION) 88
TABLE 35 NORTH AMERICA: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 89
TABLE 36 NORTH AMERICA: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2017–2025 (USD MILLION) 90
TABLE 37 NORTH AMERICA: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 90
TABLE 38 NORTH AMERICA: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 90
TABLE 39 NORTH AMERICA: AR VR IN AVIATION MARKET SIZE, BY PRODUCT,
2017–2025 (USD MILLION) 90
TABLE 40 NORTH AMERICA: AR VR IN AVIATION MARKET SIZE, BY COUNTRY,
2017–2025 (USD MILLION) 91
TABLE 41 US: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 91
TABLE 42 US: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 91
TABLE 43 US: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 92
TABLE 44 US: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 92
TABLE 45 CANADA: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 92
TABLE 46 CANADA: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 93
TABLE 47 CANADA: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 93
TABLE 48 CANADA: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 93
TABLE 49 EUROPE: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 95
TABLE 50 EUROPE: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 95
TABLE 51 EUROPE: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 95
TABLE 52 EUROPE: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 95
TABLE 53 EUROPE: AR VR IN AVIATION MARKET SIZE, BY PRODUCT,
2017–2025 (USD MILLION) 96
TABLE 54 EUROPE: AR VR IN AVIATION MARKET SIZE, BY COUNTRY,
2017–2025 (USD MILLION) 96
TABLE 55 FRANCE: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 96
TABLE 56 FRANCE: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 97
TABLE 57 FRANCE: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 97
TABLE 58 FRANCE: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 97
TABLE 59 UK: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 98
TABLE 60 UK: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 98
TABLE 61 UK: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 98
TABLE 62 UK: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 98
TABLE 63 GERMANY: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 99
TABLE 64 GERMANY: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 99
TABLE 65 GERMANY: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 99
TABLE 66 GERMANY: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 100
TABLE 67 REST OF EUROPE: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 100
TABLE 68 REST OF EUROPE: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2017–2025 (USD MILLION) 100
TABLE 69 REST OF EUROPE: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 101
TABLE 70 REST OF EUROPE: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 101
TABLE 71 ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 103
TABLE 72 ASIA PACIFIC: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2017–2025 (USD MILLION) 103
TABLE 73 ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 103
TABLE 74 ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 103
TABLE 75 ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY PRODUCT,
2017–2025 (USD MILLION) 104
TABLE 76 ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY COUNTRY,
2017–2025 (USD MILLION) 104
TABLE 77 CHINA: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 104
TABLE 78 CHINA: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 105
TABLE 79 CHINA: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 105
TABLE 80 CHINA: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 105
TABLE 81 INDIA: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 106
TABLE 82 INDIA: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 106
TABLE 83 INDIA: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 106
TABLE 84 INDIA: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 106
TABLE 85 JAPAN: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 107
TABLE 86 JAPAN: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 107
TABLE 87 JAPAN: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 107
TABLE 88 JAPAN: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 108
TABLE 89 SINGAPORE: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 108
TABLE 90 SINGAPORE: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 108
TABLE 91 SINGAPORE: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 109
TABLE 92 SINGAPORE: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 109
TABLE 93 REST OF ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 109
TABLE 94 REST OF ASIA PACIFIC: ON-BOARD AR VR IN AVIATION MARKET SIZE,
BY APPLICATION, 2017–2025 (USD MILLION) 110
TABLE 95 REST OF ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 110
TABLE 96 REST OF ASIA PACIFIC: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 110
TABLE 97 REST OF THE WORLD: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 111
TABLE 98 REST OF THE WORLD: ON-BOARD AR VR IN AVIATION MARKET SIZE,
BY APPLICATION, 2017–2025 (USD MILLION) 111
TABLE 99 REST OF THE WORLD: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 111
TABLE 100 REST OF THE WORLD: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 111
TABLE 101 REST OF THE WORLD: AR VR IN AVIATION MARKET SIZE, BY PRODUCT,
2017–2025 (USD MILLION) 112
TABLE 102 REST OF THE WORLD: AR VR IN AVIATION MARKET SIZE, BY REGION,
2017–2025 (USD MILLION) 112
TABLE 103 LATIN AMERICA: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 112
TABLE 104 LATIN AMERICA: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2017–2025 (USD MILLION) 113
TABLE 105 LATIN AMERICA: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 113
TABLE 106 LATIN AMERICA: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 113
TABLE 107 MIDDLE EAST: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 114
TABLE 108 MIDDLE EAST: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2017–2025 (USD MILLION) 114
TABLE 109 MIDDLE EAST: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 114
TABLE 110 MIDDLE EAST: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 114
TABLE 111 AFRICA: AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 115
TABLE 112 AFRICA: ON-BOARD AR VR IN AVIATION MARKET SIZE, BY APPLICATION,
2017–2025 (USD MILLION) 115
TABLE 113 AFRICA: AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY,
2017–2025 (USD MILLION) 115
TABLE 114 AFRICA: AR VR IN AVIATION MARKET SIZE, BY COMPONENT,
2017–2025 (USD MILLION) 116
TABLE 115 CONTRACTS, JANUARY 2017–SEPTEMBER 2019 123
TABLE 116 NEW PRODUCT LAUNCHES, JANUARY 2017–SEPTEMBER 2019 124
TABLE 117 COLLABORATIONS AND PARTNERSHIPS, JANUARY 2017–SEPTEMBER 2019 124
TABLE 118 OTHER STRATEGIES, JANUARY 2017–SEPTEMBER 2019 125

