モバイルギャンブルの市場調査 2010年:カジノ、宝くじ、賭博サービスの2015年までの予測
Mobile Gambling Markets Casinos, Lotteries & Betting 2010-2015
※電子媒体(PDF)価格はシングルユーザ価格です。
目次
価格・ご注文についてこの調査レポートは、携帯電話向けのギャンブルサービス市場を詳細に調査し、市場動向の分析、ケーススタディ、主要地域/国毎の利用者数、月当たりの平均利用金額(賭け金)、賭け金年額、年間勝ち金についての予測を掲載しています。 Overview - 3 Country Level Forecasts
- Successful Deployment Analysis
- Strategic Recommendations
This report provides a thorough examination of the mobile gambling market, appraising optimal models for deploying and marketing mobile gambling services. It highlights the success of the Japan Racing Association (JRA) in developing a world-leading betting application as well as the dramatic adoption achieved by VODone’s mobile lottery service in China. To this end, this report provides country level forecasts for both China and Japan, as well as for the UK, which continues to be the market leader in mobile casino services. Key forecasts split by mobile casinos, mobile lotteries and mobile betting include: - Number of users
- Average monthly wagers
- Total annual wagers
- Annual gross win
TOP Executive Summary 1. Drivers & Dynamics of Mobile Gambling 1.1 The Rise of Mobile Gambling 1.2 Mobile Gambling Drivers 1.2.1 The Dynamics of Mobile Gambling Figure 1.1: Mobile Gambling - Selected Established & Emerging Drivers i. Established Drivers a. Convenience b. Privacy c. Ubiquity ii. Emerging Drivers a. The launch of the iPhone and the App Store - The Impact of the App Store - Apps & Gambling: Getting the Message Across b. Apple allows Gambling Apps c. Improved User Interface Figure 1.2: Touchscreen Smartphones, Touchscreen Featurephones - HTC Legend & LG Sentio d. Smartphones are increasingly popular... e. ...and Smartphones possess GPS f. The Rise of M-Commerce/M-Banking g. The World Cup h. Mobile Internet Adoption is Increasing i. Deregulation of Gambling Services (primarily Europe) 1.3 The Demographics of Mobile Gambling 1.4 Types of Games and Services 1.4.1 Casino Style Gambling Table 2.1: Traditional Casino Games Popular with Online Gamblers 1.4.2 Lotteries 1.4.3 Sports Betting 2. The Evolution of Mobile Gambling Services 2.1 Developed Markets: Mobile Gambling After the iPhone 2.1.1 The App-Based Approach: Aiming for the Multitasking Generation 2.1.2 Content Discovery: Browser or Storefront? i. Advantages of a Browser-Based Approach a. Browser-Based Applications Have No Porting Costs b. Browser-Based Apps Have No Memory Constraints c. Browser-Based Apps/Content is Portable ii. Disadvantages of a Browser-Based Approach a. Browser-Based Services Require Connectivity b. Browser-Based Applications Can Be Slow c. Mobile Networks Will be Unable to Cope with a Browser-Based Model d. Mobile Browsers Are Not Application Platforms iii. The Rise of the Hybrid - Opportunities for Thin Clients 2.2 Emerging Markets: From Communication to Entertainment 2.2.1 Case Study: PhilWeb 2.3 Evolving Business Models 2.3.1 Trusted Brands or New Entrants - B2B vs D2C i. B2B Figure 2.1: B2B Value Chain, Mobile Gambling a. Case Study: Spin 3 ii. D2C b. Case Study: Probability - Company Background - Products & Services c. Case Study: Betfair - Company Background - Products & Services d. Case Study: Cellectivity - Corporate Background - Geographic Spread - Key Clients and Strategic Partnerships - High Level View of Offerings 3. The Opportunity for Mobile Gambling 3.1 Regulation - A Brief Overview 3.2 North America 3.2.1 Case Study: USA i. Regulation ii. Future Prospects 3.3 Latin America i. Future Prospects 3.4 Western Europe 3.4.1 UK i. Opportunities 3.4.2 Rest of Western Europe i. Opportunities a. Spain b. France c. Germany 3.5 Central & Eastern Europe 3.6 Far East & China 3.6.1 China i. Overview ii. Early Deployments iii. VODone: The Leading Mobile Lottery iv. Future Prospects 3.6.2 Japan Figure 3.1: iPAT Access Via Mobile Figure 3.2: Japan Horse Racing 2009: Total Wagers ($27.75 billion) i. Future Prospects 3.6.3 South Korea 3.7 Indian Sub-Continent 3.8 Rest of Asia Pacific 3.9 Africa & Middle East 4. Forecasts by Sector 4.1 Introduction 4.1.1 Quantifying Mobile Gambling: Wagers & Gross Win 4.1.2 General Prevalence Figure 4.1: Gambling Commission Estimate of UK Mobile Gambling Prevalence, % Adult Adoption, June 2006-June 2010 4.2 Mobile Casinos 4.2.1 Mobile Phone Users Who Gamble Using Casino Type Services Table 4.1: Percentage of Mobile Users Who Partake in Casino-type Gambling Services Split By UK & 8 Key Regions 2008-2015 Figure 4.2: Number of Mobile Users (m) Who Partake in Casino-type Gambling Services Split By UK & 8 Key Regions 2008-2015 Table 4.2: Number of Mobile Users (m) Who Partake in Casino-type Gambling Services Split By UK & 8 Key