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中国のモバイルオンラインゲーム市場調査:市場、企業、ユーザ、予測

China’s Mobile Online Game Industry - The Turning Point

 

出版社 出版日電子媒体ページ数
インスタット社 2010年3月US$ 2,99523p

目次

China Mobile introduced a new payment channel that greatly impacted other industry players. Further, China Mobile launched a new mobile gaming platform in 2009?the first such platform among the three telecom operators in China. In-Stat believes that although all of the operators were rewarded full-service licenses in 2009, China Mobile will continue to lead the pack.

Table of Contents

  • In This Update
  • Introduction to Update
  • Overview.
    • Market Size and Subscribers
    • Key Developments in the Market
  • Value Chain Analysis
    • Game Developers
    • Distribution Channel
    • Payment Methods
  • User Analysis
    • User Characters
    • Potential Users
  • Drivers and Barriers
    • Drivers
    • Barriers
  • Market Forecasts
    • Revenue Forecast
    • Subscriber Forecast
    • Development Trends
  • Company Profiles
    • Game Developers
    • Game Publishers
  • Methodology

List of Tables

  • Table 1. Examples of Venture Capital Investments in 2009
  • Table 2. Comparison of Different Payment Channels
  • Table 3. GPRS Fees From China Mobile in Beijing
  • Table 4. Forecast on Penetration and ARPU (US$), 2009–2013
  • Table 5. Mobile Online Gaming Revenue and Subscriber Forecasts, 2009–2013 (US$ in Millions and Subscribers in Millions)

List of Figures

  • Figure 1. Revenue Forecast for China’s Mobile Online Gaming Market, 2009–2013 (US$ in Millions)
  • Figure 2. Market Revenue of Mobile Online Gaming Industry in China, 2006–2009 (US$ in Millions)
  • Figure 3. Number of Mobile Online Gaming Subscribers in China, 2006–2009 (in Millions)
  • Figure 4. Value Chain of the Mobile Online Gaming Industry in China
  • Figure 5. Distribution Channel Breakdown, 2007–2009
  • Figure 6. Nokia N-Gage
  • Figure 7. Mobile Online Gaming Payment Channel Break Out, 2009
  • Figure 8. Snapshot of Tian Jie Online
  • Figure 9. Snapshot of Di Guo Online
  • Figure 10. Mobile Online Gaming Revenue Forecast, 2009–2013 (US$ in Millions)
  • Figure 11. Mobile Online Gaming Subscriber Forecast, 2009–2013 (in Millions)

 

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