 

LIST OF FIGURES

FIGURE 1 MARKETS COVERED 20
FIGURE 2 RESEARCH FLOW 23
FIGURE 3 RESEARCH DESIGN: AR VR MARKET IN AVIATION 24
FIGURE 4 BREAKDOWN OF PRIMARY INTERVIEWS: BY COMPANY TYPE, DESIGNATION,
AND REGION 26
FIGURE 5 MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH 30
FIGURE 6 MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH 30
FIGURE 7 DATA TRIANGULATION 32
FIGURE 8 ASSUMPTIONS FOR THE RESEARCH STUDY 33
FIGURE 9 BY FUNCTION, OPERATION SEGMENT PROJECTED TO LEAD AR VR MARKET IN AVIATION DURING FORECAST PERIOD 35
FIGURE 10 BY TECHNOLOGY, VIRTUAL REALITY SEGMENT OF AR VR MARKET IN AVIATION PROJECTED TO DOMINATE DURING THE FORECAST PERIOD 36
FIGURE 11 BY VERTICAL, COMMERCIAL AVIATION SEGMENT OF AR VR MARKET IN AVIATION PROJECTED TO LEAD DURING THE FORECAST PERIOD 36
FIGURE 12 NORTH AMERICA TO ACCOUNT FOR LARGEST SHARE OF AR VR MARKET IN AVIATION IN 2019 37
FIGURE 13 INCREASED EFFICIENCY AND REDUCED HUMAN ERROR DRIVE MARKET
FOR AR VR IN AVIATION 38
FIGURE 14 OPERATION FUNCTION TO LEAD AR VR MARKET IN AVIATION DURING
FORECAST PERIOD 38
FIGURE 15 AUGMENTED REALITY EXPECTED TO HAVE A HIGHER CAGR DURING FORECAST PERIOD 39
FIGURE 16 JAPAN AR VR MARKET IN AVIATION TO GROW AT THE HIGHEST CAGR DURING FORECAST PERIOD 39
FIGURE 17 MARKET DYNAMICS: AR VR MARKET IN AVIATION 40
FIGURE 18 ECOSYSTEM 45
FIGURE 19 AR VR IN AVIATION MARKET SIZE, BY TECHNOLOGY, 2019 & 2025 (USD MILLION) 54
FIGURE 20 AR VR IN AVIATION MARKET SIZE, BY FUNCTION, 2019 & 2025 (USD MILLION) 60
FIGURE 21 AR VR IN AVIATION MARKET SIZE, BY PRODUCT, 2019 & 2025 (USD MILLION) 68
FIGURE 22 AR VR IN AVIATION MARKET SIZE, BY COMPONENT, 2019 & 2025 (USD MILLION) 73
FIGURE 23 AR VR IN AVIATION MARKET SIZE, BY APPLICATION, 2019 & 2025 (USD MILLION) 79
FIGURE 24 AR VR IN AVIATION MARKET SIZE, BY VERTICAL, 2019 & 2025 (USD MILLION) 84
FIGURE 25 NORTH AMERICA ESTIMATED TO BE THE LARGEST MARKET
FOR AR VR IN AVIATION IN 2019 87
FIGURE 26 NORTH AMERICA: AR VR IN AVIATION MARKET SNAPSHOT 89
FIGURE 27 EUROPE: AR VR IN AVIATION MARKET SNAPSHOT 94
FIGURE 28 ASIA PACIFIC: AR VR IN AVIATION MARKET SNAPSHOT 102
FIGURE 29 COMPANIES ADOPTED CONTRACTS AS A KEY GROWTH STRATEGY BETWEEN JANUARY 2017 AND SEPTEMBER 2019 118
FIGURE 30 AR VR MARKET IN AVIATION (GLOBAL) COMPETITIVE LEADERSHIP MAPPING, 2018 120
FIGURE 31 STRENGTH OF PRODUCT PORTFOLIO 121
FIGURE 32 BUSINESS STRATEGY EXCELLENCE 122
FIGURE 33 MICROSOFT CORPORATION: COMPANY SNAPSHOT 126
FIGURE 34 GOOGLE INC: COMPANY SNAPSHOT 129
FIGURE 35 HTC: COMPANY SNAPSHOT 137
FIGURE 36 PTC INC: COMPANY SNAPSHOT 144
FIGURE 37 ELBIT SYSTEMS: COMPANY SNAPSHOT 150
FIGURE 38 HONEYWELL: COMPANY SNAPSHOT 152
FIGURE 39 SONY: COMPANY SNAPSHOT 153
FIGURE 40 IBM: COMPANY SNAPSHOT 154
"
 

 

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