Regions 2008-2015 4.2.2 Mobile Casino Average Monthly Wager Figure 4.3: Average Monthly Stake ($) Per User, Mobile Casino Services Split By UK & 7 Key Regions 2009-2015 Table 4.3: Average Monthly Stake ($) Per User, Mobile Casino Services Split By UK & 7 Key Regions 2009-2015 4.2.3 Total Mobile Casino Stakes Figure 4.4: Total Annual Stakes ($m) Mobile Casino Services Split By UK & 8 Key Regions 2009-2015 Table 4.4: Total Annual Stakes ($m) Mobile Casino Services Split By UK & 8 Key Regions 2009-2015 4.2.4 Total Mobile Casino Gross Win Figure 4.5: Total Mobile Casino Gross Win ($m) (Single-User) Split By UK & 8 Key Regions 2009-2015 Table 4.5: Total Mobile Casino Gross Win ($m) (Single-User) Split By UK & 8 Key Regions 2009-2015 4.3 Mobile Lotteries 4.3.1 The Market for Mobile Lottery Participation i. Users Who Buy Lottery Tickets via Their Mobile Phone Table 4.6: Percentage of Mobile Phone Users Who Play Lottery Games via Their Mobile Phone Split By UK, China, Japan & 8 Key Regions 2008-2015 Figure 4.6: Mobile Users (m) Who Take Part in Lotteries via Their Mobile Phone Split By UK, China, Japan & 8 Key Regions 2008-2015 Table 4.7: Mobile Users (m) Who Take Part in Lotteries via Their Mobile Phone Split By UK, China, Japan & 8 Key Regions 2008-2015 4.3.2 Mobile Lottery Average Monthly Wager Figure 4.7: Average Monthly Wager ($) Per User, Mobile Lottery Services Split By UK, China, Japan & 8 Key Regions 2009-2015 Table 4.8: Average Monthly Wager ($) Per User, Mobile Lottery Services Split By UK, China, Japan & 8 Key Regions 2009-2015 4.3.3 Total Mobile Lottery Wagers Figure 4.8: Total Wagers ($m), Mobile Lottery Services Split By UK, China, Japan & 8 Key Regions 2009-2015. Table 4.9: Total Wagers ($m), Mobile Lottery Services Split By UK, China, Japan & 8 Key Regions 2009-2015 4.3.4 Total Mobile Lottery Gross Win Figure 4.9: Total Mobile Lottery Gross Win ($m) Split By UK, China, Japan & 8 Key Regions 2009-2015 Table 4.10: Total Mobile Lottery Gross Win ($m) Split By UK, China, Japan & 8 Key Regions 2009-2015 4.4 Mobile Betting Table 4.11: Percentage of Mobile Phone Users Who Engage in Betting via Their Mobile Phone Split By UK, China, Japan & 8 Key Regions 2008-2015 Figure 4.10: Mobile Users (m) Who Place Bets via Their Mobile Phone Split By UK, Japan & 8 Key Regions 2009-2015 Table 4.12: Mobile Users (m) Who Place Bets via Their Mobile Phone. UK, China, Japan & 8 Key Regions 2008-2015 4.4.1 Mobile Betting Average Monthly Wager Figure 4.11: Average Monthly Wager ($) Per User, Mobile Betting Services Split By UK, Japan & 8 Key Regions 2009-2015 Table 4.13: Average Monthly Wager ($) Per User, Mobile Betting Services Split By UK, Japan and 8 Key Regions 2009-2015 4.4.2 Total Mobile Betting Wagers Figure 4.12: Total Wagers ($m), Mobile Lottery Services Split By UK, Japan and by 8 Key Regions 2009-2015 Table 4.14: Total Wagers ($m), Mobile Lottery Services Split By UK, China, Japan & 8 Key Regions 2009-2015 4.4.3 Total Mobile Betting Gross Win Figure 4.13: Total Mobile Betting Gross Win ($m) Split By UK, Japan & 8 Key Regions 2009-2015 Table 4.15: Total Mobile Betting Gross Win ($m) Split By UK, China, Japan & 8 Key Regions 2009-2015 4.5 Total Market for Mobile Gambling Services 4.5.1 Total Mobile Gambling Wagers Figure 4.14: Total Wager ($m) on Mobile Gambling Services Split By Betting, Lottery & Casino 2009-2015 Table 4.16: Total Wager ($m) on Mobile Gambling Services Split By Betting, Lottery & Casino 2009-2015 Figure 4.15: Total Wager ($m) on Mobile Gambling Services Split By UK, China, Japan & 8 Key Regions 2009-2015 Table 4.17 Total Wager ($m) on Mobile Gambling Services Split By UK, China, Japan & 8 Key Regions 2009-2015 4.5.2 Total Mobile Gambling Gross Win Figure 4.16: Total Gross Win ($m) on Mobile Gambling Services Split By Betting, Lottery & Casino 2009-2015 Table 4.18: Total Gross Win ($m) on Mobile Gambling Services Split By Betting, Lottery & Casino 2009-2015 Figure 4.17: Total Gross Win ($m) on Mobile Gambling Services Split By UK, China, Japan & 8 Key Regions 2009-2015 Table 4.19: Total Gross Win ($m) on Mobile Gambling Services Split By UK, China, Japan & 8 Key Regions 2009-2015 5. Hurdles to Deployment and Adoption 5.1 Introduction Figure 5.1: Addressing Key Hurdles to Mobile Gambling 5.2 Trust 5.3 Processing of Payments 5.4 The User Interface 5.5 Data Cost 5.6 Industry Structure 5.7 Network Coverage 5.8 Acceptance 5.8.1 Problem Gambling i. Gamcare 5.9 Age Verification Glossary TOP 価格表 単位:英ポンド | シングルユーザーPDF | 1750 | | マルチユーザライセンスPDF (5ユーザまで利用可) | 2500 | | 企業内利用ライセンス | 3750 | ※マルチユーザーライセンスPDFまたは企業内利用ライセンスをご購入いただいた場合には ハードコピーをプラス190ポンド/1冊でご購入いただけます。
ページTOPに戻る
|
|